hoholee12
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e5c1fea20a
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oops
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2023-07-24 00:26:13 +09:00 |
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hoholee12
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8163aaf7de
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Linux: fix thread priority
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2023-07-23 22:52:23 +09:00 |
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Eladash
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eb0d006168
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Fix most of "[x] thread is too sleepy" at Emu.Stop() (#9813)
* Fixes some thread sleep/wait calls
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2021-02-21 16:43:02 +03:00 |
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Eladash
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d3bc96a201
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Fix minor issue with usage of STL thread::hardware_concurrency()
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2021-01-29 18:23:29 +03:00 |
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Nekotekina
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e055d16b2c
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Replace verify() with ensure() with auto src location.
Expression ensure(x) returns x.
Using comma operator removed.
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2020-12-09 15:43:38 +03:00 |
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Nekotekina
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24e4e329ed
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atomic.hpp: add atomic_t<bool> specialization
May be required in future, plus adds/hides some methods.
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2020-12-07 17:13:12 +03:00 |
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RipleyTom
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af8c661a64
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Remove BOM markers
|
2020-12-06 15:30:12 +03:00 |
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kd-11
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cab4c78b7b
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rsx: Some shader compiler threads tuning
- Allow more threads for wide CPUs
- Simplify 'auto' selection a bit
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2020-11-21 20:43:15 +03:00 |
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kd-11
|
7553429130
|
gl: Thread shader source compilation dispatch
- glCompileShader is in itself much slower than anticipated
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2020-11-21 20:43:15 +03:00 |
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kd-11
|
3ddfa288cf
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rsx: Use multithreaded shader compiler backend
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2020-11-21 20:43:15 +03:00 |
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