#include "keyboard_pad_handler.h" #include #include LOG_CHANNEL(input_log, "Input"); inline std::string sstr(const QString& _in) { return _in.toStdString(); } constexpr auto qstr = QString::fromStdString; bool keyboard_pad_handler::Init() { std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now(); m_last_mouse_move_left = now; m_last_mouse_move_right = now; m_last_mouse_move_up = now; m_last_mouse_move_down = now; return true; } keyboard_pad_handler::keyboard_pad_handler() : PadHandlerBase(pad_handler::keyboard), QObject() { init_configs(); // set capabilities b_has_config = true; } void keyboard_pad_handler::init_config(pad_config* cfg, const std::string& name) { // Set this profile's save location cfg->cfg_name = name; // Set default button mapping cfg->ls_left.def = GetKeyName(Qt::Key_A); cfg->ls_down.def = GetKeyName(Qt::Key_S); cfg->ls_right.def = GetKeyName(Qt::Key_D); cfg->ls_up.def = GetKeyName(Qt::Key_W); cfg->rs_left.def = GetKeyName(Qt::Key_Home); cfg->rs_down.def = GetKeyName(Qt::Key_PageDown); cfg->rs_right.def = GetKeyName(Qt::Key_End); cfg->rs_up.def = GetKeyName(Qt::Key_PageUp); cfg->start.def = GetKeyName(Qt::Key_Return); cfg->select.def = GetKeyName(Qt::Key_Space); cfg->ps.def = GetKeyName(Qt::Key_Backspace); cfg->square.def = GetKeyName(Qt::Key_Z); cfg->cross.def = GetKeyName(Qt::Key_X); cfg->circle.def = GetKeyName(Qt::Key_C); cfg->triangle.def = GetKeyName(Qt::Key_V); cfg->left.def = GetKeyName(Qt::Key_Left); cfg->down.def = GetKeyName(Qt::Key_Down); cfg->right.def = GetKeyName(Qt::Key_Right); cfg->up.def = GetKeyName(Qt::Key_Up); cfg->r1.def = GetKeyName(Qt::Key_E); cfg->r2.def = GetKeyName(Qt::Key_T); cfg->r3.def = GetKeyName(Qt::Key_G); cfg->l1.def = GetKeyName(Qt::Key_Q); cfg->l2.def = GetKeyName(Qt::Key_R); cfg->l3.def = GetKeyName(Qt::Key_F); // apply defaults cfg->from_default(); } void keyboard_pad_handler::Key(const u32 code, bool pressed, u16 value) { value = Clamp0To255(value); for (auto pad : bindings) { for (Button& button : pad->m_buttons) { if (button.m_keyCode != code) continue; button.m_pressed = pressed; button.m_value = pressed ? value : 0; } for (int i = 0; i < static_cast(pad->m_sticks.size()); i++) { bool is_max = pad->m_sticks[i].m_keyCodeMax == code; bool is_min = pad->m_sticks[i].m_keyCodeMin == code; u16 normalized_value = std::max(1, static_cast(std::floor(value / 2.0))); if (is_max) m_stick_max[i] = pressed ? 128 + normalized_value : 128; if (is_min) m_stick_min[i] = pressed ? normalized_value : 0; if (is_max || is_min) { m_stick_val[i] = m_stick_max[i] - m_stick_min[i]; const f32 stick_lerp_factor = (i < 2) ? m_l_stick_lerp_factor : m_r_stick_lerp_factor; // to get the fastest response time possible we don't wanna use any lerp with factor 1 if (stick_lerp_factor >= 1.0f) { pad->m_sticks[i].m_value = m_stick_val[i]; } } } } } int keyboard_pad_handler::GetModifierCode(QKeyEvent* e) { switch (e->key()) { case Qt::Key_Control: case Qt::Key_Alt: case Qt::Key_AltGr: case Qt::Key_Shift: case Qt::Key_Meta: case Qt::Key_NumLock: return 0; default: break; } if (e->modifiers() == Qt::ControlModifier) return Qt::ControlModifier; else if (e->modifiers() == Qt::AltModifier) return Qt::AltModifier; else if (e->modifiers() == Qt::MetaModifier) return Qt::MetaModifier; else if (e->modifiers() == Qt::ShiftModifier) return Qt::ShiftModifier; else if (e->modifiers() == Qt::KeypadModifier) return Qt::KeypadModifier; return 0; } bool keyboard_pad_handler::eventFilter(QObject* target, QEvent* ev) { // !m_target is for future proofing when gsrender isn't automatically initialized on load. // !m_target->isVisible() is a hack since currently a guiless application will STILL inititialize a gsrender (providing a valid target) if (!m_target || !m_target->isVisible()|| target == m_target) { switch (ev->type()) { case QEvent::KeyPress: keyPressEvent(static_cast(ev)); break; case QEvent::KeyRelease: keyReleaseEvent(static_cast(ev)); break; case QEvent::MouseButtonPress: mousePressEvent(static_cast(ev)); break; case QEvent::MouseButtonRelease: