rpcs3/rpcs3/Emu/SysCalls/Modules/cellMsgDialog.h
2015-04-15 21:33:44 +03:00

111 lines
2.6 KiB
C++

#pragma once
enum
{
CELL_MSGDIALOG_ERROR_PARAM = 0x8002b301,
CELL_MSGDIALOG_ERROR_DIALOG_NOT_OPENED = 0x8002b302,
};
enum CellMsgDialogType : u32
{
CELL_MSGDIALOG_DIALOG_TYPE_ERROR = 0x00000000,
CELL_MSGDIALOG_DIALOG_TYPE_NORMAL = 0x00000001,
CELL_MSGDIALOG_BUTTON_TYPE_NONE = 0x00000000,
CELL_MSGDIALOG_BUTTON_TYPE_YESNO = 0x00000010,
CELL_MSGDIALOG_DEFAULT_CURSOR_YES = 0x00000000,
CELL_MSGDIALOG_DEFAULT_CURSOR_NO = 0x00000100,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_SE_TYPE = 0x1,
CELL_MSGDIALOG_TYPE_SE_TYPE_ERROR = 0 << 0,
CELL_MSGDIALOG_TYPE_SE_TYPE_NORMAL = 1 << 0,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_SE_MUTE = 0x2,
CELL_MSGDIALOG_TYPE_SE_MUTE_OFF = 0 << 1,
CELL_MSGDIALOG_TYPE_SE_MUTE_ON = 1 << 1,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_BG = 0x4,
CELL_MSGDIALOG_TYPE_BG_VISIBLE = 0 << 2,
CELL_MSGDIALOG_TYPE_BG_INVISIBLE = 1 << 2,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_BUTTON_TYPE = 0x70,
CELL_MSGDIALOG_TYPE_BUTTON_TYPE_NONE = 0 << 4,
CELL_MSGDIALOG_TYPE_BUTTON_TYPE_YESNO = 1 << 4,
CELL_MSGDIALOG_TYPE_BUTTON_TYPE_OK = 2 << 4,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_DISABLE_CANCEL = 0x80,
CELL_MSGDIALOG_TYPE_DISABLE_CANCEL_OFF = 0 << 7,
CELL_MSGDIALOG_TYPE_DISABLE_CANCEL_ON = 1 << 7,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR = 0x300,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_NONE = 0 << 8,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_YES = 0 << 8,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_NO = 1 << 8,
CELL_MSGDIALOG_TYPE_DEFAULT_CURSOR_OK = 0 << 8,
};
enum : u32
{
CELL_MSGDIALOG_TYPE_PROGRESSBAR = 0x3000,
CELL_MSGDIALOG_TYPE_PROGRESSBAR_NONE = 0 << 12,
CELL_MSGDIALOG_TYPE_PROGRESSBAR_SINGLE = 1 << 12,
CELL_MSGDIALOG_TYPE_PROGRESSBAR_DOUBLE = 2 << 12,
};
// MsgDialog Button Type
enum : s32
{
CELL_MSGDIALOG_BUTTON_NONE = -1,
CELL_MSGDIALOG_BUTTON_INVALID = 0,
CELL_MSGDIALOG_BUTTON_OK = 1,
CELL_MSGDIALOG_BUTTON_YES = 1,
CELL_MSGDIALOG_BUTTON_NO = 2,
CELL_MSGDIALOG_BUTTON_ESCAPE = 3,
};
typedef void(CellMsgDialogCallback)(s32 buttonType, vm::ptr<void> userData);
enum MsgDialogState
{
msgDialogNone,
msgDialogOpen,
msgDialogClose,
msgDialogAbort,
};
struct MsgDialogInstance
{
std::atomic<MsgDialogState> state;
s32 status = 0;
u64 wait_until = 0;
u32 progress_bar_count = 0;
MsgDialogInstance();
virtual ~MsgDialogInstance();
virtual void Close();
virtual void Create(u32 type, const char* msg) = 0;
virtual void Destroy() = 0;
virtual void ProgressBarSetMsg(u32 progressBarIndex, const char* msg) = 0;
virtual void ProgressBarReset(u32 progressBarIndex) = 0;
virtual void ProgressBarInc(u32 progressBarIndex, u32 delta) = 0;
};