rpcs3/rpcs3/Emu/SysCalls/Modules/cellAudio.cpp
Alexandro Sánchez Bach 01dbb8eb9a Merge pull request #145 from Nekotekina/master
Fixed conflicts.
2014-03-31 12:04:34 +02:00

1171 lines
No EOL
27 KiB
C++

#include "stdafx.h"
#include "Emu/SysCalls/SysCalls.h"
#include "Emu/SysCalls/SC_FUNC.h"
#include "Utilities/SQueue.h"
#include "Emu/Audio/cellAudio.h"
#include "Emu/Audio/AudioManager.h"
#include "Emu/Audio/AudioDumper.h"
void cellAudio_init();
void cellAudio_unload();
Module cellAudio(0x0011, cellAudio_init, nullptr, cellAudio_unload);
static SMutexGeneral audioMutex;
AudioConfig m_config;
// libaudio Functions
int cellAudioInit()
{
cellAudio.Warning("cellAudioInit()");
if (m_config.m_is_audio_initialized)
{
return CELL_AUDIO_ERROR_ALREADY_INIT;
}
m_config.m_is_audio_initialized = true;
m_config.start_time = 0;
m_config.counter = 0;
// alloc memory
m_config.m_buffer = Memory.Alloc(128 * 1024 * m_config.AUDIO_PORT_COUNT, 1024);
memset(Memory + m_config.m_buffer, 0, 128 * 1024 * m_config.AUDIO_PORT_COUNT);
m_config.m_indexes = Memory.Alloc(sizeof(u64) * m_config.AUDIO_PORT_COUNT, 16);
memset(Memory + m_config.m_indexes, 0, sizeof(u64) * m_config.AUDIO_PORT_COUNT);
thread t("Audio Thread", []()
{
AudioDumper m_dump(2); // WAV file header (stereo)
bool do_dump = Ini.AudioDumpToFile.GetValue();
if (do_dump && !m_dump.Init())
{
ConLog.Error("Audio aborted: cannot create file!");
return;
}
ConLog.Write("Audio started");
if (Ini.AudioDumpToFile.GetValue())
m_dump.WriteHeader();
float buffer[2*256]; // intermediate buffer for 2 channels
uint oal_buffer_offset = 0;
uint oal_buffer_size = sizeof(buffer) / sizeof(float);
std::unique_ptr<u16[]> oal_buffer[32];
SQueue<u16*, sizeof(oal_buffer) / sizeof(oal_buffer[0])> queue;
for (u32 i = 0; i < queue.GetSize(); i++)
{
oal_buffer[i] = std::unique_ptr<u16[]>(new u16[oal_buffer_size]);
memset(oal_buffer[i].get(), 0, oal_buffer_size * sizeof(u16));
}
queue.Clear();
Array<u64> keys;
if(m_audio_out)
{
m_audio_out->Init();
m_audio_out->Open(oal_buffer[0].get(), oal_buffer_size * sizeof(u16));
}
m_config.start_time = get_system_time();
volatile bool internal_finished = false;
thread iat("Internal Audio Thread", [oal_buffer_size, &queue, &internal_finished]()
{
while (true)
{
u16* oal_buffer = nullptr;
queue.Pop(oal_buffer);
if (oal_buffer)
{
m_audio_out->AddData(oal_buffer, oal_buffer_size * sizeof(u16));
}
else
{
internal_finished = true;
return;
}
}
});
iat.detach();
while (m_config.m_is_audio_initialized)
{
if (Emu.IsStopped())
{
ConLog.Warning("Audio aborted");
goto abort;
}
const u64 stamp0 = get_system_time();
// TODO: send beforemix event (in ~2,6 ms before mixing)
// precise time of sleeping: 5,(3) ms (or 256/48000 sec)
if (m_config.counter * 256000000 / 48000 >= stamp0 - m_config.start_time)
{
Sleep(1);
continue;
}
m_config.counter++;
const u32 oal_pos = m_config.counter % queue.GetSize();
if (Emu.IsPaused())
{
continue;
}
bool first_mix = true;
// mixing:
for (u32 i = 0; i < m_config.AUDIO_PORT_COUNT; i++)
{
if (!m_config.m_ports[i].m_is_audio_port_started) continue;
AudioPortConfig& port = m_config.m_ports[i];
const u32 block_size = port.channel * 256;
const u32 position = port.tag % port.block; // old value
const u32 buf_addr = m_config.m_buffer + (i * 128 * 1024) + (position * block_size * sizeof(float));
auto buf = (be_t<float>*)&Memory[buf_addr];
static const float k = 1.0f;
