diff --git a/rpcs3/Emu/CMakeLists.txt b/rpcs3/Emu/CMakeLists.txt index 62a91d1d34..0164376dff 100644 --- a/rpcs3/Emu/CMakeLists.txt +++ b/rpcs3/Emu/CMakeLists.txt @@ -511,6 +511,7 @@ target_sources(rpcs3_emu PRIVATE RSX/Overlays/overlay_video.cpp RSX/Overlays/Shaders/shader_loading_dialog.cpp RSX/Overlays/Shaders/shader_loading_dialog_native.cpp + RSX/Program/CgBinaryProgram.cpp RSX/Program/CgBinaryFragmentProgram.cpp RSX/Program/CgBinaryVertexProgram.cpp RSX/Program/FragmentProgramDecompiler.cpp diff --git a/rpcs3/Emu/RSX/Program/CgBinaryFragmentProgram.cpp b/rpcs3/Emu/RSX/Program/CgBinaryFragmentProgram.cpp index 877e55c6af..a06818de10 100644 --- a/rpcs3/Emu/RSX/Program/CgBinaryFragmentProgram.cpp +++ b/rpcs3/Emu/RSX/Program/CgBinaryFragmentProgram.cpp @@ -230,7 +230,7 @@ void CgBinaryDisasm::TaskFP() { m_size = 0; u32* data = reinterpret_cast(&m_buffer[m_offset]); - ensure((m_buffer_size - m_offset) % sizeof(u32) == 0); + ensure((m_buffer.size() - m_offset) % sizeof(u32) == 0); enum { diff --git a/rpcs3/Emu/RSX/Program/CgBinaryProgram.cpp b/rpcs3/Emu/RSX/Program/CgBinaryProgram.cpp new file mode 100644 index 0000000000..d9c090addb --- /dev/null +++ b/rpcs3/Emu/RSX/Program/CgBinaryProgram.cpp @@ -0,0 +1,246 @@ +#include "stdafx.h" +#include "CgBinaryProgram.h" + +#ifndef WITHOUT_OPENGL +#include "Emu/RSX/GL/GLVertexProgram.h" +#include "Emu/RSX/GL/GLFragmentProgram.h" +#endif + +CgBinaryDisasm::CgBinaryDisasm(const std::string& path) + : m_path(path) +{ + fs::file f(path); + if (!f) + { + return; + } + + usz buffer_size = f.size(); + m_buffer.resize(buffer_size); + f.read(m_buffer, buffer_size); + fmt::append(m_arb_shader, "Loading... [%s]\n", path.c_str()); +} + +std::string CgBinaryDisasm::GetCgParamType(u32 type) +{ + switch (type) + { + case 1045: return "float"; + case 1046: + case 1047: + case 1048: return fmt::format("float%d", type - 1044); + case 1064: return "float4x4"; + case 1066: return "sampler2D"; + case 1069: return "samplerCUBE"; + case 1091: return "float1"; + + default: return fmt::format("!UnkCgType(%d)", type); + } +} + +std::string CgBinaryDisasm::GetCgParamName(u32 offset) const +{ + return std::string(&m_buffer[offset]); +} + +std::string CgBinaryDisasm::GetCgParamRes(u32 /*offset*/) const +{ + // rsx_log.warning("GetCgParamRes offset 0x%x", offset); + // TODO + return ""; +} + +std::string CgBinaryDisasm::GetCgParamSemantic(u32 offset) const +{ + return std::string(&m_buffer[offset]); +} + +std::string CgBinaryDisasm::GetCgParamValue(u32 offset, u32 end_offset) const +{ + std::string offsets = "offsets:"; + + u32 num = 0; + offset += 6; + while (offset < end_offset) + { + fmt::append(offsets, " %d,", m_buffer[offset] << 8 | m_buffer[offset + 1]); + offset += 4; + num++; + } + + if (num > 4) + { + return ""; + } + + offsets.pop_back(); + return fmt::format("num %d ", num) + offsets; +} + +void CgBinaryDisasm::ConvertToLE(CgBinaryProgram& prog) +{ + // BE payload, requires that data be swapped + const auto be_profile = prog.profile; + + auto swap_be32 = [&](u32 start_offset, size_t size_bytes) + { + auto start = reinterpret_cast(m_buffer.data() + start_offset); + auto end = reinterpret_cast(m_buffer.data() + start_offset + size_bytes); + + for (auto data = start; data < end; ++data) + { + *data = std::bit_cast>(*data); + } + }; + + // 1. Swap the header + swap_be32(0, sizeof(CgBinaryProgram)); + + // 2. Swap parameters + swap_be32(prog.parameterArray, sizeof(CgBinaryParameter) * prog.parameterCount); + + // 3. Swap