#pragma once #include "Utilities/types.h" namespace rsx { enum class vertex_base_type : u8 { s1, ///< signed normalized 16-bit int f, ///< float sf, ///< half float ub, ///< unsigned byte interpreted as 0.f and 1.f s32k, ///< signed 16bits int cmp, ///< compressed aka X11G11Z10 and always 1. W. ub256, ///< unsigned byte interpreted as between 0 and 255. }; vertex_base_type to_vertex_base_type(u8 in); enum class index_array_type : u8 { u32 = 0, // CELL_GCM_DRAW_INDEX_ARRAY_TYPE_32 u16 = 1, // CELL_GCM_DRAW_INDEX_ARRAY_TYPE_16 }; enum class primitive_type : u8 { invalid, points, lines, line_loop, // line strip with last end being joined with first end. line_strip, triangles, triangle_strip, triangle_fan, // like strip except that every triangle share the first vertex and one instead of 2 from previous triangle. quads, quad_strip, polygon, // convex polygon }; primitive_type to_primitive_type(u8 in); enum class surface_target : u8 { none, surface_a, surface_b, surfaces_a_b, surfaces_a_b_c, surfaces_a_b_c_d, }; surface_target to_surface_target(u8 in); enum class surface_depth_format : u8 { z16, // unsigned 16 bits depth z24s8, // unsigned 24 bits depth + 8 bits stencil }; surface_depth_format to_surface_depth_format(u8 in); enum class surface_raster_type : u8 { linear = 1, swizzle = 2, }; enum class surface_antialiasing : u8 { center_1_sample, diagonal_centered_2_samples, square_centered_4_samples, square_rotated_4_samples, }; surface_antialiasing to_surface_antialiasing(u8 in); enum class surface_color_format : u8 { x1r5g5b5_z1r5g5b5, x1r5g5b5_o1r5g5b5, r5g6b5, x8r8g8b8_z8r8g8b8, x8r8g8b8_o8r8g8b8, a8r8g8b8, b8, g8b8, w16z16y16x16, w32z32y32x32, x32, x8b8g8r8_z8b8g8r8, x8b8g8r8_o8b8g8r8, a8b8g8r8, }; surface_color_format to_surface_color_format(u8 in); enum class window_origin : u8 { top, bottom }; window_origin to_window_origin(u8 in); enum class window_pixel_center : u8 { half, integer }; window_pixel_center to_window_pixel_center(u8 in); enum class comparison_function : u8 { never, less, equal, less_or_equal, greater, not_equal, greater_or_equal, always }; comparison_function to_comparison_function(u16 in); enum class fog_mode : u8 { linear, exponential, exponential2, exponential_abs, exponential2_abs, linear_abs }; fog_mode to_fog_mode(u32 in); /** * Use an extra cubemap format */ enum class texture_dimension_extended : u8 { texture_dimension_1d = 0, texture_dimension_2d = 1, texture_dimension_cubemap = 2, texture_dimension_3d = 3, }; enum class texture_dimension : u8 { dimension1d, dimension2d, dimension3d, }; texture_dimension to_texture_dimension(u8 in); enum class texture_wrap_mode : u8 { wrap, mirror, clamp_to_edge, border, clamp, mirror_once_clamp_to_edge, mirror_once_border, mirror_once_clamp, }; texture_wrap_mode to_texture_wrap_mode(u8 in); enum class texture_max_anisotropy : u8 { x1, x2, x4, x6, x8, x10, x12, x16, }; texture_max_anisotropy to_texture_max_anisotropy(u8 in); enum class texture_minify_filter : u8 { nearest, ///< no filtering, mipmap base level linear, ///< linear filtering, mipmap base level nearest_nearest, ///< no filtering, closest mipmap level linear_nearest, ///< linear filtering, closest mipmap level nearest_linear, ///< no filtering, linear mix between closest mipmap levels linear_linear, ///< linear filtering, linear mix between closest mipmap levels convolution_min, ///< Unknown mode but looks close to linear_linear }; texture_minify_filter to_texture_minify_filter(u8 in); enum class texture_magnify_filter : u8 { nearest, ///< no filtering linear, ///< linear filtering convolution_mag, ///< Unknown mode but looks close to linear }; texture_magnify_filter to_texture_magnify_filter(u8 in); enum class stencil_op : u8 { keep, zero, replace, incr, decr, invert, incr_wrap, decr_wrap, }; stencil_op to_stencil_op(u16 in); enum class blend_equation : u8 { add, min, max, substract, reverse_substract, reverse_substract_signed, add_signed, reverse_add_signed, }; blend_equation to_blend_equation(u16 in); enum class blend_factor : u8 { zero, one, src_color, one_minus_src_color, dst_color, one_minus_dst_color, src_alpha, one_minus_src_alpha, dst_alpha, one_minus_dst_alpha, src_alpha_saturate, constant_color, one_minus_constant_color, constant_alpha, one_minus_constant_alpha, }; blend_factor to_blend_factor(u16 in); enum class logic_op : u8 { logic_clear, logic_and, logic_and_reverse, logic_copy, logic_and_inverted, logic_noop, logic_xor, logic_or, logic_nor, logic_equiv, logic_invert, logic_or_reverse, logic_copy_inverted, logic_or_inverted, logic_nand, logic_set, }; logic_op to_logic_op(u16 in); enum class front_face : u8 { cw, /// clockwise ccw /// counter clockwise }; front_face to_front_face(u16 in); enum class cull_face : u32 { front = 0x0404, // CELL_GCM_FRONT back = 0x0405, // CELL_GCM_BACK front_and_back = 0x0408, // CELL_GCM_FRONT_AND_BACK }; enum class user_clip_plane_op : u8 { disable, less_than, greater_or_equal, }; user_clip_plane_op to_user_clip_plane_op(u8 in); enum class shading_mode : u8 { smooth, flat, }; shading_mode to_shading_mode(u32 in); enum class polygon_mode : u8 { point, line, fill, }; polygon_mode to_polygon_mode(u32 in); namespace blit_engine { enum class transfer_origin : u8 { center, corner, }; transfer_origin to_transfer_origin(u8 in); enum class transfer_interpolator : u8 { zoh, foh, }; transfer_interpolator to_transfer_interpolator(u8 in); enum class transfer_operation : u8 { srccopy_and, rop_and, blend_and, srccopy, srccopy_premult, blend_premult, }; transfer_operation to_transfer_operation(u8 in); enum class transfer_source_format : u8 { a1r5g5b5, x1r5g5b5, a8r8g8b8, x8r8g8b8, cr8yb8cb8ya8, yb8cr8ya8cb8, r5g6b5, y8, ay8, eyb8ecr8eya8ecb8, ecr8eyb8ecb8eya8, a8b8g8r8, x8b8g8r8, }; transfer_source_format to_transfer_source_format(u8 in); enum class transfer_destination_format : u8 { r5g6b5, a8r8g8b8, y32, }; transfer_destination_format to_transfer_destination_format(u8 in); enum class context_surface : u8 { surface2d, swizzle2d, }; context_surface to_context_surface(u32 in); enum class context_dma : u8 { to_memory_get_report, report_location_main, memory_host_buffer, }; context_dma to_context_dma(u32 in); } } enum { CELL_GCM_DISPLAY_HSYNC = 1, CELL_GCM_DISPLAY_VSYNC = 2, CELL_GCM_DISPLAY_HSYNC_WITH_NOISE = 3, }; enum { CELL_GCM_DEBUG_LEVEL0 = 1, CELL_GCM_DEBUG_LEVEL1 = 2, CELL_GCM_DEBUG_LEVEL2 = 3, }; enum { CELL_GCM_DISPLAY_FREQUENCY_59_94HZ = 1, CELL_GCM_DISPLAY_FREQUENCY_SCANOUT = 2, CELL_GCM_DISPLAY_FREQUENCY_DISABLE = 3, }; enum { CELL_GCM_DISPLAY_FLIP_STATUS_DONE = 0, CELL_GCM_DISPLAY_FLIP_STATUS_WAITING = 1, }; enum { CELL_GCM_LOCATION_LOCAL = 0, CELL_GCM_LOCATION_MAIN = 1, }; enum { CELL_GCM_FREQUENCY_MODULO = 1, CELL_GCM_FREQUENCY_DIVIDE = 0, }; enum CellRescTableElement { CELL_RESC_ELEMENT_HALF = 0, CELL_RESC_ELEMENT_FLOAT = 1, }; enum { CELL_GCM_SYSTEM_MODE_IOMAP_512MB = 1, }; enum { // Index Array Type CELL_GCM_DRAW_INDEX_ARRAY_TYPE_32 = 0, CELL_GCM_DRAW_INDEX_ARRAY_TYPE_16 = 1, }; enum { CELL_GCM_PRIMITIVE_POINTS = 1, CELL_GCM_PRIMITIVE_LINES = 2, CELL_GCM_PRIMITIVE_LINE_LOOP = 3, CELL_GCM_PRIMITIVE_LINE_STRIP = 4, CELL_GCM_PRIMITIVE_TRIANGLES = 5, CELL_GCM_PRIMITIVE_TRIANGLE_STRIP= 6, CELL_GCM_PRIMITIVE_TRIANGLE_FAN = 7, CELL_GCM_PRIMITIVE_QUADS = 8, CELL_GCM_PRIMITIVE_QUAD_STRIP = 9, CELL_GCM_PRIMITIVE_POLYGON = 10, }; // GCM Texture enum { // Color Flag CELL_GCM_TEXTURE_B8 = 0x81, CELL_GCM_TEXTURE_A1R5G5B5 = 0x82, CELL_GCM_TEXTURE_A4R4G4B4 = 0x83, CELL_GCM_TEXTURE_R5G6B5 = 0x84, CELL_GCM_TEXTURE_A8R8G8B8 = 0x85, CELL_GCM_TEXTURE_COMPRESSED_DXT1 = 0x86, CELL_GCM_TEXTURE_COMPRESSED_DXT23 = 0x87, CELL_GCM_TEXTURE_COMPRESSED_DXT45 = 0x88, CELL_GCM_TEXTURE_G8B8 = 0x8B, CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8 = 0x8D, CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8 = 0x8E, CELL_GCM_TEXTURE_R6G5B5 = 0x8F, CELL_GCM_TEXTURE_DEPTH24_D8 = 0x90, CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT = 0x91, CELL_GCM_TEXTURE_DEPTH16 = 0x92, CELL_GCM_TEXTURE_DEPTH16_FLOAT = 0x93, CELL_GCM_TEXTURE_X16 = 0x94, CELL_GCM_TEXTURE_Y16_X16 = 0x95, CELL_GCM_TEXTURE_R5G5B5A1 = 0x97, CELL_GCM_TEXTURE_COMPRESSED_HILO8 = 0x98, CELL_GCM_TEXTURE_COMPRESSED_HILO_S8 = 0x99, CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT = 0x9A, CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT = 0x9B, CELL_GCM_TEXTURE_X32_FLOAT = 0x9C, CELL_GCM_TEXTURE_D1R5G5B5 = 0x9D, CELL_GCM_TEXTURE_D8R8G8B8 = 0x9E, CELL_GCM_TEXTURE_Y16_X16_FLOAT = 0x9F, // Swizzle Flag CELL_GCM_TEXTURE_SZ = 0x00, CELL_GCM_TEXTURE_LN = 0x20, // Normalization Flag CELL_GCM_TEXTURE_NR = 0x00, CELL_GCM_TEXTURE_UN = 0x40, }; // GCM Surface enum { // Surface type CELL_GCM_SURFACE_PITCH = 1, CELL_GCM_SURFACE_SWIZZLE = 2, }; enum { CELL_GCM_TEXTURE_UNSIGNED_REMAP_NORMAL = 0, CELL_GCM_TEXTURE_UNSIGNED_REMAP_BIASED = 1, CELL_GCM_TEXTURE_SIGNED_REMAP_NORMAL = 0x0, CELL_GCM_TEXTURE_SIGNED_REMAP_CLAMPED = 0x3, CELL_GCM_TEXTURE_REMAP_FROM_A = 0, CELL_GCM_TEXTURE_REMAP_FROM_R = 1, CELL_GCM_TEXTURE_REMAP_FROM_G = 2, CELL_GCM_TEXTURE_REMAP_FROM_B = 3, CELL_GCM_TEXTURE_REMAP_ZERO = 0, CELL_GCM_TEXTURE_REMAP_ONE = 1, CELL_GCM_TEXTURE_REMAP_REMAP = 2, CELL_GCM_TEXTURE_ZFUNC_NEVER = 0, CELL_GCM_TEXTURE_ZFUNC_LESS = 1, CELL_GCM_TEXTURE_ZFUNC_EQUAL = 2, CELL_GCM_TEXTURE_ZFUNC_LEQUAL = 3, CELL_GCM_TEXTURE_ZFUNC_GREATER = 4, CELL_GCM_TEXTURE_ZFUNC_NOTEQUAL = 5, CELL_GCM_TEXTURE_ZFUNC_GEQUAL = 6, CELL_GCM_TEXTURE_ZFUNC_ALWAYS = 7, CELL_GCM_TEXTURE_GAMMA_R = 1 << 0, CELL_GCM_TEXTURE_GAMMA_G = 1 << 1, CELL_GCM_TEXTURE_GAMMA_B = 1 << 2, CELL_GCM_TEXTURE_GAMMA_A = 1 << 3, CELL_GCM_TEXTURE_ANISO_SPREAD_0_50_TEXEL = 0x0, CELL_GCM_TEXTURE_ANISO_SPREAD_1_00_TEXEL = 0x1, CELL_GCM_TEXTURE_ANISO_SPREAD_1_125_TEXEL = 0x2, CELL_GCM_TEXTURE_ANISO_SPREAD_1_25_TEXEL = 0x3, CELL_GCM_TEXTURE_ANISO_SPREAD_1_375_TEXEL = 0x4, CELL_GCM_TEXTURE_ANISO_SPREAD_1_50_TEXEL = 0x5, CELL_GCM_TEXTURE_ANISO_SPREAD_1_75_TEXEL = 0x6, CELL_GCM_TEXTURE_ANISO_SPREAD_2_00_TEXEL = 0x7, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX0_U = 1 << 0, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX0_V = 1 << 1, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX0_P = 1 << 2, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX0_Q = 1 << 3, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX1_U = 1 << 4, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX1_V = 1 << 5, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX1_P = 1 << 6, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX1_Q = 1 << 7, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX2_U = 1 << 8, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX2_V = 1 << 9, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX2_P = 1 << 10, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX2_Q = 1 << 11, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX3_U = 1 << 12, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX3_V = 1 << 13, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX3_P = 1 << 14, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX3_Q = 1 << 15, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX4_U = 1 << 16, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX4_V = 1 << 17, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX4_P = 1 << 18, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX4_Q = 1 << 19, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX5_U = 1 << 20, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX5_V = 1 << 21, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX5_P = 1 << 22, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX5_Q = 1 << 23, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX6_U = 1 << 24, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX6_V = 1 << 25, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX6_P = 1 << 26, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX6_Q = 1 << 27, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX7_U = 1 << 28, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX7_V = 1 << 29, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX7_P = 1 << 30, CELL_GCM_TEXTURE_CYLINDRICAL_WRAP_ENABLE_TEX7_Q = 1 << 31, CELL_GCM_COLOR_MASK_B = 1 << 0, CELL_GCM_COLOR_MASK_G = 1 << 8, CELL_GCM_COLOR_MASK_R = 1 << 16, CELL_GCM_COLOR_MASK_A = 1 << 24, CELL_GCM_COLOR_MASK_MRT1_A = 1 << 4, CELL_GCM_COLOR_MASK_MRT1_R = 1 << 5, CELL_GCM_COLOR_MASK_MRT1_G = 1 << 6, CELL_GCM_COLOR_MASK_MRT1_B = 1 << 7, CELL_GCM_COLOR_MASK_MRT2_A = 1 << 8, CELL_GCM_COLOR_MASK_MRT2_R = 1 << 