const float m = (port.level == 0.0f) ? 1.0f : port.level;
if (port.channel == 2)
{
if (first_mix)
{
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i++)
{
// reverse byte order
buffer[i] = buf[i] * m;
}
first_mix = false;
}
else
{
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i++)
{
buffer[i] += buf[i] * m;
}
}
}
else if (port.channel == 6)
{
if (first_mix)
{
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i += 2)
{
const float center = (buf[i*3+2] + buf[i*3+3]) * 0.708f;
buffer[i] = (buf[i*3] + buf[i*3+4] + center) * k * m;
buffer[i+1] = (buf[i*3+1] + buf[i*3+5] + center) * k * m;
}
first_mix = false;
}
else
{
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i += 2)
{
const float center = (buf[i*3+2] + buf[i*3+3]) * 0.708f;
buffer[i] += (buf[i*3] + buf[i*3+4] + center) * k * m;
buffer[i+1] += (buf[i*3+1] + buf[i*3+5] + center) * k * m;
}
}
}
else if (port.channel == 8)
{
if (first_mix)
{
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i += 2)
{
const float center = (buf[i*4+2] + buf[i*4+3]) * 0.708f;
buffer[i] = (buf[i*4] + buf[i*4+4] + buf[i*4+6] + center) * k * m;
buffer[i+1] = (buf[i*4+1] + buf[i*4+5] + buf[i*4+7] + center) * k * m;
}
first_mix = false;
}
else
{
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i += 2)
{
const float center = (buf[i*4+2] + buf[i*4+3]) * 0.708f;
buffer[i] += (buf[i*4] + buf[i*4+4] + buf[i*4+6] + center) * k * m;
buffer[i+1] += (buf[i*4+1] + buf[i*4+5] + buf[i*4+7] + center) * k * m;
}
}
}
memset(buf, 0, block_size * sizeof(float));
}
// convert the data from float to u16 and clip:
if (!first_mix)
{
for (u32 i = 0; i < (sizeof(buffer) / sizeof(float)); i++)
{
oal_buffer[oal_pos][oal_buffer_offset + i] = (s16)(min<float>(max<float>(buffer[i] * 0x8000, -0x8000), 0x7fff));
}
}
const u64 stamp1 = get_system_time();
if (!first_mix)
{
oal_buffer_offset += sizeof(buffer) / sizeof(float);
if(oal_buffer_offset >= oal_buffer_size)
{
if(m_audio_out)
{
queue.Push(&oal_buffer[oal_pos][0]);
}
oal_buffer_offset = 0;
}
}
const u64 stamp2 = get_system_time();
// send aftermix event (normal audio event)
{
SMutexGeneralLocker lock(audioMutex);
// update indexes:
for (u32 i = 0; i < m_config.AUDIO_PORT_COUNT; i++)
{
if (!m_config.m_ports[i].m_is_audio_port_started) continue;
AudioPortConfig& port = m_config.m_ports[i];
mem64_t index(m_config.m_indexes + i * sizeof(u64));
u32 position = port.tag % port.block; // old value
port.counter = m_config.counter;
port.tag++; // absolute index of block that will be read
index = (position + 1) % port.block; // write new value
}
// load keys:
keys.SetCount(m_config.m_keys.GetCount());
memcpy(keys.GetPtr(), m_config.m_keys.GetPtr(), sizeof(u64) * keys.GetCount());
}
for (u32 i = 0; i < keys.GetCount(); i++)
{
// TODO: check event source
Emu.GetEventManager().SendEvent(keys[i], 0x10103000e010e07, 0, 0, 0);
}
const u64 stamp3 = get_system_time();
if (do_dump && !first_mix)
{
if (m_dump.WriteData(&buffer, sizeof(buffer)) != sizeof(buffer)) // write file data
{
ConLog.Error("Port aborted: cannot write file!");
goto abort;
}
}
const u64 stamp4 = get_system_time();
//ConLog.Write("Audio perf: start=%d (access=%d, AddData=%d, events=%d, dump=%d)",
//stamp0 - m_config.start_time, stamp1-stamp0, stamp2-stamp1, stamp3-stamp2, stamp4-stamp3);
}
ConLog.Write("Audio finished");
abort:
queue.Push(nullptr);
if(do_dump)
m_dump.Finalize();
m_config.m_is_audio_initialized = false;