the ucode + swap_be32(prog.ucode, m_buffer.size() - prog.ucode); + + // 4. Swap the domain header + if (be_profile == 7004u) + { + // Need to swap each field individually + auto& fprog = GetCgRef(prog.program); + fprog.instructionCount = std::bit_cast>(fprog.instructionCount); + fprog.attributeInputMask = std::bit_cast>(fprog.attributeInputMask); + fprog.partialTexType = std::bit_cast>(fprog.partialTexType); + fprog.texCoordsInputMask = std::bit_cast>(fprog.texCoordsInputMask); + fprog.texCoords2D = std::bit_cast>(fprog.texCoords2D); + fprog.texCoordsCentroid = std::bit_cast>(fprog.texCoordsCentroid); + } + else + { + // Swap entire header block as all fields are u32 + swap_be32(prog.program, sizeof(CgBinaryVertexProgram)); + } +} + +void CgBinaryDisasm::BuildShaderBody(bool include_glsl) +{ + ParamArray param_array; + + auto& prog = GetCgRef(0); + + if (const u32 be_profile = std::bit_cast>(prog.profile); + be_profile == 7003u || be_profile == 7004u) + { + ConvertToLE(prog); + ensure(be_profile == prog.profile); + } + + if (prog.profile == 7004u) + { + auto& fprog = GetCgRef(prog.program); + m_arb_shader += "\n"; + fmt::append(m_arb_shader, "# binaryFormatRevision 0x%x\n", prog.binaryFormatRevision); + fmt::append(m_arb_shader, "# profile sce_fp_rsx\n"); + fmt::append(m_arb_shader, "# parameterCount %d\n", prog.parameterCount); + fmt::append(m_arb_shader, "# instructionCount %d\n", fprog.instructionCount); + fmt::append(m_arb_shader, "# attributeInputMask 0x%x\n", fprog.attributeInputMask); + fmt::append(m_arb_shader, "# registerCount %d\n\n", fprog.registerCount); + + CgBinaryParameterOffset offset = prog.parameterArray; + for (u32 i = 0; i < prog.parameterCount; i++) + { + auto& fparam = GetCgRef(offset); + + std::string param_type = GetCgParamType(fparam.type) + " "; + std::string param_name = GetCgParamName(fparam.name) + " "; + std::string param_res = GetCgParamRes(fparam.res) + " "; + std::string param_semantic = GetCgParamSemantic(fparam.semantic) + " "; + std::string param_const = GetCgParamValue(fparam.embeddedConst, fparam.name); + + fmt::append(m_arb_shader, "#%d%s%s%s%s\n", i, param_type, param_name, param_semantic, param_const); + + offset += u32{sizeof(CgBinaryParameter)}; + } + + m_arb_shader += "\n"; + m_offset = prog.ucode; + TaskFP(); + + if (!include_glsl) + { + return; + } + + u32 unused; + std::vector be_data; + + // Swap bytes. FP decompiler expects input in BE + for (u32* ptr = reinterpret_cast(m_buffer.data() + m_offset), + *end = reinterpret_cast(m_buffer.data() + m_buffer.size()); + ptr < end; ++ptr) + { + be_data.push_back(std::bit_cast>(*ptr)); + } + + RSXFragmentProgram rsx_prog; + auto metadata = program_hash_util::fragment_program_utils::analyse_fragment_program(be_data.data()); + rsx_prog.ctrl = (fprog.outputFromH0 ? 0 : 0x40) | (fprog.depthReplace ? 0xe : 0); + rsx_prog.offset = metadata.program_start_offset; + rsx_prog.ucode_length = metadata.program_ucode_length; + rsx_prog.total_length = metadata.program_ucode_length + metadata.program_start_offset; + rsx_prog.data = reinterpret_cast(be_data.data()) + metadata.program_start_offset; + for (u32 i = 0; i < 16; ++i) rsx_prog.texture_state.set_dimension(rsx::texture_dimension_extended::texture_dimension_2d, i); +#ifndef WITHOUT_OPENGL + GLFragmentDecompilerThread(m_glsl_shader, param_array, rsx_prog, unused).Task(); +#endif + } + + else + { + const auto& vprog = GetCgRef(prog.program); + m_arb_shader += "\n"; + fmt::append(m_arb_shader, "# binaryFormatRevision 