rpcs3/rpcs3/Emu/RSX/VK/VKVertexBuffers.cpp

374 lines
14 KiB
C++

#include "stdafx.h"
#include "VKGSRender.h"
#include "../Common/BufferUtils.h"
#include "../rsx_methods.h"
#include "vkutils/buffer_object.h"
#include <span>
namespace vk
{
std::pair<VkPrimitiveTopology, bool> get_appropriate_topology(rsx::primitive_type mode)
{
switch (mode)
{
case rsx::primitive_type::lines:
return { VK_PRIMITIVE_TOPOLOGY_LINE_LIST, false };
case rsx::primitive_type::line_loop:
return { VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, true };
case rsx::primitive_type::line_strip:
return { VK_PRIMITIVE_TOPOLOGY_LINE_STRIP, false };
case rsx::primitive_type::points:
return { VK_PRIMITIVE_TOPOLOGY_POINT_LIST, false };
case rsx::primitive_type::triangles:
return { VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, false };
case rsx::primitive_type::triangle_strip:
case rsx::primitive_type::quad_strip:
return { VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP, false };
case rsx::primitive_type::triangle_fan:
#ifndef __APPLE__
return { VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN, false };
#endif
case rsx::primitive_type::quads:
case rsx::primitive_type::polygon:
return { VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, true };
default:
fmt::throw_exception("Unsupported primitive topology 0x%x", static_cast<u8>(mode));
}
}
bool is_primitive_native(rsx::primitive_type mode)
{
return !get_appropriate_topology(mode).second;
}
VkIndexType get_index_type(rsx::index_array_type type)
{
switch (type)
{
case rsx::index_array_type::u32:
return VK_INDEX_TYPE_UINT32;
case rsx::index_array_type::u16:
return VK_INDEX_TYPE_UINT16;
}
fmt::throw_exception("Invalid index array type (%u)", static_cast<u8>(type));
}
}
namespace
{
std::tuple<u32, std::tuple<VkDeviceSize, VkIndexType>> generate_emulating_index_buffer(
const rsx::draw_clause& clause, u32 vertex_count,
vk::data_heap& m_index_buffer_ring_info)
{
u32 index_count = get_index_count(clause.primitive, vertex_count);
u32 upload_size = index_count * sizeof(u16);
VkDeviceSize offset_in_index_buffer = m_index_buffer_ring_info.alloc<256>(upload_size);
void* buf = m_index_buffer_ring_info.map(offset_in_index_buffer, upload_size);
g_fxo->get<rsx::dma_manager>().emulate_as_indexed(buf, clause.primitive, vertex_count);
m_index_buffer_ring_info.unmap();
return std::make_tuple(
index_count, std::make_tuple(offset_in_index_buffer, VK_INDEX_TYPE_UINT16));
}
struct vertex_input_state
{
VkPrimitiveTopology native_primitive_type;
bool index_rebase;
u32 min_index;
u32 max_index;
u32 vertex_draw_count;
u32 vertex_index_offset;
std::optional<std::tuple<VkDeviceSize, VkIndexType>> index_info;
};
struct draw_command_visitor
{
draw_command_visitor(vk::data_heap& index_buffer_ring_info, rsx::vertex_input_layout& layout)
: m_index_buffer_ring_info(index_buffer_ring_info)
, m_vertex_layout(layout)
{
}
vertex_input_state operator()(const rsx::draw_array_command& /*command*/)
{
const auto [prims, primitives_emulated] = vk::get_appropriate_topology(rsx::method_registers.current_draw_clause.primitive);
const u32 vertex_count = rsx::method_registers.current_draw_clause.get_elements_count();
const u32 min_index = rsx::method_registers.current_draw_clause.min_index();
const u32 max_index = (min_index + vertex_count) - 1;
if (primitives_emulated)
{
u32 index_count;
std::optional<std::tuple<VkDeviceSize, VkIndexType>> index_info;
std::tie(index_count, index_info) =
generate_emulating_index_buffer(rsx::method_registers.current_draw_clause,
vertex_count, m_index_buffer_ring_info);
return{ prims, false, min_index, max_index, index_count, 0, index_info };
}
return{ prims, false, min_index, max_index, vertex_count, 0, {} };
}
vertex_input_state operator()(const rsx::draw_indexed_array_command& command)
{
auto primitive = rsx::method_registers.current_draw_clause.primitive;
const auto [prims, primitives_emulated] = vk::get_appropriate_topology(primitive);
const bool emulate_restart = rsx::method_registers.restart_index_enabled() && vk::emulate_primitive_restart(primitive);
rsx::index_array_type index_type = rsx::method_registers.current_draw_clause.is_immediate_draw ?