m_config.m_keys.Clear();
for (u32 i = 0; i < m_config.AUDIO_PORT_COUNT; i++)
{
AudioPortConfig& port = m_config.m_ports[i];
port.m_is_audio_port_opened = false;
port.m_is_audio_port_started = false;
}
m_config.m_port_in_use = 0;
while (!internal_finished)
{
Sleep(1);
}
m_config.m_is_audio_finalized = true;
});
t.detach();
while (!m_config.start_time) // waiting for initialization
{
if (Emu.IsStopped())
{
ConLog.Warning("cellAudioInit() aborted");
return CELL_OK;
}
Sleep(1);
}
return CELL_OK;
}
int cellAudioQuit()
{
cellAudio.Warning("cellAudioQuit()");
if (!m_config.m_is_audio_initialized)
{
return CELL_AUDIO_ERROR_NOT_INIT;
}
m_config.m_is_audio_initialized = false;
while (!m_config.m_is_audio_finalized)
{
Sleep(1);
if (Emu.IsStopped())
{
ConLog.Warning("cellAudioQuit() aborted");
return CELL_OK;
}
}
Memory.Free(m_config.m_buffer);
Memory.Free(m_config.m_indexes);
return CELL_OK;
}
int cellAudioPortOpen(mem_ptr_t<CellAudioPortParam> audioParam, mem32_t portNum)
{
cellAudio.Warning("cellAudioPortOpen(audioParam_addr=0x%x, portNum_addr=0x%x)", audioParam.GetAddr(), portNum.GetAddr());
if(!audioParam.IsGood() || !portNum.IsGood())
{
return CELL_AUDIO_ERROR_PARAM;
}
if (audioParam->nChannel > 8 || audioParam->nBlock > 16)
{
return CELL_AUDIO_ERROR_PARAM;
}
if (m_config.m_port_in_use >= m_config.AUDIO_PORT_COUNT)
{
return CELL_AUDIO_ERROR_PORT_FULL;
}
for (u32 i = 0; i < m_config.AUDIO_PORT_COUNT; i++)
{
if (!m_config.m_ports[i].m_is_audio_port_opened)
{
AudioPortConfig& port = m_config.m_ports[i];
port.channel = audioParam->nChannel;
port.block = audioParam->nBlock;
port.attr = audioParam->attr;
port.level = audioParam->level;
portNum = i;
cellAudio.Warning("*** audio port opened(nChannel=%d, nBlock=%d, attr=0x%llx, level=%f): port = %d",
port.channel, port.block, port.attr, port.level, i);
port.m_is_audio_port_opened = true;
port.m_is_audio_port_started = false;
port.tag = 0;
m_config.m_port_in_use++;
return CELL_OK;
}
}
return CELL_AUDIO_ERROR_PORT_FULL;
}
int cellAudioGetPortConfig(u32 portNum, mem_ptr_t<CellAudioPortConfig> portConfig)
{
cellAudio.Warning("cellAudioGetPortConfig(portNum=0x%x, portConfig_addr=0x%x)", portNum, portConfig.GetAddr());
if (!portConfig.IsGood() || portNum >= m_config.AUDIO_PORT_COUNT)
{
return CELL_AUDIO_ERROR_PARAM;
}
if (!m_config.m_ports[portNum].m_is_audio_port_opened)
{
portConfig->status = CELL_AUDIO_STATUS_CLOSE;
}
else if (m_config.m_ports[portNum].m_is_audio_port_started)
{
portConfig->status = CELL_AUDIO_STATUS_RUN;
}
else
{
portConfig->status = CELL_AUDIO_STATUS_READY;
}
AudioPortConfig& port = m_config.m_ports[portNum];
portConfig->nChannel = port.channel;
portConfig->nBlock = port.block;
portConfig->portSize = port.channel * port.block * 256 * sizeof(float);
portConfig->portAddr = m_config.m_buffer + (128 * 1024 * portNum); // 0x20020000
portConfig->readIndexAddr = m_config.m_indexes + (sizeof(u64) * portNum); // 0x20010010 on ps3
cellAudio.Log("*** port config: nChannel=%d, nBlock=%d, portSize=0x%x, portAddr=0x%x, readIndexAddr=0x%x",
(u32)portConfig->nChannel, (u32)portConfig->nBlock, (u32)portConfig->portSize, (u32)portConfig->portAddr, (u32)portConfig->readIndexAddr);
// portAddr - readIndexAddr == 0xFFF0 on ps3
return CELL_OK;
}
int cellAudioPortStart(u32 portNum)
{
cellAudio.Warning("cellAudioPortStart(portNum=0x%x)", portNum);
if (portNum >= m_config.AUDIO_PORT_COUNT)