0x%x\n", prog.binaryFormatRevision); + fmt::append(m_arb_shader, "# profile sce_vp_rsx\n"); + fmt::append(m_arb_shader, "# parameterCount %d\n", prog.parameterCount); + fmt::append(m_arb_shader, "# instructionCount %d\n", vprog.instructionCount); + fmt::append(m_arb_shader, "# registerCount %d\n", vprog.registerCount); + fmt::append(m_arb_shader, "# attributeInputMask 0x%x\n", vprog.attributeInputMask); + fmt::append(m_arb_shader, "# attributeOutputMask 0x%x\n\n", vprog.attributeOutputMask); + + CgBinaryParameterOffset offset = prog.parameterArray; + for (u32 i = 0; i < prog.parameterCount; i++) + { + auto& vparam = GetCgRef(offset); + + std::string param_type = GetCgParamType(vparam.type) + " "; + std::string param_name = GetCgParamName(vparam.name) + " "; + std::string param_res = GetCgParamRes(vparam.res) + " "; + std::string param_semantic = GetCgParamSemantic(vparam.semantic) + " "; + std::string param_const = GetCgParamValue(vparam.embeddedConst, vparam.name); + + fmt::append(m_arb_shader, "#%d%s%s%s%s\n", i, param_type, param_name, param_semantic, param_const); + + offset += u32{sizeof(CgBinaryParameter)}; + } + + m_arb_shader += "\n"; + m_offset = prog.ucode; + ensure((m_buffer.size() - m_offset) % sizeof(u32) == 0); + + u32* vdata = reinterpret_cast(&m_buffer[m_offset]); + m_data.resize(prog.ucodeSize / sizeof(u32)); + std::memcpy(m_data.data(), vdata, prog.ucodeSize); + TaskVP(); + + if (!include_glsl) + { + return; + } + + RSXVertexProgram rsx_prog; + program_hash_util::vertex_program_utils::analyse_vertex_program(vdata, 0, rsx_prog); + for (u32 i = 0; i < 4; ++i) rsx_prog.texture_state.set_dimension(rsx::texture_dimension_extended::texture_dimension_2d, i); +#ifndef WITHOUT_OPENGL + GLVertexDecompilerThread(rsx_prog, m_glsl_shader, param_array).Task(); +#endif + } +} diff --git a/rpcs3/Emu/RSX/Program/CgBinaryProgram.h b/rpcs3/Emu/RSX/Program/CgBinaryProgram.h index 310be35baa..56d8f4d70b 100644 --- a/rpcs3/Emu/RSX/Program/CgBinaryProgram.h +++ b/rpcs3/Emu/RSX/Program/CgBinaryProgram.h @@ -7,11 +7,6 @@ #include "Emu/RSX/Program/ShaderParam.h" #include "Utilities/File.h" -#ifndef WITHOUT_OPENGL -#include "Emu/RSX/GL/GLVertexProgram.h" -#include "Emu/RSX/GL/GLFragmentProgram.h" -#endif - using CGprofile = u32; using CGbool = s32; using CGresource = u32; @@ -133,8 +128,7 @@ class CgBinaryDisasm std::string m_path; // used for FP decompiler thread, delete this later - u8* m_buffer = nullptr; - usz m_buffer_size = 0; + std::vector m_buffer; std::string m_arb_shader; std::string m_glsl_shader; std::string m_dst_reg_name; @@ -190,76 +184,17 @@ public: void SetDSTScaDisasm(const std::string& code); - CgBinaryDisasm(const std::string& path) - : m_path(path) - { - fs::file f(path); - if (!f) return; + CgBinaryDisasm(const std::string& path); - m_buffer_size = f.size(); - m_buffer = new u8[m_buffer_size]; - f.read(m_buffer, m_buffer_size); - fmt::append(m_arb_shader, "Loading... [%s]\n", path.c_str()); + template + CgBinaryDisasm(const std::span& data) + : m_path("") + { + m_buffer.resize(data.size_bytes()); + std::memcpy(m_buffer.data(), data.data(), data.size_bytes()); } - ~CgBinaryDisasm() - { - delete[] m_buffer; - } - - static std::string GetCgParamType(u32 type) - { - switch (type) - { - case 1045: return "float"; - case 1046: - case 1047: - case 1048: return fmt::format("float%d", type - 1044); - case 1064: return "float4x4"; - case 1066: return "sampler2D"; - case 1069: return "samplerCUBE"; - case 1091: return "float1"; - - default: return fmt::format("!UnkCgType(%d)", type); - } - } - - std::string GetCgParamName(u32 offset) const - { - return std::string(reinterpret_cast(&m_buffer[offset])); - } - - std::string GetCgParamRes(u32 /*offset*/) const - { - // rsx_log.warning("GetCgParamRes offset 0x%x", offset); - // TODO - return ""; - } - - std::string GetCgParamSemantic(u32 offset) const - { - return std::string(reinterpret_cast(&m_buffer[offset])); - } - - std::string GetCgParamValue(u32 offset, u32 end_offset) const - { - std::string offsets = "offsets:"; - - u32 num = 0; - offset += 6; - while (offset < end_offset) - { - fmt::append(offsets, " %d,", m_buffer[offset] << 8 | m_buffer[offset + 1]); - offset += 4; - num++; - } - - if (num > 4) - return ""; - - offsets.pop_back(); - return fmt::format("num %d ", num) + offsets; - } + ~CgBinaryDisasm() = default; template T& GetCgRef(const u32 offset) @@ -267,163 +202,14 @@ public: return reinterpret_cast(m_buffer[offset]); } - void ConvertToLE(CgBinaryProgram& prog) - { - // BE payload, requires that data be swapped - const auto be_profile = prog.profile; + static std::string GetCgParamType(u32 type); + std::string GetCgParamName(u32 offset) const; + std::string GetCgParamRes(u32 /*offset*/) const; + std::string GetCgParamSemantic(u32 offset) const; + std::string GetCgParamValue(u32 offset, u32 end_offset) const; - auto swap_be32 = [&](u32 start_offset, size_t size_bytes) - { - auto start = reinterpret_cast(m_buffer + start_offset); - auto end = reinterpret_cast(m_buffer + start_offset + size_bytes); - - for (auto data = start; data < end; ++data) - { - *data = std::bit_cast>(*data); - } - }; - - // 1. Swap the header - swap_be32(0, sizeof(CgBinaryProgram)); - - // 2. Swap parameters - swap_be32(prog.parameterArray, sizeof(CgBinaryParameter) * prog.parameterCount); - - // 3. Swap the ucode - swap_be32(prog.ucode, m_buffer_size - prog.ucode); - - // 4. Swap the domain header - if (be_profile == 7004u) - { - // Need to swap each field individually - auto& fprog = GetCgRef(prog.program); - fprog.instructionCount = std::bit_cast>(fprog.instructionCount); - fprog.attributeInputMask = std::bit_cast>(fprog.attributeInputMask); - fprog.partialTexType = std::bit_cast>(fprog.partialTexType); - fprog.texCoordsInputMask = std::bit_cast>(fprog.texCoordsInputMask); - fprog.texCoords2D = std::bit_cast>(fprog.texCoords2D); - fprog.texCoordsCentroid = std::bit_cast>(fprog.texCoordsCentroid); - } - else - { - // Swap entire header block as all fields are u32 - swap_be32(prog.program, sizeof(CgBinaryVertexProgram)); - } - } - - void BuildShaderBody() - { - ParamArray param_array; - - auto& prog = GetCgRef(0); - - if (const u32 be_profile = std::bit_cast>(prog.profile); - be_profile == 7003u || be_profile == 7004u) - { - ConvertToLE(prog); - ensure(be_profile == prog.profile); - } - - if (prog.profile == 7004u) - { - auto& fprog = GetCgRef(prog.program); - m_arb_shader += "\n"; - fmt::append(m_arb_shader, "# binaryFormatRevision 0x%x\n", prog.binaryFormatRevision); - fmt::append(m_arb_shader, "# profile sce_fp_rsx\n"); - fmt::append(m_arb_shader, "# parameterCount %d\n", prog.parameterCount); - fmt::append(m_arb_shader, "# instructionCount %d\n", fprog.instructionCount); - fmt::append(m_arb_shader, "# attributeInputMask 0x%x\n", fprog.attributeInputMask); - fmt::append(m_arb_shader, "# registerCount %d\n\n", fprog.registerCount); - - CgBinaryParameterOffset offset = prog.parameterArray; - for (u32 i = 0; i < prog.parameterCount; i++) - { - auto& fparam = GetCgRef(offset); - - std::string param_type = GetCgParamType(fparam.type) + " "; - std::string param_name = GetCgParamName(fparam.name) + " "; - std::string param_res = GetCgParamRes(fparam.res) + " "; - std::string param_semantic = GetCgParamSemantic(fparam.semantic) + " "; - std::string param_const = GetCgParamValue(fparam.embeddedConst, fparam.name); - - fmt::append(m_arb_shader, "#%d%s%s%s%s\n", i, param_type, param_name, param_semantic, param_const); - - offset += u32{sizeof(CgBinaryParameter)}; - } - - m_arb_shader += "\n"; - m_offset = prog.ucode; - TaskFP(); - - u32 unused; - std::vector be_data; - - // Swap bytes. FP decompiler expects input in BE - for (u32* ptr = reinterpret_cast(m_buffer + m_offset), - *end = reinterpret_cast(m_buffer + m_buffer_size); - ptr < end; ++ptr) - { - be_data.push_back(std::bit_cast>(*ptr)); - } - - RSXFragmentProgram prog; - auto metadata = program_hash_util::fragment_program_utils::analyse_fragment_program(be_data.data()); - prog.ctrl = (fprog.outputFromH0 ? 0 : 0x40) | (fprog.depthReplace ? 0xe : 0); - prog.offset = metadata.program_start_offset; - prog.ucode_length = metadata.program_ucode_length; - prog.total_length = metadata.program_ucode_length + metadata.program_start_offset; - prog.data = reinterpret_cast(be_data.data()) + metadata.program_start_offset; - for (u32 i = 0; i < 16; ++i) prog.texture_state.set_dimension(rsx::texture_dimension_extended::texture_dimension_2d, i); -#ifndef WITHOUT_OPENGL - GLFragmentDecompilerThread(m_glsl_shader, param_array, prog, unused).Task(); -#endif - } - - else - { - const auto& vprog = GetCgRef(prog.program); - m_arb_shader += "\n"; - fmt::append(m_arb_shader, "# binaryFormatRevision 0x%x\n", prog.binaryFormatRevision); - fmt::append(m_arb_shader, "# profile sce_vp_rsx\n"); - fmt::append(m_arb_shader, "# parameterCount %d\n", prog.parameterCount); - fmt::append(m_arb_shader, "# instructionCount %d\n", vprog.instructionCount); - fmt::append(m_arb_shader, "# registerCount %d\n", vprog.registerCount); - fmt::append(m_arb_shader, "# attributeInputMask 0x%x\n", vprog.attributeInputMask); - fmt::append(m_arb_shader, "# attributeOutputMask 0x%x\n\n", vprog.attributeOutputMask); - - CgBinaryParameterOffset offset = prog.parameterArray; - for (u32 i = 0; i < prog.parameterCount; i++) - { - auto& vparam = GetCgRef(offset); - - std::string param_type = GetCgParamType(vparam.type) + " "; - std::string param_name = GetCgParamName(vparam.name) + " "; - std::string param_res = GetCgParamRes(vparam.res) + " "; - std::string param_semantic = GetCgParamSemantic(vparam.semantic) + " "; - std::string param_const = GetCgParamValue(vparam.embeddedConst, vparam.name); - - fmt::append(m_arb_shader, "#%d%s%s%s%s\n", i, param_type, param_name, param_semantic, param_const); - - offset += u32{sizeof(CgBinaryParameter)}; - } - - m_arb_shader += "\n"; - m_offset = prog.ucode; - ensure((m_buffer_size - m_offset) % sizeof(u32) == 0); - - u32* vdata = reinterpret_cast(&m_buffer[m_offset]); - m_data.resize(prog.ucodeSize / sizeof(u32)); - std::memcpy(m_data.data(), vdata, prog.ucodeSize); - TaskVP(); - - RSXVertexProgram prog; - program_hash_util::vertex_program_utils::analyse_vertex_program(vdata, 0, prog); - for (u32 i = 0; i < 4; ++i) prog.texture_state.set_dimension(rsx::texture_dimension_extended::texture_dimension_2d, i); -#ifndef WITHOUT_OPENGL - GLVertexDecompilerThread(prog, m_glsl_shader, param_array).Task(); -#endif - } - } + void