rsx::index_array_type::u32 :
rsx::method_registers.index_type();
u32 type_size = get_index_type_size(index_type);
u32 index_count = rsx::method_registers.current_draw_clause.get_elements_count();
if (primitives_emulated)
index_count = get_index_count(rsx::method_registers.current_draw_clause.primitive, index_count);
u32 upload_size = index_count * type_size;
if (emulate_restart) upload_size *= 2;
VkDeviceSize offset_in_index_buffer = m_index_buffer_ring_info.alloc<64>(upload_size);
void* buf = m_index_buffer_ring_info.map(offset_in_index_buffer, upload_size);
std::span<std::byte> dst;
stx::single_ptr<std::byte[]> tmp;
if (emulate_restart)
{
tmp = stx::make_single<std::byte[], false, 64>(upload_size);
dst = std::span<std::byte>(tmp.get(), upload_size);
}
else
{
dst = std::span<std::byte>(static_cast<std::byte*>(buf), upload_size);
}
/**
* Upload index (and expands it if primitive type is not natively supported).
*/
u32 min_index, max_index;
std::tie(min_index, max_index, index_count) = write_index_array_data_to_buffer(
dst,
command.raw_index_buffer, index_type,
rsx::method_registers.current_draw_clause.primitive,
rsx::method_registers.restart_index_enabled(),
rsx::method_registers.restart_index(),
[](auto prim) { return !vk::is_primitive_native(prim); });
if (min_index >= max_index)
{
//empty set, do not draw
m_index_buffer_ring_info.unmap();
return{ prims, false, 0, 0, 0, 0, {} };
}
if (emulate_restart)
{
if (index_type == rsx::index_array_type::u16)
{
index_count = rsx::remove_restart_index(static_cast<u16*>(buf), reinterpret_cast<u16*>(tmp.get()), index_count, u16{umax});
}
else
{
index_count = rsx::remove_restart_index(static_cast<u32*>(buf), reinterpret_cast<u32*>(tmp.get()), index_count, u32{umax});
}
}
m_index_buffer_ring_info.unmap();
std::optional<std::tuple<VkDeviceSize, VkIndexType>> index_info =
std::make_tuple(offset_in_index_buffer, vk::get_index_type(index_type));
const auto index_offset = rsx::method_registers.vertex_data_base_index();
return {prims, true, min_index, max_index, index_count, index_offset, index_info};
}
vertex_input_state operator()(const rsx::draw_inlined_array& /*command*/)
{
auto &draw_clause = rsx::method_registers.current_draw_clause;
const auto [prims, primitives_emulated] = vk::get_appropriate_topology(draw_clause.primitive);
const auto stream_length = rsx::method_registers.current_draw_clause.inline_vertex_array.size();
const u32 vertex_count = u32(stream_length * sizeof(u32)) / m_vertex_layout.interleaved_blocks[0]->attribute_stride;
if (!primitives_emulated)
{
return{ prims, false, 0, vertex_count - 1, vertex_count, 0, {} };
}
u32 index_count;
std::optional<std::tuple<VkDeviceSize, VkIndexType>> index_info;
std::tie(index_count, index_info) = generate_emulating_index_buffer(draw_clause, vertex_count, m_index_buffer_ring_info);
return{ prims, false, 0, vertex_count - 1, index_count, 0, index_info };
}
private:
vk::data_heap& m_index_buffer_ring_info;
rsx::vertex_input_layout& m_vertex_layout;
};
}
vk::vertex_upload_info VKGSRender::upload_vertex_data()
{
draw_command_visitor visitor(m_index_buffer_ring_info, m_vertex_layout);
auto result = std::visit(visitor, m_draw_processor.get_draw_command(rsx::method_registers));
const u32 vertex_count = (result.max_index - result.min_index) + 1;
u32 vertex_base = result.min_index;
u32 index_base = 0;
if (result.index_rebase)
{
vertex_base = rsx::get_index_from_base(vertex_base, rsx::method_registers.vertex_data_base_index());
index_base = result.min_index;
}
//Do actual vertex upload
auto required = calculate_memory_requirements(m_vertex_layout, vertex_base, vertex_count);
u32 persistent_range_base = -1, volatile_range_base = -1;
usz persistent_offset = -1, volatile_offset = -1;
if (required.first > 0)
{
//Check if cacheable
//Only data in the 'persistent' block may be cached
//TODO: make vertex cache keep local data beyond frame boundaries and hook notify command
bool in_cache = false;
bool to_store = false;
u32 storage_address = -1;
m_frame_stats.vertex_cache_request_count++;
if (m_vertex_layout.interleaved_blocks.size() == 1 &&
rsx::method_registers.current_draw_clause.command != rsx::draw_command::inlined_array)
{
const auto data_offset = (vertex_base * m_vertex_layout.interleaved_blocks[0]->attribute_stride);
storage_address = m_vertex_layout.interleaved_blocks[0]->real_offset_address + data_offset;
if (auto cached = m_vertex_cache->find_vertex_range(storage_address, required.first))