9, CELL_GCM_COLOR_MASK_MRT2_G = 1 << 10, CELL_GCM_COLOR_MASK_MRT2_B = 1 << 11, CELL_GCM_COLOR_MASK_MRT3_A = 1 << 12, CELL_GCM_COLOR_MASK_MRT3_R = 1 << 13, CELL_GCM_COLOR_MASK_MRT3_G = 1 << 14, CELL_GCM_COLOR_MASK_MRT3_B = 1 << 15, CELL_GCM_NEVER = 0x0200, CELL_GCM_LESS = 0x0201, CELL_GCM_EQUAL = 0x0202, CELL_GCM_LEQUAL = 0x0203, CELL_GCM_GREATER = 0x0204, CELL_GCM_NOTEQUAL = 0x0205, CELL_GCM_GEQUAL = 0x0206, CELL_GCM_ALWAYS = 0x0207, CELL_GCM_ZERO = 0, CELL_GCM_ONE = 1, CELL_GCM_FRONT = 0x0404, CELL_GCM_BACK = 0x0405, CELL_GCM_FRONT_AND_BACK = 0x0408, CELL_GCM_CW = 0x0900, CELL_GCM_CCW = 0x0901, CELL_GCM_INVERT = 0x150A, CELL_GCM_KEEP = 0x1E00, CELL_GCM_REPLACE = 0x1E01, CELL_GCM_INCR = 0x1E02, CELL_GCM_DECR = 0x1E03, CELL_GCM_INCR_WRAP = 0x8507, CELL_GCM_DECR_WRAP = 0x8508, CELL_GCM_TRANSFER_LOCAL_TO_LOCAL = 0, CELL_GCM_TRANSFER_MAIN_TO_LOCAL = 1, CELL_GCM_TRANSFER_LOCAL_TO_MAIN = 2, CELL_GCM_TRANSFER_MAIN_TO_MAIN = 3, CELL_GCM_INVALIDATE_TEXTURE = 1, CELL_GCM_INVALIDATE_VERTEX_TEXTURE = 2, CELL_GCM_COMPMODE_DISABLED = 0, CELL_GCM_COMPMODE_C32_2X1 = 7, CELL_GCM_COMPMODE_C32_2X2 = 8, CELL_GCM_COMPMODE_Z32_SEPSTENCIL = 9, CELL_GCM_COMPMODE_Z32_SEPSTENCIL_REG = 10, CELL_GCM_COMPMODE_Z32_SEPSTENCIL_REGULAR = 10, CELL_GCM_COMPMODE_Z32_SEPSTENCIL_DIAGONAL = 11, CELL_GCM_COMPMODE_Z32_SEPSTENCIL_ROTATED = 12, CELL_GCM_ZCULL_Z16 = 1, CELL_GCM_ZCULL_Z24S8 = 2, CELL_GCM_ZCULL_MSB = 0, CELL_GCM_ZCULL_LONES = 1, CELL_GCM_ZCULL_LESS = 0, CELL_GCM_ZCULL_GREATER = 1, CELL_GCM_SCULL_SFUNC_NEVER = 0, CELL_GCM_SCULL_SFUNC_LESS = 1, CELL_GCM_SCULL_SFUNC_EQUAL = 2, CELL_GCM_SCULL_SFUNC_LEQUAL = 3, CELL_GCM_SCULL_SFUNC_GREATER = 4, CELL_GCM_SCULL_SFUNC_NOTEQUAL = 5, CELL_GCM_SCULL_SFUNC_GEQUAL = 6, CELL_GCM_SCULL_SFUNC_ALWAYS = 7, CELL_GCM_ATTRIB_OUTPUT_FRONTDIFFUSE = 0, CELL_GCM_ATTRIB_OUTPUT_FRONTSPECULAR = 1, CELL_GCM_ATTRIB_OUTPUT_BACKDIFFUSE = 2, CELL_GCM_ATTRIB_OUTPUT_BACKSPECULAR = 3, CELL_GCM_ATTRIB_OUTPUT_FOG = 4, CELL_GCM_ATTRIB_OUTPUT_POINTSIZE = 5, CELL_GCM_ATTRIB_OUTPUT_UC0 = 6, CELL_GCM_ATTRIB_OUTPUT_UC1 = 7, CELL_GCM_ATTRIB_OUTPUT_UC2 = 8, CELL_GCM_ATTRIB_OUTPUT_UC3 = 9, CELL_GCM_ATTRIB_OUTPUT_UC4 = 10, CELL_GCM_ATTRIB_OUTPUT_UC5 = 11, CELL_GCM_ATTRIB_OUTPUT_TEX8 = 12, CELL_GCM_ATTRIB_OUTPUT_TEX9 = 13, CELL_GCM_ATTRIB_OUTPUT_TEX0 = 14, CELL_GCM_ATTRIB_OUTPUT_TEX1 = 15, CELL_GCM_ATTRIB_OUTPUT_TEX2 = 16, CELL_GCM_ATTRIB_OUTPUT_TEX3 = 17, CELL_GCM_ATTRIB_OUTPUT_TEX4 = 18, CELL_GCM_ATTRIB_OUTPUT_TEX5 = 19, CELL_GCM_ATTRIB_OUTPUT_TEX6 = 20, CELL_GCM_ATTRIB_OUTPUT_TEX7 = 21, CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTDIFFUSE = 1 << CELL_GCM_ATTRIB_OUTPUT_FRONTDIFFUSE, CELL_GCM_ATTRIB_OUTPUT_MASK_FRONTSPECULAR = 1 << CELL_GCM_ATTRIB_OUTPUT_FRONTSPECULAR, CELL_GCM_ATTRIB_OUTPUT_MASK_BACKDIFFUSE = 1 << CELL_GCM_ATTRIB_OUTPUT_BACKDIFFUSE, CELL_GCM_ATTRIB_OUTPUT_MASK_BACKSPECULAR = 1 << CELL_GCM_ATTRIB_OUTPUT_BACKSPECULAR, CELL_GCM_ATTRIB_OUTPUT_MASK_FOG = 1 << CELL_GCM_ATTRIB_OUTPUT_FOG, CELL_GCM_ATTRIB_OUTPUT_MASK_POINTSIZE = 1 << CELL_GCM_ATTRIB_OUTPUT_POINTSIZE, CELL_GCM_ATTRIB_OUTPUT_MASK_UC0 = 1 << CELL_GCM_ATTRIB_OUTPUT_UC0, CELL_GCM_ATTRIB_OUTPUT_MASK_UC1 = 1 << CELL_GCM_ATTRIB_OUTPUT_UC1, CELL_GCM_ATTRIB_OUTPUT_MASK_UC2 = 1 << CELL_GCM_ATTRIB_OUTPUT_UC2, CELL_GCM_ATTRIB_OUTPUT_MASK_UC3 = 1 << CELL_GCM_ATTRIB_OUTPUT_UC3, CELL_GCM_ATTRIB_OUTPUT_MASK_UC4 = 1 << CELL_GCM_ATTRIB_OUTPUT_UC4, CELL_GCM_ATTRIB_OUTPUT_MASK_UC5 = 1 << CELL_GCM_ATTRIB_OUTPUT_UC5, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX8 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX8, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX9 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX9, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX0 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX0, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX1 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX1, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX2 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX2, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX3 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX3, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX4 