{
return CELL_AUDIO_ERROR_PARAM;
}
if (!m_config.m_ports[portNum].m_is_audio_port_opened)
{
return CELL_AUDIO_ERROR_PORT_OPEN;
}
if (m_config.m_ports[portNum].m_is_audio_port_started)
{
return CELL_AUDIO_ERROR_PORT_ALREADY_RUN;
}
m_config.m_ports[portNum].m_is_audio_port_started = true;
return CELL_OK;
}
int cellAudioPortClose(u32 portNum)
{
cellAudio.Warning("cellAudioPortClose(portNum=0x%x)", portNum);
if (portNum >= m_config.AUDIO_PORT_COUNT)
{
return CELL_AUDIO_ERROR_PARAM;
}
if (!m_config.m_ports[portNum].m_is_audio_port_opened)
{
return CELL_AUDIO_ERROR_PORT_NOT_OPEN;
}
m_config.m_ports[portNum].m_is_audio_port_started = false;
m_config.m_ports[portNum].m_is_audio_port_opened = false;
m_config.m_port_in_use--;
return CELL_OK;
}
int cellAudioPortStop(u32 portNum)
{
cellAudio.Warning("cellAudioPortStop(portNum=0x%x)",portNum);
if (portNum >= m_config.AUDIO_PORT_COUNT)
{
return CELL_AUDIO_ERROR_PARAM;
}
if (!m_config.m_ports[portNum].m_is_audio_port_opened)
{
return CELL_AUDIO_ERROR_PORT_NOT_OPEN;
}
if (!m_config.m_ports[portNum].m_is_audio_port_started)
{
return CELL_AUDIO_ERROR_PORT_NOT_RUN;
}
m_config.m_ports[portNum].m_is_audio_port_started = false;
return CELL_OK;
}
int cellAudioGetPortTimestamp(u32 portNum, u64 tag, mem64_t stamp)
{
cellAudio.Log("cellAudioGetPortTimestamp(portNum=0x%x, tag=0x%llx, stamp_addr=0x%x)", portNum, tag, stamp.GetAddr());
if (portNum >= m_config.AUDIO_PORT_COUNT)
{
return CELL_AUDIO_ERROR_PARAM;
}
if (!m_config.m_ports[portNum].m_is_audio_port_opened)
{
return CELL_AUDIO_ERROR_PORT_NOT_OPEN;
}
if (!m_config.m_ports[portNum].m_is_audio_port_started)
{
return CELL_AUDIO_ERROR_PORT_NOT_RUN;
}
AudioPortConfig& port = m_config.m_ports[portNum];
SMutexGeneralLocker lock(audioMutex);
stamp = m_config.start_time + (port.counter + (tag - port.tag)) * 256000000 / 48000;
return CELL_OK;
}
int cellAudioGetPortBlockTag(u32 portNum, u64 blockNo, mem64_t tag)
{
cellAudio.Log("cellAudioGetPortBlockTag(portNum=0x%x, blockNo=0x%llx, tag_addr=0x%x)", portNum, blockNo, tag.GetAddr());
if (portNum >= m_config.AUDIO_PORT_COUNT)
{
return CELL_AUDIO_ERROR_PARAM;
}
if (!m_config.m_ports[portNum].m_is_audio_port_opened)
{
return CELL_AUDIO_ERROR_PORT_NOT_OPEN;
}
if (!m_config.m_ports[portNum].m_is_audio_port_started)
{
return CELL_AUDIO_ERROR_PORT_NOT_RUN;
}
AudioPortConfig& port = m_config.m_ports[portNum];
if (blockNo >= port.block)
{
cellAudio.Error("cellAudioGetPortBlockTag: wrong blockNo(%lld)", blockNo);
return CELL_AUDIO_ERROR_PARAM;
}
SMutexGeneralLocker lock(audioMutex);
u64 tag_base = port.tag;
if (tag_base % port.block > blockNo)
{
tag_base &= ~(port.block-1);
tag_base += port.block;
}
else
{
tag_base &= ~(port.block-1);
}
tag = tag_base + blockNo;
return CELL_OK;
}
int cellAudioSetPortLevel(u32 portNum, float level)
{
cellAudio.Error("cellAudioSetPortLevel(portNum=0x%x, level=%f)", portNum, level);
return CELL_OK;
}
// Utility Functions
int cellAudioCreateNotifyEventQueue(mem32_t id, mem64_t key)
{
cellAudio.Warning("cellAudioCreateNotifyEventQueue(id_addr=0x%x, key_addr=0x%x)", id.GetAddr(), key.GetAddr());
SMutexGeneralLocker lock(audioMutex);
u64 event_key = 0;
while (Emu.GetEventManager().CheckKey((event_key << 48) | 0x80004d494f323221))
{
event_key++; // experimental
//return CELL_AUDIO_ERROR_EVENT_QUEUE;
}
event_key = (event_key << 48) | 0x80004d494f323221; // left part: 0x8000, 0x8001, 0x8002 ...