mouseReleaseEvent(static_cast(ev)); break; case QEvent::MouseMove: mouseMoveEvent(static_cast(ev)); break; case QEvent::Wheel: mouseWheelEvent(static_cast(ev)); break; default: break; } } return false; } /* Sets the target window for the event handler, and also installs an event filter on the target. */ void keyboard_pad_handler::SetTargetWindow(QWindow* target) { if (target != nullptr) { m_target = target; target->installEventFilter(this); } else { QApplication::instance()->installEventFilter(this); // If this is hit, it probably means that some refactoring occurs because currently a gsframe is created in Load. // We still want events so filter from application instead since target is null. input_log.error("Trying to set pad handler to a null target window."); } } void keyboard_pad_handler::processKeyEvent(QKeyEvent* event, bool pressed) { if (event->isAutoRepeat()) { event->ignore(); return; } auto handleKey = [this, pressed, event]() { const QString name = qstr(GetKeyName(event)); QStringList list = GetKeyNames(event); if (list.isEmpty()) return; bool is_num_key = list.contains("Num"); if (is_num_key) list.removeAll("Num"); // TODO: Edge case: switching numlock keeps numpad keys pressed due to now different modifier // Handle every possible key combination, for example: ctrl+A -> {ctrl, A, ctrl+A} for (const auto& keyname : list) { // skip the 'original keys' when handling numpad keys if (is_num_key && !keyname.contains("Num")) continue; // skip held modifiers when handling another key if (keyname != name && list.count() > 1 && (keyname == "Alt" || keyname == "AltGr" || keyname == "Ctrl" || keyname == "Meta" || keyname == "Shift")) continue; Key(GetKeyCode(keyname), pressed); } }; // We need to ignore keys when using rpcs3 keyboard shortcuts int key = event->key(); switch (key) { case Qt::Key_Escape: break; case Qt::Key_L: case Qt::Key_Return: if (event->modifiers() != Qt::AltModifier) handleKey(); break; case Qt::Key_P: case Qt::Key_S: case Qt::Key_R: case Qt::Key_E: if (event->modifiers() != Qt::ControlModifier) handleKey(); break; default: handleKey(); break; } event->ignore(); } void keyboard_pad_handler::keyPressEvent(QKeyEvent* event) { if (event->modifiers() & Qt::AltModifier) { switch (event->key()) { case Qt::Key_I: m_deadzone_y = std::min(m_deadzone_y + 1, 255); input_log.success("mouse move adjustment: deadzone y = %d", m_deadzone_y); event->ignore(); return; case Qt::Key_U: m_deadzone_y = std::max(0, m_deadzone_y - 1); input_log.success("mouse move adjustment: deadzone y = %d", m_deadzone_y); event->ignore(); return; case Qt::Key_Y: m_deadzone_x = std::min(m_deadzone_x + 1, 255); input_log.success("mouse move adjustment: deadzone x = %d", m_deadzone_x); event->ignore(); return; case Qt::Key_T: m_deadzone_x = std::max(0, m_deadzone_x - 1); input_log.success("mouse move adjustment: deadzone x = %d", m_deadzone_x); event->ignore(); return; case Qt::Key_K: m_multi_y = std::min(m_multi_y + 0.1, 5.0); input_log.success("mouse move adjustment: multiplier y = %d", static_cast(m_multi_y * 100)); event->ignore(); return; case Qt::Key_J: m_multi_y = std::max(0.0, m_multi_y - 0.1); input_log.success("mouse move adjustment: multiplier y = %d", static_cast(m_multi_y * 100)); event->ignore(); return; case Qt::Key_H: m_multi_x = std::min(m_multi_x + 0.1, 5.0); input_log.success("mouse move adjustment: multiplier x = %d", static_cast(m_multi_x * 100)); event->ignore(); return; case Qt::Key_G: m_multi_x = std::max(0.0, m_multi_x - 0.1); input_log.success("mouse move adjustment: multiplier x = %d", static_cast(m_multi_x * 100)); event->ignore(); return; default: break; } } processKeyEvent(event, true); } void keyboard_pad_handler::keyReleaseEvent(QKeyEvent* event) { processKeyEvent(event, false); } void keyboard_pad_handler::mousePressEvent(QMouseEvent* event) { Key(event->button(), true); event->ignore(); } void keyboard_pad_handler::mouseReleaseEvent(QMouseEvent* event) { Key(event->button(), false, 0); event->ignore(); } void keyboard_pad_handler::mouseMoveEvent(QMouseEvent* event) { static