# Feral Interactive add_library(3rdparty_feralinteractive INTERFACE) if (CMAKE_SYSTEM MATCHES "Linux") target_include_directories(3rdparty_feralinteractive INTERFACE feralinteractive/lib) target_compile_definitions(3rdparty_feralinteractive INTERFACE -DGAMEMODE_AVAILABLE) target_link_libraries(3rdparty_feralinteractive INTERFACE feralinteractive) endif()