ConvertToLE(CgBinaryProgram& prog); + void BuildShaderBody(bool include_glsl = true); static u32 GetData(const u32 d) { return d << 16 | d >> 16; } void TaskFP(); diff --git a/rpcs3/Emu/RSX/VK/VKMemAlloc.cpp b/rpcs3/Emu/RSX/VK/VKMemAlloc.cpp index 92c59a0773..d90fb7936c 100644 --- a/rpcs3/Emu/RSX/VK/VKMemAlloc.cpp +++ b/rpcs3/Emu/RSX/VK/VKMemAlloc.cpp @@ -1,4 +1,5 @@ #define VMA_IMPLEMENTATION +#define VMA_VULKAN_VERSION 1000000 #include "util/atomic.hpp" #include "Utilities/mutex.h" diff --git a/rpcs3/Emu/RSX/VK/vkutils/memory.cpp b/rpcs3/Emu/RSX/VK/vkutils/memory.cpp index 3bce6c3550..c1018389e7 100644 --- a/rpcs3/Emu/RSX/VK/vkutils/memory.cpp +++ b/rpcs3/Emu/RSX/VK/vkutils/memory.cpp @@ -167,6 +167,7 @@ namespace vk allocatorInfo.physicalDevice = pdev; allocatorInfo.device = dev; allocatorInfo.instance = inst; + allocatorInfo.vulkanApiVersion = VK_API_VERSION_1_0; std::vector heap_limits; const auto vram_allocation_limit = g_cfg.video.vk.vram_allocation_limit * 0x100000ull; diff --git a/rpcs3/Emu/RSX/VK/vkutils/memory.h b/rpcs3/Emu/RSX/VK/vkutils/memory.h index 7a8ee99934..0b4186666d 100644 --- a/rpcs3/Emu/RSX/VK/vkutils/memory.h +++ b/rpcs3/Emu/RSX/VK/vkutils/memory.h @@ -8,6 +8,7 @@ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wnullability-completeness" #endif +#define VMA_VULKAN_VERSION 1000000 #include "3rdparty/GPUOpen/VulkanMemoryAllocator/include/vk_mem_alloc.h" #ifdef __clang__ #pragma clang diagnostic pop diff --git a/rpcs3/Emu/RSX/rsx_methods.h b/rpcs3/Emu/RSX/rsx_methods.h index dbcb8bb15d..60be7ec14e 100644 --- a/rpcs3/Emu/RSX/rsx_methods.h +++ b/rpcs3/Emu/RSX/rsx_methods.h @@ -705,6 +705,11 @@ namespace rsx return decode().clip_plane5(); } + u32 clip_planes_mask() const + { + return registers[NV4097_SET_USER_CLIP_PLANE_CONTROL]; + } + front_face front_face_mode() const { return decode().front_face_mode(); diff --git a/rpcs3/emucore.vcxproj b/rpcs3/emucore.vcxproj index 0f07b59a3f..3e623663d4 100644 --- a/rpcs3/emucore.vcxproj +++ b/rpcs3/emucore.vcxproj @@ -454,6 +454,7 @@ + diff --git a/rpcs3/emucore.vcxproj.filters b/rpcs3/emucore.vcxproj.filters index ef03ca416f..94f0382bcc 100644 --- a/rpcs3/emucore.vcxproj.filters +++ b/rpcs3/emucore.vcxproj.filters @@ -1099,6 +1099,9 @@ Emu\GPU\RSX\Program + + Emu\GPU\RSX\Program + Emu\GPU\RSX\Program diff --git a/rpcs3/rpcs3qt/rsx_debugger.cpp b/rpcs3/rpcs3qt/rsx_debugger.cpp index 809ce37525..bdea183d2e 100644 --- a/rpcs3/rpcs3qt/rsx_debugger.cpp +++ b/rpcs3/rpcs3qt/rsx_debugger.cpp @@ -4,6 +4,8 @@ #include "table_item_delegate.h" #include "Emu/RSX/RSXThread.h" #include "Emu/RSX/gcm_printing.h" +#include "Emu/RSX/Common/BufferUtils.h" +#include "Emu/RSX/Program/CgBinaryProgram.h" #include "Utilities/File.h" #include @@ -123,17 +125,6 @@ rsx_debugger::rsx_debugger(std::shared_ptr gui_settings, QWidget* vbox_tools->addLayout(hbox_controls); vbox_tools->addWidget(m_tw_rsx); - // State explorer - m_text_transform_program = new QLabel(); - m_text_transform_program->setTextInteractionFlags(Qt::TextSelectableByMouse | Qt::TextSelectableByKeyboard); - m_text_transform_program->setFont(mono); - m_text_transform_program->setText(""); - - m_text_shader_program = new QLabel(); - m_text_shader_program->setTextInteractionFlags(Qt::TextSelectableByMouse | Qt::TextSelectableByKeyboard); - m_text_shader_program->setFont(mono); - m_text_shader_program->setText(""); - m_list_index_buffer = new QListWidget(); m_list_index_buffer->setFont(mono); @@ -208,11 +199,31 @@ rsx_debugger::rsx_debugger(std::shared_ptr