EventQueue* eq = new EventQueue(SYS_SYNC_FIFO, SYS_PPU_QUEUE, event_key, event_key, 32);
if (!Emu.GetEventManager().RegisterKey(eq, event_key))
{
delete eq;
return CELL_AUDIO_ERROR_EVENT_QUEUE;
}
id = cellAudio.GetNewId(eq);
key = event_key;
return CELL_OK;
}
int cellAudioCreateNotifyEventQueueEx(mem32_t id, mem64_t key, u32 iFlags)
{
cellAudio.Error("cellAudioCreateNotifyEventQueueEx(id_addr=0x%x, key_addr=0x%x, iFlags=0x%x)", id.GetAddr(), key.GetAddr(), iFlags);
return CELL_OK;
}
int cellAudioSetNotifyEventQueue(u64 key)
{
cellAudio.Warning("cellAudioSetNotifyEventQueue(key=0x%llx)", key);
SMutexGeneralLocker lock(audioMutex);
for (u32 i = 0; i < m_config.m_keys.GetCount(); i++) // check for duplicates
{
if (m_config.m_keys[i] == key)
{
return CELL_AUDIO_ERROR_PARAM;
}
}
m_config.m_keys.AddCpy(key);
/*EventQueue* eq;
if (!Emu.GetEventManager().GetEventQueue(key, eq))
{
return CELL_AUDIO_ERROR_PARAM;
}*/
// TODO: connect port (?????)
return CELL_OK;
}
int cellAudioSetNotifyEventQueueEx(u64 key, u32 iFlags)
{
cellAudio.Error("cellAudioSetNotifyEventQueueEx(key=0x%llx, iFlags=0x%x)", key, iFlags);
return CELL_OK;
}
int cellAudioRemoveNotifyEventQueue(u64 key)
{
cellAudio.Warning("cellAudioRemoveNotifyEventQueue(key=0x%llx)", key);
SMutexGeneralLocker lock(audioMutex);
bool found = false;
for (u32 i = 0; i < m_config.m_keys.GetCount(); i++)
{
if (m_config.m_keys[i] == key)
{
m_config.m_keys.RemoveAt(i);
found = true;
break;
}
}
if (!found)
{
// ???
