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158 lines
2.5 KiB
C++
158 lines
2.5 KiB
C++
#include "stdafx.h"
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#include "Emu/System.h"
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#include "CPUThread.h"
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#include <mutex>
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template<>
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void fmt_class_string<cpu_flag>::format(std::string& out, u64 arg)
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{
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format_enum(out, arg, [](cpu_flag f)
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{
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switch (f)
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{
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STR_CASE(cpu_flag::stop);
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STR_CASE(cpu_flag::exit);
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STR_CASE(cpu_flag::suspend);
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STR_CASE(cpu_flag::ret);
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STR_CASE(cpu_flag::signal);
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STR_CASE(cpu_flag::dbg_global_pause);
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STR_CASE(cpu_flag::dbg_global_stop);
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STR_CASE(cpu_flag::dbg_pause);
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STR_CASE(cpu_flag::dbg_step);
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case cpu_flag::__bitset_enum_max: break;
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}
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return unknown;
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});
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}
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template<>
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void fmt_class_string<bs_t<cpu_flag>>::format(std::string& out, u64 arg)
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{
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format_bitset(out, arg, "[", "|", "]", &fmt_class_string<cpu_flag>::format);
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}
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thread_local cpu_thread* g_tls_current_cpu_thread = nullptr;
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void cpu_thread::on_task()
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{
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state -= cpu_flag::exit;
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g_tls_current_cpu_thread = this;
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Emu.SendDbgCommand(DID_CREATE_THREAD, this);
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std::unique_lock<named_thread> lock(*this);
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// Check thread status
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while (!test(state & cpu_flag::exit))
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{
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CHECK_EMU_STATUS;
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// check stop status
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if (!test(state & cpu_flag::stop))
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{
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if (lock) lock.unlock();
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try
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{
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cpu_task();
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}
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catch (cpu_flag _s)
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{
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state += _s;
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}
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catch (const std::exception&)
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{
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LOG_NOTICE(GENERAL, "\n%s", dump());
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throw;
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}
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state -= cpu_flag::ret;
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continue;
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}
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if (!lock)
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{
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lock.lock();
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continue;
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}
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thread_ctrl::wait();
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}
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}
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void cpu_thread::on_stop()
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{
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state += cpu_flag::exit;
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lock_notify();
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}
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cpu_thread::~cpu_thread()
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{
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}
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cpu_thread::cpu_thread()
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{
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}
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bool cpu_thread::check_state()
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{
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std::unique_lock<named_thread> lock(*this, std::defer_lock);
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while (true)
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{
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CHECK_EMU_STATUS; // check at least once
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if (test(state & cpu_flag::exit))
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{
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return true;
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}
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if (!test(state & cpu_state_pause))
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{
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break;
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}
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if (!lock)
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{
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lock.lock();
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continue;
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}
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thread_ctrl::wait();
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}
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const auto state_ = state.load();
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if (test(state_, cpu_flag::ret + cpu_flag::stop))
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{
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return true;
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}
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if (test(state_, cpu_flag::dbg_step))
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{
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state += cpu_flag::dbg_pause;
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state -= cpu_flag::dbg_step;
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}
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return false;
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}
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void cpu_thread::run()
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{
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state -= cpu_flag::stop;
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lock_notify();
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}
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void cpu_thread::set_signal()
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{
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verify("cpu_flag::signal" HERE), !state.test_and_set(cpu_flag::signal);
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notify(); // TODO: lock_notify?
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}
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std::string cpu_thread::dump() const
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{
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return fmt::format("Type: %s\n" "State: %s\n", typeid(*this).name(), state.load());
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}
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