gui_settings, QWidget* QWidget* buffers = new QWidget(); buffers->setLayout(buffer_layout); + auto xp_layout = new QHBoxLayout(); + m_transform_disasm = new QTextEdit(this); + m_transform_disasm->setReadOnly(true); + m_transform_disasm->setWordWrapMode(QTextOption::NoWrap); + m_transform_disasm->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont)); + xp_layout->addWidget(m_transform_disasm); + + auto xp_tab = new QWidget(); + xp_tab->setLayout(xp_layout); + + auto fp_layout = new QHBoxLayout(); + m_fragment_disasm = new QTextEdit(this); + m_fragment_disasm->setReadOnly(true); + m_fragment_disasm->setWordWrapMode(QTextOption::NoWrap); + m_fragment_disasm->setFont(QFontDatabase::systemFont(QFontDatabase::FixedFont)); + fp_layout->addWidget(m_fragment_disasm); + + auto fp_tab = new QWidget(); + fp_tab->setLayout(fp_layout); + QTabWidget* state_rsx = new QTabWidget(); state_rsx->addTab(buffers, tr("RTTs and DS")); - state_rsx->addTab(m_text_transform_program, tr("Transform program")); - state_rsx->addTab(m_text_shader_program, tr("Shader program")); - state_rsx->addTab(m_list_index_buffer, tr("Index buffer")); + state_rsx->addTab(xp_tab, tr("Vertex Program")); + state_rsx->addTab(fp_tab, tr("Fragment Program")); + state_rsx->addTab(m_list_index_buffer, tr("Index Buffer")); QHBoxLayout* main_layout = new QHBoxLayout(); main_layout->addLayout(vbox_tools, 1); @@ -592,10 +603,10 @@ void rsx_debugger::OnClickDrawCalls() } // Programs - m_text_transform_program->clear(); - m_text_transform_program->setText(qstr(frame_debug.draw_calls[draw_id].programs.first)); - m_text_shader_program->clear(); - m_text_shader_program->setText(qstr(frame_debug.draw_calls[draw_id].programs.second)); + m_transform_disasm->clear(); + m_transform_disasm->setText(qstr(frame_debug.draw_calls[draw_id].programs.first)); + m_fragment_disasm->clear(); + m_fragment_disasm->setText(qstr(frame_debug.draw_calls[draw_id].programs.second)); m_list_index_buffer->clear(); //m_list_index_buffer->insertColumn(0, "Index", 0, 700); @@ -621,6 +632,8 @@ void rsx_debugger::UpdateInformation() const { GetMemory(); GetBuffers(); + GetVertexProgram(); + GetFragmentProgram(); } void rsx_debugger::GetMemory() const @@ -1202,3 +1215,111 @@ void rsx_debugger::GetBuffers() const m_buffer_tex->showImage(QImage(m_buffer_tex->cache.data(), width, height, QImage::Format_RGB32)); } + +void rsx_debugger::GetVertexProgram() const +{ + const auto render = rsx::get_current_renderer(); + if (!render || !render->is_initialized || !render->local_mem_size || !render->is_paused()) + { + return; + } + + RSXVertexProgram vp; + vp.data.reserve(512 * 4); + + const u32 vp_entry = rsx::method_registers.transform_program_start(); + program_hash_util::vertex_program_utils::analyse_vertex_program + ( + rsx::method_registers.transform_program.data(), // Input raw block + vp_entry, // Address of entry point + vp // [out] Program object + ); + + const u32 ucode_len = static_cast(vp.data.size() * sizeof(u32)); + std::vector vp_blob = { + 7003u, // Type + 6u, // Revision + 56u + ucode_len, // Total size + 0, // paramCount + 0, // paramArray + 32u, // Program header offset + ucode_len, // Ucode length + 56u, // Ucode start + + ::size32(vp.data) / 4, // Instruction count + 0, // Slot + 16u, // Registers used + rsx::method_registers.vertex_attrib_input_mask(), + rsx::method_registers.vertex_attrib_output_mask(), + rsx::method_registers.clip_planes_mask() + }; + + vp_blob.resize(vp_blob.size() + vp.data.size()); + std::copy(vp.data.begin(), vp.data.end(), vp_blob.begin() + 