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX4, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX5 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX5, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX6 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX6, CELL_GCM_ATTRIB_OUTPUT_MASK_TEX7 = 1 << CELL_GCM_ATTRIB_OUTPUT_TEX7, CELL_GCM_TRUE = 1, CELL_GCM_FALSE = 0, }; enum { CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT = 0xe, ///< shader program exports the depth of the shaded fragment CELL_GCM_SHADER_CONTROL_32_BITS_EXPORTS = 0x40, ///< shader program exports 32 bits registers values (instead of 16 bits ones) //Other known flags RSX_SHADER_CONTROL_USED_REGS_MASK = 0xf, RSX_SHADER_CONTROL_USED_TEMP_REGS_MASK = 0xff << 24, RSX_SHADER_CONTROL_USES_KIL = 0x80, //program uses KIL op RSX_SHADER_CONTROL_UNKNOWN0 = 0x400, //seemingly always set RSX_SHADER_CONTROL_UNKNOWN1 = 0x8000 //seemingly set when srgb packer is used?? }; // GCM Reports enum { CELL_GCM_ZPASS_PIXEL_CNT = 1, CELL_GCM_ZCULL_STATS = 2, CELL_GCM_ZCULL_STATS1 = 3, CELL_GCM_ZCULL_STATS2 = 4, CELL_GCM_ZCULL_STATS3 = 5, }; // GPU Class Handles enum { CELL_GCM_CONTEXT_DMA_MEMORY_FRAME_BUFFER = 0xFEED0000, // Local memory CELL_GCM_CONTEXT_DMA_MEMORY_HOST_BUFFER = 0xFEED0001, // Main memory CELL_GCM_CONTEXT_DMA_REPORT_LOCATION_LOCAL = 0x66626660, CELL_GCM_CONTEXT_DMA_REPORT_LOCATION_MAIN = 0xBAD68000, CELL_GCM_CONTEXT_DMA_NOTIFY_MAIN_0 = 0x6660420F, CELL_GCM_CONTEXT_DMA_TO_MEMORY_GET_NOTIFY0 = 0x66604200, CELL_GCM_CONTEXT_DMA_SEMAPHORE_RW = 0x66606660, CELL_GCM_CONTEXT_DMA_SEMAPHORE_R = 0x66616661, CELL_GCM_CONTEXT_DMA_DEVICE_RW = 0x56616660, CELL_GCM_CONTEXT_DMA_DEVICE_R = 0x56616661 }; enum { // NV40_CHANNEL_DMA (NV406E) NV406E_SET_REFERENCE = 0x00000050 >> 2, NV406E_SET_CONTEXT_DMA_SEMAPHORE = 0x00000060 >> 2, NV406E_SEMAPHORE_OFFSET = 0x00000064 >> 2, NV406E_SEMAPHORE_ACQUIRE = 0x00000068 >> 2, NV406E_SEMAPHORE_RELEASE = 0x0000006c >> 2, // NV40_CURIE_PRIMITIVE (NV4097) NV4097_SET_OBJECT = 0x00000000 >> 2, NV4097_NO_OPERATION = 0x00000100 >> 2, NV4097_NOTIFY = 0x00000104 >> 2, NV4097_WAIT_FOR_IDLE = 0x00000110 >> 2, NV4097_PM_TRIGGER = 0x00000140 >> 2, NV4097_SET_CONTEXT_DMA_NOTIFIES = 0x00000180 >> 2, NV4097_SET_CONTEXT_DMA_A = 0x00000184 >> 2, NV4097_SET_CONTEXT_DMA_B = 0x00000188 >> 2, NV4097_SET_CONTEXT_DMA_COLOR_B = 0x0000018c >> 2, NV4097_SET_CONTEXT_DMA_STATE = 0x00000190 >> 2, NV4097_SET_CONTEXT_DMA_COLOR_A = 0x00000194 >> 2, NV4097_SET_CONTEXT_DMA_ZETA = 0x00000198 >> 2, NV4097_SET_CONTEXT_DMA_VERTEX_A = 0x0000019c >> 2, NV4097_SET_CONTEXT_DMA_VERTEX_B = 0x000001a0 >> 2, NV4097_SET_CONTEXT_DMA_SEMAPHORE = 0x000001a4 >> 2, NV4097_SET_CONTEXT_DMA_REPORT = 0x000001a8 >> 2, NV4097_SET_CONTEXT_DMA_CLIP_ID = 0x000001ac >> 2, NV4097_SET_CONTEXT_DMA_CULL_DATA = 0x000001b0 >> 2, NV4097_SET_CONTEXT_DMA_COLOR_C = 0x000001b4 >> 2, NV4097_SET_CONTEXT_DMA_COLOR_D = 0x000001b8 >> 2, NV4097_SET_SURFACE_CLIP_HORIZONTAL = 0x00000200 >> 2, NV4097_SET_SURFACE_CLIP_VERTICAL = 0x00000204 >> 2, NV4097_SET_SURFACE_FORMAT = 0x00000208 >> 2, NV4097_SET_SURFACE_PITCH_A = 0x0000020c >> 2, NV4097_SET_SURFACE_COLOR_AOFFSET = 0x00000210 >> 2, NV4097_SET_SURFACE_ZETA_OFFSET = 0x00000214 >> 2, NV4097_SET_SURFACE_COLOR_BOFFSET = 0x00000218 >> 2, NV4097_SET_SURFACE_PITCH_B = 0x0000021c >> 2, NV4097_SET_SURFACE_COLOR_TARGET = 0x00000220 >> 2, NV4097_SET_SURFACE_PITCH_Z = 0x0000022c >> 2, NV4097_INVALIDATE_ZCULL = 0x00000234 >> 2, NV4097_SET_CYLINDRICAL_WRAP = 0x00000238 >> 2, NV4097_SET_CYLINDRICAL_WRAP1 = 0x0000023c >> 2, NV4097_SET_SURFACE_PITCH_C = 0x00000280 >> 2, NV4097_SET_SURFACE_PITCH_D = 0x00000284 >> 2, NV4097_SET_SURFACE_COLOR_COFFSET = 0x00000288 >> 2, NV4097_SET_SURFACE_COLOR_DOFFSET = 0x0000028c >> 2, NV4097_SET_WINDOW_OFFSET = 0x000002b8 >> 2, NV4097_SET_WINDOW_CLIP_TYPE = 0x000002bc >> 2, NV4097_SET_WINDOW_CLIP_HORIZONTAL = 0x000002c0 >> 2, NV4097_SET_WINDOW_CLIP_VERTICAL = 0x000002c4 >> 2, NV4097_SET_DITHER_ENABLE = 0x00000300 >> 2, NV4097_SET_ALPHA_TEST_ENABLE = 0x00000304 >> 2, NV4097_SET_ALPHA_FUNC = 0x00000308 >> 2, NV4097_SET_ALPHA_REF = 0x0000030c >> 2, NV4097_SET_BLEND_ENABLE = 0x00000310 >> 2, NV4097_SET_BLEND_FUNC_SFACTOR = 0x00000314 >> 2, NV4097_SET_BLEND_FUNC_DFACTOR = 0x00000318 >> 2, NV4097_SET_BLEND_COLOR = 0x0000031c >> 2, NV4097_SET_BLEND_EQUATION = 0x00000320 >> 2, NV4097_SET_COLOR_MASK = 0x00000324 >> 2, NV4097_SET_STENCIL_TEST_ENABLE = 0x00000328 >> 2, NV4097_SET_STENCIL_MASK = 0x0000032c >> 2, NV4097_SET_STENCIL_FUNC = 0x00000330 >> 2, NV4097_SET_STENCIL_FUNC_REF = 0x00000334 >> 2, NV4097_SET_STENCIL_FUNC_MASK = 0x00000338 >> 2, NV4097_SET_STENCIL_OP_FAIL = 0x0000033c >> 2, NV4097_SET_STENCIL_OP_ZFAIL = 0x00000340 >> 2, NV4097_SET_STENCIL_OP_ZPASS = 0x00000344 >> 2, NV4097_SET_TWO_SIDED_STENCIL_TEST_ENABLE = 0x00000348 >> 2, NV4097_SET_BACK_STENCIL_MASK = 0x0000034c >> 2, NV4097_SET_BACK_STENCIL_FUNC = 0x00000350 >> 2, NV4097_SET_BACK_STENCIL_FUNC_REF = 0x00000354 >> 2, NV4097_SET_BACK_STENCIL_FUNC_MASK = 0x00000358 >> 2, NV4097_SET_BACK_STENCIL_OP_FAIL = 0x0000035c >> 2, NV4097_SET_BACK_STENCIL_OP_ZFAIL = 0x00000360 >> 2, NV4097_SET_BACK_STENCIL_OP_ZPASS = 0x00000364 >> 2, NV4097_SET_SHADE_MODE = 0x00000368 >> 2, NV4097_SET_BLEND_ENABLE_MRT = 0x0000036c >> 2, NV4097_SET_COLOR_MASK_MRT = 0x00000370 >> 2, NV4097_SET_LOGIC_OP_ENABLE = 0x00000374 >> 2, NV4097_SET_LOGIC_OP = 0x00000378 >> 2, NV4097_SET_BLEND_COLOR2 = 0x0000037c >> 2, NV4097_SET_DEPTH_BOUNDS_TEST_ENABLE = 0x00000380 >> 2, NV4097_SET_DEPTH_BOUNDS_MIN = 0x00000384 >> 2, NV4097_SET_DEPTH_BOUNDS_MAX = 0x00000388 >> 2, NV4097_SET_CLIP_MIN = 0x00000394 >> 2, NV4097_SET_CLIP_MAX = 0x00000398 >> 2, NV4097_SET_CONTROL0 = 0x000003b0 >> 2, NV4097_SET_LINE_WIDTH = 0x000003b8 >> 2, NV4097_SET_LINE_SMOOTH_ENABLE = 0x000003bc >> 2, NV4097_SET_ANISO_SPREAD = 0x000003c0 >> 2, NV4097_SET_SCISSOR_HORIZONTAL = 0x000008c0 >> 2, NV4097_SET_SCISSOR_VERTICAL = 0x000008c4 >> 2, NV4097_SET_FOG_MODE = 0x000008cc >> 2, NV4097_SET_FOG_PARAMS = 0x000008d0 >> 2, NV4097_SET_SHADER_PROGRAM = 0x000008e4 >> 2, NV4097_SET_VERTEX_TEXTURE_OFFSET = 0x00000900 >> 2, NV4097_SET_VERTEX_TEXTURE_FORMAT = 0x00000904 >> 2, NV4097_SET_VERTEX_TEXTURE_ADDRESS = 0x00000908 >> 2, NV4097_SET_VERTEX_TEXTURE_CONTROL0 = 0x0000090c >> 2, NV4097_SET_VERTEX_TEXTURE_CONTROL3 = 0x00000910 >> 2, NV4097_SET_VERTEX_TEXTURE_FILTER = 0x00000914 >> 2, NV4097_SET_VERTEX_TEXTURE_IMAGE_RECT = 0x00000918 >> 2, NV4097_SET_VERTEX_TEXTURE_BORDER_COLOR = 0x0000091c >> 2, NV4097_SET_VIEWPORT_HORIZONTAL = 0x00000a00 >> 2, NV4097_SET_VIEWPORT_VERTICAL = 0x00000a04 >> 2, NV4097_SET_POINT_CENTER_MODE = 0x00000a0c >> 2, NV4097_ZCULL_SYNC = 0x00000a1c >> 2, NV4097_SET_VIEWPORT_OFFSET = 0x00000a20 >> 2, NV4097_SET_VIEWPORT_SCALE = 0x00000a30 >> 2, NV4097_SET_POLY_OFFSET_POINT_ENABLE = 0x00000a60 >> 2, NV4097_SET_POLY_OFFSET_LINE_ENABLE = 0x00000a64 >> 2, NV4097_SET_POLY_OFFSET_FILL_ENABLE = 0x00000a68 >> 2, NV4097_SET_DEPTH_FUNC = 0x00000a6c >> 2, NV4097_SET_DEPTH_MASK = 0x00000a70 >> 2, NV4097_SET_DEPTH_TEST_ENABLE = 0x00000a74 >> 2, NV4097_SET_POLYGON_OFFSET_SCALE_FACTOR = 0x00000a78 >> 2, NV4097_SET_POLYGON_OFFSET_BIAS = 0x00000a7c >> 2, NV4097_SET_VERTEX_DATA_SCALED4S_M = 0x00000a80 >> 2, NV4097_SET_TEXTURE_CONTROL2 = 0x00000b00 >> 2, NV4097_SET_TEX_COORD_CONTROL = 0x00000b40 >> 2, NV4097_SET_TRANSFORM_PROGRAM = 0x00000b80 >> 2, NV4097_SET_SPECULAR_ENABLE = 0x00001428 >> 2, NV4097_SET_TWO_SIDE_LIGHT_EN = 0x0000142c >> 2, NV4097_CLEAR_ZCULL_SURFACE = 0x00001438 >> 2, NV4097_SET_PERFORMANCE_PARAMS = 0x00001450 >> 2, NV4097_SET_FLAT_SHADE_OP = 0x00001454 >> 2, NV4097_SET_EDGE_FLAG = 0x0000145c >> 2, NV4097_SET_USER_CLIP_PLANE_CONTROL = 0x00001478 >> 2, NV4097_SET_POLYGON_STIPPLE = 0x0000147c >> 2, NV4097_SET_POLYGON_STIPPLE_PATTERN = 0x00001480 >> 2, NV4097_SET_VERTEX_DATA3F_M = 0x00001500 >> 2, NV4097_SET_VERTEX_DATA_ARRAY_OFFSET = 0x00001680 >> 2, NV4097_INVALIDATE_VERTEX_CACHE_FILE = 0x00001710 >> 2, NV4097_INVALIDATE_VERTEX_FILE = 0x00001714 >> 2, NV4097_PIPE_NOP = 0x00001718 >> 2, NV4097_SET_VERTEX_DATA_BASE_OFFSET = 0x00001738 >> 2, NV4097_SET_VERTEX_DATA_BASE_INDEX = 0x0000173c >> 2, NV4097_SET_VERTEX_DATA_ARRAY_FORMAT = 0x00001740 >> 2, NV4097_CLEAR_REPORT_VALUE = 0x000017c8 >> 2, NV4097_SET_ZPASS_PIXEL_COUNT_ENABLE = 0x000017cc >> 2, NV4097_GET_REPORT = 0x00001800 >> 