return CELL_AUDIO_ERROR_PARAM;
}
/*EventQueue* eq;
if (!Emu.GetEventManager().GetEventQueue(key, eq))
{
return CELL_AUDIO_ERROR_PARAM;
}*/
// TODO: disconnect port
return CELL_OK;
}
int cellAudioRemoveNotifyEventQueueEx(u64 key, u32 iFlags)
{
cellAudio.Error("cellAudioRemoveNotifyEventQueueEx(key=0x%llx, iFlags=0x%x)", key, iFlags);
return CELL_OK;
}
int cellAudioAddData(u32 portNum, mem32_t src, u32 samples, float volume)
{
cellAudio.Error("cellAudioAddData(portNum=0x%x, src_addr=0x%x, samples=%d, volume=%f)", portNum, src.GetAddr(), samples, volume);
return CELL_OK;
}
int cellAudioAdd2chData(u32 portNum, mem32_t src, u32 samples, float volume)
{
cellAudio.Error("cellAudioAdd2chData(portNum=0x%x, src_addr=0x%x, samples=%d, volume=%f)", portNum, src.GetAddr(), samples, volume);
return CELL_OK;
}
int cellAudioAdd6chData(u32 portNum, mem32_t src, float volume)
{
cellAudio.Error("cellAudioAdd6chData(portNum=0x%x, src_addr=0x%x, volume=%f)", portNum, src.GetAddr(), volume);
return CELL_OK;
}
int cellAudioMiscSetAccessoryVolume(u32 devNum, float volume)
{
cellAudio.Error("cellAudioMiscSetAccessoryVolume(devNum=0x%x, volume=%f)", devNum, volume);
return CELL_OK;
}
int cellAudioSendAck(u64 data3)
{
cellAudio.Error("cellAudioSendAck(data3=0x%llx)", data3);
return CELL_OK;
}
int cellAudioSetPersonalDevice(int iPersonalStream, int iDevice)
{
cellAudio.Error("cellAudioSetPersonalDevice(iPersonalStream=0x%x, iDevice=0x%x)", iPersonalStream, iDevice);
return CELL_OK;
}
int cellAudioUnsetPersonalDevice(int iPersonalStream)
{
cellAudio.Error("cellAudioUnsetPersonalDevice(iPersonalStream=0x%x)", iPersonalStream);
return CELL_OK;
}
//*libsnd3 Functions, NOT active in this moment
s32 cellSnd3Init() //u32 maxVoice, u32 samples, CellSnd3RequestQueueCtx *queue
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3Exit()
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SetOutputMode() //u32 mode
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3Synthesis() //float *pOutL, float *pOutR
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SynthesisEx() //float *pOutL, float *pOutR, float *pOutRL, float *pOutRR
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceSetReserveMode() //u32 voiceNum, u32 reserveMode
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3BindSoundData() //CellSnd3DataCtx *snd3Ctx, void *hd3, u32 synthMemOffset
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3UnbindSoundData(u32 hd3ID)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3NoteOnByTone() //u32 hd3ID, u32 toneIndex, u32 note, u32 keyOnID, CellSnd3KeyOnParam *keyOnParam
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3KeyOnByTone() //u32 hd3ID, u32 toneIndex, u32 pitch,u32 keyOnID,CellSnd3KeyOnParam *keyOnParam
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3VoiceNoteOnByTone() //u32 hd3ID, u32 voiceNum, u32 toneIndex, u32 note, u32 keyOnID, CellSnd3KeyOnParam *keyOnParam
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3VoiceKeyOnByTone() //u32 hd3ID, u32 voiceNum, u32 toneIndex, u32 pitch, u32 keyOnID, CellSnd3KeyOnParam *keyOnParam
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3VoiceSetSustainHold(u32 voiceNum, u32 sustainHold)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceKeyOff(u32 voiceNum)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceSetPitch(u32 voiceNum, s32 addPitch)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceSetVelocity(u32 voiceNum, u32 velocity)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceSetPanpot(u32 voiceNum, u32 panpot)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceSetPanpotEx(u32 voiceNum, u32 panpotEx)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceSetPitchBend(u32 voiceNum, u32 bendValue)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceAllKeyOff()
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceGetEnvelope(u32 voiceNum)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3VoiceGetStatus() //u32 voiceNum
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
u32 cellSnd3KeyOffByID(u32 keyOnID)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3GetVoice() //u32 midiChannel, u32 keyOnID, CellSnd3VoiceBitCtx *voiceBit
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3GetVoiceByID() //u32 keyOnID, CellSnd3VoiceBitCtx *voiceBit
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3NoteOn() //u32 hd3ID, u32 midiChannel, u32 midiProgram, u32 midiNote, u32 sustain,CellSnd3KeyOnParam *keyOnParam, u32 keyOnID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3NoteOff(u32 midiChannel, u32 midiNote, u32 keyOnID)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SetSustainHold(u32 midiChannel, u32 sustainHold, u32 ID)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SetEffectType(u16 effectType, s16 returnVol, u16 delay, u16 feedback)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