14); + + std::span vp_binary(vp_blob); + CgBinaryDisasm vp_disasm(vp_binary); + vp_disasm.BuildShaderBody(false); + + m_transform_disasm->clear(); + m_transform_disasm->setText(QString::fromStdString(vp_disasm.GetArbShader())); +} + +void rsx_debugger::GetFragmentProgram() const +{ + const auto render = rsx::get_current_renderer(); + if (!render || !render->is_initialized || !render->local_mem_size || !render->is_paused()) + { + return; + } + + const auto [program_offset, program_location] = rsx::method_registers.shader_program_address(); + const auto address = rsx::get_address(program_offset, program_location, 4); + if (!address) + { + m_fragment_disasm->clear(); + return; + } + + // NOTE: Reading through super ptr while crash-safe means we're probably reading incorrect bytes, but should be fine in 99% of cases + auto data_ptr = vm::get_super_ptr(address); + const auto fp_metadata = program_hash_util::fragment_program_utils::analyse_fragment_program(data_ptr); + + const bool output_h0 = rsx::method_registers.shader_control() & CELL_GCM_SHADER_CONTROL_32_BITS_EXPORTS ? false : true; + const bool depth_replace = rsx::method_registers.shader_control() & CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT ? true : false; + const u32 flags = 16u /* Reg count */ | ((output_h0 /* 16-bit exports? */ ? 1u : 0u) << 8u) | ((depth_replace /* Export depth? */ ? 1u : 0u) << 16u) | (0u /* Uses KILL? */ << 24u); + const auto ucode_len = fp_metadata.program_ucode_length; + + std::vector blob = { + 7004u, // Type + 6u, // Revision + 56u + ucode_len, // Total size + 0, // paramCount + 0, // paramArray + 32u, // Program header offset + ucode_len, // Ucode length + 56u, // Ucode start + + ucode_len / 16, // Instruction count + rsx::method_registers.vertex_attrib_output_mask(), // Slot + 0u, // Partial load + 0u | (rsx::method_registers.texcoord_control_mask() << 16u), // Texcoord input mask | tex2d control + 0u | (flags << 16u), // Centroid inputs (xor tex2d control) | flags (regs, 16-bit, fragDepth, KILL) + + 0u, // Padding + }; + + // Copy in the program bytes, swapped + const u32 start_offset_in_words = fp_metadata.program_start_offset / 4; + const u32 ucode_length_in_words = fp_metadata.program_ucode_length / 4; + blob.resize(blob.size() + ucode_length_in_words); + copy_data_swap_u32(blob.data() + 14, utils::bless(data_ptr) + start_offset_in_words, ucode_length_in_words); + //std::memcpy(blob.data() + 14, utils::bless(data_ptr) + fp_metadata.program_start_offset, fp_metadata.program_ucode_length); + + std::span fp_binary(blob); + CgBinaryDisasm fp_disasm(fp_binary); + fp_disasm.BuildShaderBody(false); + + m_fragment_disasm->clear(); + m_fragment_disasm->setText(QString::fromStdString(fp_disasm.GetArbShader())); +} diff --git a/rpcs3/rpcs3qt/rsx_debugger.h b/rpcs3/rpcs3qt/rsx_debugger.h index 95ac67ddcd..2c189c3e8a 100644 --- a/rpcs3/rpcs3qt/rsx_debugger.h +++ b/rpcs3/rpcs3qt/rsx_debugger.h @@ -11,6 +11,7 @@ #include #include #include +#include #include @@ -61,8 +62,8 @@ class rsx_debugger : public QDialog Buffer* m_buffer_tex; QLabel* m_enabled_textures_label; - QLabel* m_text_transform_program; - QLabel* m_text_shader_program; + QTextEdit* m_transform_disasm; + QTextEdit* m_fragment_disasm; u32 m_cur_texture = 0; u32 m_texture_format_override = 0; @@ -87,4 +88,7 @@ protected: private: void PerformJump(u32 address); + + void GetVertexProgram() const; + void GetFragmentProgram() const; };