2, NV4097_SET_ZCULL_STATS_ENABLE = 0x00001804 >> 2, NV4097_SET_BEGIN_END = 0x00001808 >> 2, NV4097_ARRAY_ELEMENT16 = 0x0000180c >> 2, NV4097_ARRAY_ELEMENT32 = 0x00001810 >> 2, NV4097_DRAW_ARRAYS = 0x00001814 >> 2, NV4097_INLINE_ARRAY = 0x00001818 >> 2, NV4097_SET_INDEX_ARRAY_ADDRESS = 0x0000181c >> 2, NV4097_SET_INDEX_ARRAY_DMA = 0x00001820 >> 2, NV4097_DRAW_INDEX_ARRAY = 0x00001824 >> 2, NV4097_SET_FRONT_POLYGON_MODE = 0x00001828 >> 2, NV4097_SET_BACK_POLYGON_MODE = 0x0000182c >> 2, NV4097_SET_CULL_FACE = 0x00001830 >> 2, NV4097_SET_FRONT_FACE = 0x00001834 >> 2, NV4097_SET_POLY_SMOOTH_ENABLE = 0x00001838 >> 2, NV4097_SET_CULL_FACE_ENABLE = 0x0000183c >> 2, NV4097_SET_TEXTURE_CONTROL3 = 0x00001840 >> 2, NV4097_SET_VERTEX_DATA2F_M = 0x00001880 >> 2, NV4097_SET_VERTEX_DATA2S_M = 0x00001900 >> 2, NV4097_SET_VERTEX_DATA4UB_M = 0x00001940 >> 2, NV4097_SET_VERTEX_DATA4S_M = 0x00001980 >> 2, NV4097_SET_TEXTURE_OFFSET = 0x00001a00 >> 2, NV4097_SET_TEXTURE_FORMAT = 0x00001a04 >> 2, NV4097_SET_TEXTURE_ADDRESS = 0x00001a08 >> 2, NV4097_SET_TEXTURE_CONTROL0 = 0x00001a0c >> 2, NV4097_SET_TEXTURE_CONTROL1 = 0x00001a10 >> 2, NV4097_SET_TEXTURE_FILTER = 0x00001a14 >> 2, NV4097_SET_TEXTURE_IMAGE_RECT = 0x00001a18 >> 2, NV4097_SET_TEXTURE_BORDER_COLOR = 0x00001a1c >> 2, NV4097_SET_VERTEX_DATA4F_M = 0x00001c00 >> 2, NV4097_SET_COLOR_KEY_COLOR = 0x00001d00 >> 2, NV4097_SET_SHADER_CONTROL = 0x00001d60 >> 2, NV4097_SET_INDEXED_CONSTANT_READ_LIMITS = 0x00001d64 >> 2, NV4097_SET_SEMAPHORE_OFFSET = 0x00001d6c >> 2, NV4097_BACK_END_WRITE_SEMAPHORE_RELEASE = 0x00001d70 >> 2, NV4097_TEXTURE_READ_SEMAPHORE_RELEASE = 0x00001d74 >> 2, NV4097_SET_ZMIN_MAX_CONTROL = 0x00001d78 >> 2, NV4097_SET_ANTI_ALIASING_CONTROL = 0x00001d7c >> 2, NV4097_SET_SURFACE_COMPRESSION = 0x00001d80 >> 2, NV4097_SET_ZCULL_EN = 0x00001d84 >> 2, NV4097_SET_SHADER_WINDOW = 0x00001d88 >> 2, NV4097_SET_ZSTENCIL_CLEAR_VALUE = 0x00001d8c >> 2, NV4097_SET_COLOR_CLEAR_VALUE = 0x00001d90 >> 2, NV4097_CLEAR_SURFACE = 0x00001d94 >> 2, NV4097_SET_CLEAR_RECT_HORIZONTAL = 0x00001d98 >> 2, NV4097_SET_CLEAR_RECT_VERTICAL = 0x00001d9c >> 2, NV4097_SET_CLIP_ID_TEST_ENABLE = 0x00001da4 >> 2, NV4097_SET_RESTART_INDEX_ENABLE = 0x00001dac >> 2, NV4097_SET_RESTART_INDEX = 0x00001db0 >> 2, NV4097_SET_LINE_STIPPLE = 0x00001db4 >> 2, NV4097_SET_LINE_STIPPLE_PATTERN = 0x00001db8 >> 2, NV4097_SET_VERTEX_DATA1F_M = 0x00001e40 >> 2, NV4097_SET_TRANSFORM_EXECUTION_MODE = 0x00001e94 >> 2, NV4097_SET_RENDER_ENABLE = 0x00001e98 >> 2, NV4097_SET_TRANSFORM_PROGRAM_LOAD = 0x00001e9c >> 2, NV4097_SET_TRANSFORM_PROGRAM_START = 0x00001ea0 >> 2, NV4097_SET_ZCULL_CONTROL0 = 0x00001ea4 >> 2, NV4097_SET_ZCULL_CONTROL1 = 0x00001ea8 >> 2, NV4097_SET_SCULL_CONTROL = 0x00001eac >> 2, NV4097_SET_POINT_SIZE = 0x00001ee0 >> 2, NV4097_SET_POINT_PARAMS_ENABLE = 0x00001ee4 >> 2, NV4097_SET_POINT_SPRITE_CONTROL = 0x00001ee8 >> 2, NV4097_SET_TRANSFORM_TIMEOUT = 0x00001ef8 >> 2, NV4097_SET_TRANSFORM_CONSTANT_LOAD = 0x00001efc >> 2, NV4097_SET_TRANSFORM_CONSTANT = 0x00001f00 >> 2, NV4097_SET_FREQUENCY_DIVIDER_OPERATION = 0x00001fc0 >> 2, NV4097_SET_ATTRIB_COLOR = 0x00001fc4 >> 2, NV4097_SET_ATTRIB_TEX_COORD = 0x00001fc8 >> 2, NV4097_SET_ATTRIB_TEX_COORD_EX = 0x00001fcc >> 2, NV4097_SET_ATTRIB_UCLIP0 = 0x00001fd0 >> 2, NV4097_SET_ATTRIB_UCLIP1 = 0x00001fd4 >> 2, NV4097_INVALIDATE_L2 = 0x00001fd8 >> 2, NV4097_SET_REDUCE_DST_COLOR = 0x00001fe0 >> 2, NV4097_SET_NO_PARANOID_TEXTURE_FETCHES = 0x00001fe8 >> 2, NV4097_SET_SHADER_PACKER = 0x00001fec >> 2, NV4097_SET_VERTEX_ATTRIB_INPUT_MASK = 0x00001ff0 >> 2, NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK = 0x00001ff4 >> 2, NV4097_SET_TRANSFORM_BRANCH_BITS = 0x00001ff8 >> 2, // NV03_MEMORY_TO_MEMORY_FORMAT (NV0039) NV0039_SET_OBJECT = 0x00002000 >> 2, NV0039_SET_CONTEXT_DMA_NOTIFIES = 0x00002180 >> 2, NV0039_SET_CONTEXT_DMA_BUFFER_IN = 0x00002184 >> 2, NV0039_SET_CONTEXT_DMA_BUFFER_OUT = 0x00002188 >> 2, NV0039_OFFSET_IN = 0x0000230C >> 2, NV0039_OFFSET_OUT = 0x00002310 >> 2, NV0039_PITCH_IN = 0x00002314 >> 2, NV0039_PITCH_OUT = 0x00002318 >> 2, NV0039_LINE_LENGTH_IN = 0x0000231C >> 2, NV0039_LINE_COUNT = 0x00002320 >> 2, NV0039_FORMAT = 0x00002324 >> 