{
ensure(cached->local_address == storage_address);
in_cache = true;
persistent_range_base = cached->offset_in_heap;
}
else
{
to_store = true;
}
}
if (!in_cache)
{
m_frame_stats.vertex_cache_miss_count++;
persistent_offset = static_cast<u32>(m_attrib_ring_info.alloc<256>(required.first));
persistent_range_base = static_cast<u32>(persistent_offset);
if (to_store)
{
//store ref in vertex cache
m_vertex_cache->store_range(storage_address, required.first, static_cast<u32>(persistent_offset));
}
}
}
if (required.second > 0)
{
volatile_offset = static_cast<u32>(m_attrib_ring_info.alloc<256>(required.second));
volatile_range_base = static_cast<u32>(volatile_offset);
}
//Write all the data once if possible
if (required.first && required.second && volatile_offset > persistent_offset)
{
//Do this once for both to save time on map/unmap cycles
const usz block_end = (volatile_offset + required.second);
const usz block_size = block_end - persistent_offset;
const usz volatile_offset_in_block = volatile_offset - persistent_offset;
void *block_mapping = m_attrib_ring_info.map(persistent_offset, block_size);
m_draw_processor.write_vertex_data_to_memory(m_vertex_layout, vertex_base, vertex_count, block_mapping, static_cast<char*>(block_mapping) + volatile_offset_in_block);
m_attrib_ring_info.unmap();
}
else
{
if (required.first > 0 && persistent_offset != umax)
{
void *persistent_mapping = m_attrib_ring_info.map(persistent_offset, required.first);
m_draw_processor.write_vertex_data_to_memory(m_vertex_layout, vertex_base, vertex_count, persistent_mapping, nullptr);
m_attrib_ring_info.unmap();
}
if (required.second > 0)
{
void *volatile_mapping = m_attrib_ring_info.map(volatile_offset, required.second);
m_draw_processor.write_vertex_data_to_memory(m_vertex_layout, vertex_base, vertex_count, nullptr, volatile_mapping);
m_attrib_ring_info.unmap();
}
}
if (vk::test_status_interrupt(vk::heap_changed))
{
// Check for validity
if (m_persistent_attribute_storage &&
m_persistent_attribute_storage->info.buffer != m_attrib_ring_info.heap->value)
{
m_current_frame->buffer_views_to_clean.push_back(std::move(m_persistent_attribute_storage));
}
if (m_volatile_attribute_storage &&
m_volatile_attribute_storage->info.buffer != m_attrib_ring_info.heap->value)
{
m_current_frame->buffer_views_to_clean.push_back(std::move(m_volatile_attribute_storage));
}
vk::clear_status_interrupt(vk::heap_changed);
}
if (persistent_range_base != umax)
{
if (!m_persistent_attribute_storage || !m_persistent_attribute_storage->in_range(persistent_range_base, required.first, persistent_range_base))
{
ensure(m_texbuffer_view_size >= required.first); // "Incompatible driver (MacOS?)"
if (m_persistent_attribute_storage)
m_current_frame->buffer_views_to_clean.push_back(std::move(m_persistent_attribute_storage));
//View 64M blocks at a time (different drivers will only allow a fixed viewable heap size, 64M should be safe)
const usz view_size = (persistent_range_base + m_texbuffer_view_size) > m_attrib_ring_info.size() ? m_attrib_ring_info.size() - persistent_range_base : m_texbuffer_view_size;
m_persistent_attribute_storage = std::make_unique<vk::buffer_view>(*m_device, m_attrib_ring_info.heap->value, VK_FORMAT_R8_UINT, persistent_range_base, view_size);
persistent_range_base = 0;
}
}
if (volatile_range_base != umax)
{
if (!m_volatile_attribute_storage || !m_volatile_attribute_storage->in_range(volatile_range_base, required.second, volatile_range_base))
{
ensure(m_texbuffer_view_size >= required.second); // "Incompatible driver (MacOS?)"
if (m_volatile_attribute_storage)
m_current_frame->buffer_views_to_clean.push_back(std::move(m_volatile_attribute_storage));
const usz view_size = (volatile_range_base + m_texbuffer_view_size) > m_attrib_ring_info.size() ? m_attrib_ring_info.size() - volatile_range_base : m_texbuffer_view_size;
m_volatile_attribute_storage = std::make_unique<vk::buffer_view>(*m_device, m_attrib_ring_info.heap->value, VK_FORMAT_R8_UINT, volatile_range_base, view_size);
volatile_range_base = 0;
}
}
return{ result.native_primitive_type, // Primitive
result.vertex_draw_count, // Vertex count
vertex_count, // Allocated vertex count
vertex_base, // First vertex in stream
index_base, // Index of vertex at data location 0
result.vertex_index_offset, // Index offset
persistent_range_base, volatile_range_base, // Binding range
result.index_info }; // Index buffer info
}