Commit graph

23 commits

Author SHA1 Message Date
Nekotekina
d8664c8da4 Bugfix 2015-01-02 19:02:31 +03:00
Nekotekina
f3cd908d5c Sync primitives reworked
(rwlock rewritten)
2015-01-02 02:41:29 +03:00
Nekotekina
f16ec62b4a Bugfix 2014-12-28 18:53:02 +03:00
Nekotekina
653db28675 removed excessive stuff 2014-12-28 16:15:22 +03:00
Nekotekina
cbdc32e95e Kernel Explorer partially restored 2014-12-24 19:09:32 +03:00
Nekotekina
d8239a39c9 std::shared_ptr in IdManager 2014-12-24 02:38:13 +03:00
Nekotekina
b2de24db73 SMutex eliminated 2014-12-23 02:31:11 +03:00
Nekotekina
0fb092f2a5 Syscalls: minor fixes 2014-12-22 03:56:04 +03:00
Nekotekina
6df5ddb973 Few warnings fixed 2014-10-24 17:24:09 +04:00
Raul Tambre
9e5403aeb3 Remove unneeded be_t 2014-10-11 20:20:01 +03:00
Nekotekina
89da242cd2 Warning fix 2014-09-20 04:08:12 +04:00
O1L
dc7e143de5 More information in KernelExplorer. 2014-09-14 00:40:12 +04:00
Nekotekina
b952017a3a mem_ptr_t replaced 2014-09-02 05:05:13 +04:00
Nekotekina
9501869aa1 mem32_t replaced 2014-09-01 04:51:48 +04:00
Nekotekina
78cbb90ef6 Some leaks fixed 2014-08-26 03:55:37 +04:00
Nekotekina
b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Nekotekina
7a466b7fb7 Conflicts fixed 2014-08-22 18:30:39 +04:00
Nekotekina
5abd3fabfa Attempt to remove some includes 2014-08-22 18:21:55 +04:00
Alexandro Sánchez Bach
d53327f8bb Updated IDManager
ID member m_flags has been replaced with m_type, which stores the type
of the object referenced by the ID and added std::set<IDType> to the ID
manager to group relevant IDs in order to use them later in some
lv2/sys_process functions and the Kernel Explorer.
2014-08-19 13:10:41 +02:00
Nekotekina
8f04ab07ed IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Nekotekina
640de81571 Variadic templates for module logs
Two new module log types: Todo() and Notice()
2014-07-21 18:42:43 +04:00
Alexandro Sánchez Bach
0002cc0af3 Removed old / unnecessary code
* Removed Plugins.h file as I assume setting up a plugin hell is a bad
idea (does anyone disagree?).
* Removed FnIdGenerator, and moved FnIdGenerator::GenerateFnId to
getFunctionId in Modules.cpp
* Disabled RSX Debugger and Memory Viewer when the emulator is stopped.
* ELF64Loader::LoadPhdrData refactored.
2014-07-06 16:44:56 +02:00
Alexandro Sánchez Bach
08d61163ea Removed external functions from SysCalls.h
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.

NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
Renamed from rpcs3/Emu/SysCalls/lv2/SC_Mutex.cpp (Browse further)