2, NV0039_BUFFER_NOTIFY = 0x00002328 >> 2, // NV30_CONTEXT_SURFACES_2D (NV3062) NV3062_SET_OBJECT = 0x00006000 >> 2, NV3062_SET_CONTEXT_DMA_NOTIFIES = 0x00006180 >> 2, NV3062_SET_CONTEXT_DMA_IMAGE_SOURCE = 0x00006184 >> 2, NV3062_SET_CONTEXT_DMA_IMAGE_DESTIN = 0x00006188 >> 2, NV3062_SET_COLOR_FORMAT = 0x00006300 >> 2, NV3062_SET_PITCH = 0x00006304 >> 2, NV3062_SET_OFFSET_SOURCE = 0x00006308 >> 2, NV3062_SET_OFFSET_DESTIN = 0x0000630C >> 2, // NV30_CONTEXT_SURFACE_SWIZZLED (NV309E) NV309E_SET_OBJECT = 0x00008000 >> 2, NV309E_SET_CONTEXT_DMA_NOTIFIES = 0x00008180 >> 2, NV309E_SET_CONTEXT_DMA_IMAGE = 0x00008184 >> 2, NV309E_SET_FORMAT = 0x00008300 >> 2, NV309E_SET_OFFSET = 0x00008304 >> 2, // NV30_IMAGE_FROM_CPU (NV308A) NV308A_SET_OBJECT = 0x0000A000 >> 2, NV308A_SET_CONTEXT_DMA_NOTIFIES = 0x0000A180 >> 2, NV308A_SET_CONTEXT_COLOR_KEY = 0x0000A184 >> 2, NV308A_SET_CONTEXT_CLIP_RECTANGLE = 0x0000A188 >> 2, NV308A_SET_CONTEXT_PATTERN = 0x0000A18C >> 2, NV308A_SET_CONTEXT_ROP = 0x0000A190 >> 2, NV308A_SET_CONTEXT_BETA1 = 0x0000A194 >> 2, NV308A_SET_CONTEXT_BETA4 = 0x0000A198 >> 2, NV308A_SET_CONTEXT_SURFACE = 0x0000A19C >> 2, NV308A_SET_COLOR_CONVERSION = 0x0000A2F8 >> 2, NV308A_SET_OPERATION = 0x0000A2FC >> 2, NV308A_SET_COLOR_FORMAT = 0x0000A300 >> 2, NV308A_POINT = 0x0000A304 >> 2, NV308A_SIZE_OUT = 0x0000A308 >> 2, NV308A_SIZE_IN = 0x0000A30C >> 2, NV308A_COLOR = 0x0000A400 >> 2, // NV30_SCALED_IMAGE_FROM_MEMORY (NV3089) NV3089_SET_OBJECT = 0x0000C000 >> 2, NV3089_SET_CONTEXT_DMA_NOTIFIES = 0x0000C180 >> 2, NV3089_SET_CONTEXT_DMA_IMAGE = 0x0000C184 >> 2, NV3089_SET_CONTEXT_PATTERN = 0x0000C188 >> 2, NV3089_SET_CONTEXT_ROP = 0x0000C18C >> 2, NV3089_SET_CONTEXT_BETA1 = 0x0000C190 >> 2, NV3089_SET_CONTEXT_BETA4 = 0x0000C194 >> 2, NV3089_SET_CONTEXT_SURFACE = 0x0000C198 >> 2, NV3089_SET_COLOR_CONVERSION = 0x0000C2FC >> 2, NV3089_SET_COLOR_FORMAT = 0x0000C300 >> 2, NV3089_SET_OPERATION = 0x0000C304 >> 2, NV3089_CLIP_POINT = 0x0000C308 >> 2, NV3089_CLIP_SIZE = 0x0000C30C >> 2, NV3089_IMAGE_OUT_POINT = 0x0000C310 >> 2, NV3089_IMAGE_OUT_SIZE = 0x0000C314 >> 2, NV3089_DS_DX = 0x0000C318 >> 2, NV3089_DT_DY = 0x0000C31C >> 2, NV3089_IMAGE_IN_SIZE = 0x0000C400 >> 2, NV3089_IMAGE_IN_FORMAT = 0x0000C404 >> 2, NV3089_IMAGE_IN_OFFSET = 0x0000C408 >> 2, NV3089_IMAGE_IN = 0x0000C40C >> 2, //lv1 hypervisor commands GCM_SET_DRIVER_OBJECT = 0x0000E000 >> 2, GCM_FLIP_HEAD = 0X0000E920 >> 2, //0xE920:0xE924: Flip head 0 or 1 GCM_DRIVER_QUEUE = 0X0000E940 >> 2, //0XE940:0xE95C: First two indices prepare display buffers, rest unknown GCM_SET_USER_COMMAND = 0x0000EB00 >> 2, //0xEB00:0xEB04: User interrupt GCM_FLIP_COMMAND = 0x0000FEAC >> 2 }; enum Method : u32 { /* CELL_GCM_METHOD_FLAG_NON_INCREMENT = 0x40000000, CELL_GCM_METHOD_FLAG_JUMP = 0x20000000, CELL_GCM_METHOD_FLAG_CALL = 0x00000002, CELL_GCM_METHOD_FLAG_RETURN = 0x00020000, */ RSX_METHOD_OLD_JUMP_CMD_MASK = 0xe0000003, RSX_METHOD_OLD_JUMP_CMD = 0x20000000, RSX_METHOD_OLD_JUMP_OFFSET_MASK = 0x1ffffffc, RSX_METHOD_INCREMENT_CMD_MASK = 0xe0030003, RSX_METHOD_INCREMENT_CMD = 0, RSX_METHOD_INCREMENT_COUNT_MASK = 0x1ffc0000, RSX_METHOD_INCREMENT_COUNT_SHIFT = 18, RSX_METHOD_INCREMENT_METHOD_MASK = 0x0000fffc, RSX_METHOD_NON_INCREMENT_CMD_MASK = 0xe0030003, RSX_METHOD_NON_INCREMENT_CMD = 0x40000000, RSX_METHOD_NON_INCREMENT_COUNT_MASK = 0x1ffc0000, RSX_METHOD_NON_INCREMENT_COUNT_SHIFT = 18, RSX_METHOD_NON_INCREMENT_METHOD_MASK = 0x0000fffc, RSX_METHOD_NEW_JUMP_CMD_MASK = 0xe0000003, RSX_METHOD_NEW_JUMP_CMD = 0x00000001, RSX_METHOD_NEW_JUMP_OFFSET_MASK = 0xfffffffc, RSX_METHOD_CALL_CMD_MASK = 0x00000003, RSX_METHOD_CALL_CMD = 0x00000002, RSX_METHOD_CALL_OFFSET_MASK = 0x1ffffffc, RSX_METHOD_NON_METHOD_CMD_MASK = 0xa0030003, RSX_METHOD_RETURN_CMD = 0x00020000, RSX_METHOD_RETURN_MASK = 0xffff0003, RSX_METHOD_NOP_CMD = 0x00000000, RSX_METHOD_NOP_MASK = 0xbfff0003, // Stack is empty (invalid value) RSX_CALL_STACK_EMPTY = 0x00000003, }; //Fog enum { CELL_GCM_FOG_MODE_LINEAR = 0x2601, CELL_GCM_FOG_MODE_EXP = 0x0800, CELL_GCM_FOG_MODE_EXP2 = 0x0801, CELL_GCM_FOG_MODE_EXP_ABS = 0x0802, CELL_GCM_FOG_MODE_EXP2_ABS = 0x0803, CELL_GCM_FOG_MODE_LINEAR_ABS = 0x0804, };