u16 cellSnd3Note2Pitch() //u16 center_note, u16 center_fine, u16 note, s16 fine
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
u16 cellSnd3Pitch2Note() //u16 center_note, u16 center_fine, u16 pitch
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFBind() //CellSnd3SmfCtx *smfCtx, void *smf, u32 hd3ID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFUnbind() //u32 smfID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFPlay(u32 smfID, u32 playVelocity, u32 playPan, u32 playCount)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFPlayEx(u32 smfID, u32 playVelocity, u32 playPan, u32 playPanEx, u32 playCount)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFPause(u32 smfID)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFResume(u32 smfID)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFStop(u32 smfID)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFAddTempo(u32 smfID, s32 addTempo)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFGetTempo() //u32 smfID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFSetPlayVelocity(u32 smfID, u32 playVelocity)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFGetPlayVelocity() //u32 smfID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFSetPlayPanpot(u32 smfID, u32 playPanpot)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFSetPlayPanpotEx(u32 smfID, u32 playPanpotEx)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFGetPlayPanpot() //u32 smfID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFGetPlayPanpotEx() //u32 smfID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFGetPlayStatus() //u32 smfID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSnd3SMFSetPlayChannel(u32 smfID, u32 playChannelBit)
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFGetPlayChannel() //u32 smfID, u32 *playChannelBit
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
s32 cellSnd3SMFGetKeyOnID() //u32 smfID, u32 midiChannel, u32 *keyOnID
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK;
}
//*libsynth2 Functions, NON active in this moment*//
s32 cellSoundSynth2Config(s16 param, s32 value)
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
s32 cellSoundSynth2Init( s16 flag)
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
s32 cellSoundSynth2Exit()
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
void cellSoundSynth2SetParam(u16 register, u16 value)
{
UNIMPLEMENTED_FUNC(cellAudio);
//TODO
}
u16 cellSoundSynth2GetParam() //u16 register
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
void cellSoundSynth2SetSwitch(u16 register, u32 value)
{
UNIMPLEMENTED_FUNC(cellAudio);
//TODO
}
u32 cellSoundSynth2GetSwitch() //u16 register
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
u32 cellSoundSynth2SetAddr(u16 register, u32 value)
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
u32 cellSoundSynth2GetAddr() //u16 register
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
s32 cellSoundSynth2SetEffectAttr() //s16 bus, CellSoundSynth2EffectAttr *attr
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
s32 cellSoundSynth2SetEffectMode() //s16 bus, CellSoundSynth2EffectAttr *attr
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
void cellSoundSynth2SetCoreAttr(u16 entry, u16 value)
{
UNIMPLEMENTED_FUNC(cellAudio);
//TODO
}
s32 cellSoundSynth2Generate() //u16 samples, float *left_buffer, float *right_buffer, float *left_rear, float *right_rear
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
s32 cellSoundSynth2VoiceTrans() //s16 channel, u16 mode, u8 *m_addr, u32 s_addr, u32 size
{
UNIMPLEMENTED_FUNC(cellAudio);
return 0;
}
u16 cellSoundSynth2Note2Pitch() //u16 center_note, u16 center_fine, u16 note, s16 fine
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
u16 cellSoundSynth2Pitch2Note() //u16 center_note, u16 center_fine, u16 pitch
{
UNIMPLEMENTED_FUNC(cellAudio);
return CELL_OK; //it's NOT real value
//TODO
}
void cellAudio_init()
{
cellAudio.AddFunc(0x0b168f92, cellAudioInit);
cellAudio.AddFunc(0x4129fe2d, cellAudioPortClose);
cellAudio.AddFunc(0x5b1e2c73, cellAudioPortStop);
cellAudio.AddFunc(0x74a66af0, cellAudioGetPortConfig);
cellAudio.AddFunc(0x89be28f2, cellAudioPortStart);
cellAudio.AddFunc(0xca5ac370, cellAudioQuit);
cellAudio.AddFunc(0xcd7bc431, cellAudioPortOpen);
cellAudio.AddFunc(0x56dfe179, cellAudioSetPortLevel);
cellAudio.AddFunc(0x04af134e, cellAudioCreateNotifyEventQueue);
cellAudio.AddFunc(0x31211f6b, cellAudioMiscSetAccessoryVolume);
cellAudio.AddFunc(0x377e0cd9, cellAudioSetNotifyEventQueue);
cellAudio.AddFunc(0x4109d08c, cellAudioGetPortTimestamp);
cellAudio.AddFunc(0x9e4b1db8, cellAudioAdd2chData);
cellAudio.AddFunc(0xdab029aa, cellAudioAddData);
cellAudio.AddFunc(0xe4046afe, cellAudioGetPortBlockTag);
cellAudio.AddFunc(0xff3626fd, cellAudioRemoveNotifyEventQueue);
//TODO: Find addresses for libmixer, libsnd3 and libsynth2 functions
}
void cellAudio_unload()
{
//StaticFinalize();
}