int movement_x = 0; static int movement_y = 0; static int last_pos_x = 0; static int last_pos_y = 0; if (m_target && m_target->visibility() == QWindow::Visibility::FullScreen && m_target->isActive()) { // get the screen dimensions const QSize screen = m_target->size(); // get the center of the screen in global coordinates QPoint p_center = m_target->geometry().topLeft() + QPoint(screen.width() / 2, screen.height() / 2); // reset the mouse to the center for consistent results since edge movement won't be registered QCursor::setPos(m_target->screen(), p_center); // convert the center into screen coordinates p_center = m_target->mapFromGlobal(p_center); // get the delta of the mouse position to the screen center const QPoint p_delta = event->pos() - p_center; movement_x = p_delta.x(); movement_y = p_delta.y(); } else { movement_x = event->x() - last_pos_x; movement_y = event->y() - last_pos_y; last_pos_x = event->x(); last_pos_y = event->y(); } movement_x = m_multi_x * movement_x; movement_y = m_multi_y * movement_y; if (movement_x < 0) { Key(mouse::move_right, false); Key(mouse::move_left, true, std::min(m_deadzone_x + std::abs(movement_x), 255)); m_last_mouse_move_left = std::chrono::steady_clock::now(); } else if (movement_x > 0) { Key(mouse::move_left, false); Key(mouse::move_right, true, std::min(m_deadzone_x + movement_x, 255)); m_last_mouse_move_right = std::chrono::steady_clock::now(); } // in Qt mouse up is equivalent to movement_y < 0 if (movement_y < 0) { Key(mouse::move_down, false); Key(mouse::move_up, true, std::min(m_deadzone_y + std::abs(movement_y), 255)); m_last_mouse_move_up = std::chrono::steady_clock::now(); } else if (movement_y > 0) { Key(mouse::move_up, false); Key(mouse::move_down, true, std::min(m_deadzone_y + movement_y, 255)); m_last_mouse_move_down = std::chrono::steady_clock::now(); } event->ignore(); } void keyboard_pad_handler::mouseWheelEvent(QWheelEvent* event) { QPoint direction = event->angleDelta(); if (direction.isNull()) { // Scrolling started/ended event, no direction given return; } if (const int x = direction.x()) { bool to_left = event->inverted() ? x < 0 : x > 0; if (to_left) { Key(mouse::wheel_left, true); m_last_wheel_move_left = std::chrono::steady_clock::now(); } else { Key(mouse::wheel_right, true); m_last_wheel_move_right = std::chrono::steady_clock::now(); } } if (const int y = direction.y()) { bool to_up = event->inverted() ? y < 0 : y > 0; if (to_up) { Key(mouse::wheel_up, true); m_last_wheel_move_up = std::chrono::steady_clock::now(); } else { Key(mouse::wheel_down, true); m_last_wheel_move_down = std::chrono::steady_clock::now(); } } } std::vector keyboard_pad_handler::ListDevices() { std::vector list_devices; list_devices.push_back("Keyboard"); return list_devices; } std::string keyboard_pad_handler::GetMouseName(const QMouseEvent* event) { return GetMouseName(event->button()); } std::string keyboard_pad_handler::GetMouseName(u32 button) { auto it = mouse_list.find(button); if (it != mouse_list.end()) return it->second; return "FAIL"; } QStringList keyboard_pad_handler::GetKeyNames(const QKeyEvent* keyEvent) { QStringList list; if (keyEvent->modifiers() & Qt::ShiftModifier) { list.append("Shift"); list.append(QKeySequence(keyEvent->key() | Qt::ShiftModifier).toString(QKeySequence::NativeText)); } if (keyEvent->modifiers() & Qt::AltModifier) { list.append("Alt"); list.append(QKeySequence(keyEvent->key() | Qt::AltModifier).toString(QKeySequence::NativeText)); } if (keyEvent->modifiers() & Qt::ControlModifier) { list.append("Ctrl"); list.append(QKeySequence(keyEvent->key() | Qt::ControlModifier).toString(QKeySequence::NativeText)); } if (keyEvent->modifiers() & Qt::MetaModifier) { list.append("Meta"); list.append(QKeySequence(keyEvent->key() | Qt::MetaModifier).toString(QKeySequence::NativeText)); } if (keyEvent->modifiers() & Qt::KeypadModifier) { list.append("Num"); // helper object, not used as actual key list.append(QKeySequence(keyEvent->key() | Qt::KeypadModifier).toString(QKeySequence::NativeText)); } switch (keyEvent->key()) { case Qt::Key_Alt: list.append("Alt"); break; case Qt::Key_AltGr: list.append("AltGr"); break; case Qt::Key_Shift: list.append("Shift"); break; case Qt::Key_Control: list.append("Ctrl"); break; case Qt::Key_Meta: list.append("Meta"); break; default: list.append(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText)); break; } list.removeDuplicates(); return list; } std::string keyboard_pad_handler::GetKeyName(const QKeyEvent* keyEvent) { switch (keyEvent->key()) { case Qt::Key_Alt: return "Alt"; case Qt::Key_AltGr: return "AltGr"; case Qt::Key_Shift: return "Shift"; case Qt::Key_Control: return "Ctrl"; case Qt::Key_Meta: return "Meta"; case Qt::Key_NumLock: return sstr(QKeySequence(keyEvent->key()).toString(QKeySequence::NativeText)); default: break; } return sstr(QKeySequence(keyEvent->key() | keyEvent->modifiers()).toString(QKeySequence::NativeText)); } std::string keyboard_pad_handler::GetKeyName(const u32& keyCode) { return sstr(QKeySequence(keyCode).toString(QKeySequence::NativeText)); } u32 keyboard_pad_handler::GetKeyCode(const std::string& keyName) { return GetKeyCode(qstr(keyName)); } u32 keyboard_pad_handler::GetKeyCode(const QString& keyName) { if (keyName.isEmpty()) return 0; else if (keyName == "Alt") return Qt::Key_Alt; else if (keyName == "AltGr") return Qt::Key_AltGr; else if (keyName == "Shift") return Qt::Key_Shift; else if (keyName == "Ctrl") return Qt::Key_Control; else if (keyName == "Meta") return Qt::Key_Meta; QKeySequence seq(keyName); u32 keyCode = 0; if (seq.count() == 1) keyCode = seq[0]; else input_log.notice("GetKeyCode(%s): seq.count() = %d", sstr(keyName), seq.count()); return keyCode; } bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr pad, const std::string& device) { if (device != "Keyboard") return false; int index = static_cast(bindings.size()); m_pad_configs[index].load(); pad_config* p_profile = &m_pad_configs[index]; if (p_profile == nullptr) return false; m_deadzone_x = p_profile->mouse_deadzone_x; m_deadzone_y = p_profile->mouse_deadzone_y; m_multi_x = p_profile->mouse_acceleration_x / 100.0; m_multi_y = p_profile->mouse_acceleration_y / 100.0; m_l_stick_lerp_factor = p_profile->l_stick_lerp_factor / 100.0f; m_r_stick_lerp_factor = p_profile->r_stick_lerp_factor / 100.0f; auto find_key = [&](const cfg::string& name) { int key = FindKeyCode(mouse_list, name, false); if (key < 0) key = GetKeyCode(name); if (key < 0) key = 0; return key; }; //Fixed assign change, default is both sensor and press off pad->Init ( CELL_PAD_STATUS_DISCONNECTED, CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE, CELL_PAD_DEV_TYPE_STANDARD, p_profile->device_class_type ); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->left), CELL_PAD_CTRL_LEFT); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->down), CELL_PAD_CTRL_DOWN); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->right), CELL_PAD_CTRL_RIGHT); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->up), CELL_PAD_CTRL_UP); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->start), CELL_PAD_CTRL_START); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->r3), CELL_PAD_CTRL_R3); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->l3), CELL_PAD_CTRL_L3); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL1, find_key(p_profile->select), CELL_PAD_CTRL_SELECT); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->ps), 0x100/*CELL_PAD_CTRL_PS*/);// TODO: PS button support //pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, 0, 0x0); // Reserved (and currently not in use by rpcs3 at all) pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->square), CELL_PAD_CTRL_SQUARE); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->cross), CELL_PAD_CTRL_CROSS); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->circle), CELL_PAD_CTRL_CIRCLE); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->triangle), CELL_PAD_CTRL_TRIANGLE); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->r1), CELL_PAD_CTRL_R1); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->l1), CELL_PAD_CTRL_L1); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->r2), CELL_PAD_CTRL_R2); pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_DIGITAL2, find_key(p_profile->l2), CELL_PAD_CTRL_L2); pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, find_key(p_profile->ls_left), find_key(p_profile->ls_right)); pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, find_key(p_profile->ls_up), find_key(p_profile->ls_down)); pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, find_key(p_profile->rs_left), find_key(p_profile->rs_right)); pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, find_key(p_profile->rs_up), find_key(p_profile->rs_down)); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 512); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 399); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 512); pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 512); pad->m_vibrateMotors.emplace_back(true, 0); pad->m_vibrateMotors.emplace_back(false, 0); bindings.push_back(pad); return true; } void keyboard_pad_handler::ThreadProc() { for (uint i = 0; i < bindings.size(); i++) { if (last_connection_status[i] == false) { bindings[i]->m_port_status |= CELL_PAD_STATUS_CONNECTED; bindings[i]->m_port_status |= CELL_PAD_STATUS_ASSIGN_CHANGES; last_connection_status[i] = true; connected_devices++; } else { static std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now(); now = std::chrono::steady_clock::now(); const double elapsed_left = std::chrono::duration_cast(now - m_last_mouse_move_left).count() / 1000.0; const double elapsed_right = std::chrono::duration_cast(now - m_last_mouse_move_right).count() / 1000.0; const double elapsed_up = std::chrono::duration_cast(now - m_last_mouse_move_up).count() / 1000.0; const double elapsed_down = std::chrono::duration_cast(now - m_last_mouse_move_down).count() / 1000.0; const double elapsed_stick = std::chrono::duration_cast(now - m_stick_time).count() / 1000.0; const double mouse_interval = 30.0; const double stick_interval = 10.0; // roughly 1-2 frames to process the next mouse move if (elapsed_left > mouse_interval) { Key(mouse::move_left, false); m_last_mouse_move_left = now; } if (elapsed_right > mouse_interval) { Key(mouse::move_right, false); m_last_mouse_move_right = now; } if (elapsed_up > mouse_interval) { Key(mouse::move_up, false); m_last_mouse_move_up = now; } if (elapsed_down > mouse_interval) { Key(mouse::move_down, false); m_last_mouse_move_down = now; } if (elapsed_stick > stick_interval) { for (int j = 0; j < static_cast(bindings[i]->m_sticks.size()); j++) { const f32 stick_lerp_factor = (j < 2) ? m_l_stick_lerp_factor : m_r_stick_lerp_factor; // we already applied the following values on keypress if we used factor 1 if (stick_lerp_factor < 1.0f) { const f32 v0 = static_cast(bindings[i]->m_sticks[j].m_value); const f32 v1 = static_cast(m_stick_val[j]); // linear interpolation from the current stick value v0 to the desired stick value v1 f32 res = lerp(v0, v1, stick_lerp_factor); // round to the correct direction to prevent sticky sticks on small factors res = (v0 <= v1) ? std::ceil(res) : std::floor(res); bindings[i]->m_sticks[j].m_value = static_cast(res); } } m_stick_time = now; } } } // Releases the wheel buttons 0,1 sec after they've been triggered // Next activation is set to distant future to avoid activating this on every proc const auto now = std::chrono::steady_clock::now(); const auto update_threshold = now - std::chrono::milliseconds(100); const auto distant_future = now + std::chrono::hours(24); if (update_threshold >= m_last_wheel_move_up) { Key(mouse::wheel_up, false); m_last_wheel_move_up = distant_future; } if (update_threshold >= m_last_wheel_move_down) { Key(mouse::wheel_down, false); m_last_wheel_move_down = distant_future; } if (update_threshold >= m_last_wheel_move_left) { Key(mouse::wheel_left, false); m_last_wheel_move_left = distant_future; } if (update_threshold >= m_last_wheel_move_right) { Key(mouse::wheel_right, false); m_last_wheel_move_right = distant_future; } }