Commit graph

18 commits

Author SHA1 Message Date
Nekotekina
d4e0da3f80 DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
Vincent Lejeune
a462b4518c d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
2015-10-17 04:15:58 +02:00
vlj
cb0ebad210 d3d12: Fix binding of tex/sampler 2015-08-12 00:28:26 +02:00
vlj
3cc3974466 d3d12: Fix m_ctrl not being properly passed to fragement decompiler
Fix Retro City Rampage
2015-08-12 00:28:26 +02:00
vlj
2f54482592 d3d12: Make depth test optionnal and use (0,0,0,0) when texture unit is disabled 2015-08-12 00:28:01 +02:00
vlj
70b537c8c2 d3d12: Implement discard
Should make alpha test kill test almost working as it should.
2015-08-12 00:26:51 +02:00
vlj
e55949dbfa d3d12: Use h0 in fragment decompiler when there is no r0
Partially fix alpha kill test.
2015-08-12 00:26:47 +02:00
raven02
1837f40ed4 d3d12: Factorize common use functions among frag and vertex decompiler 2015-08-12 00:26:44 +02:00
vlj
e4435a9308 DPH disappeared when merging, need to merge commit with the initial one 2015-08-12 00:26:34 +02:00
raven02
ce857ab1da RSX: DP2A for fragment decompiler 2015-08-12 00:26:30 +02:00
vlj
6d61e36f5d d3d12: Fix for rsx_fp_dynamic_test2
The compare function shouldn't be swizzled.
2015-08-12 00:25:41 +02:00
vlj
eb1b8b748a d3d12: Fix for fragment decompiler 2015-08-12 00:23:51 +02:00
vlj
d2beafca4d d3d12: Update 2015-08-12 00:23:48 +02:00
vlj
05d6c8df60 d3d12: Update 2015-08-12 00:23:47 +02:00
vlj
07449abfc6 d3d12: Add more functions 2015-08-12 00:23:47 +02:00
vlj
72c84cb8aa d3d12: Add some more functions 2015-08-12 00:23:46 +02:00
vlj
bf8a48e3bd d3d12: Some work to decompiler 2015-08-12 00:23:46 +02:00
vlj
c465b6699a d3d12: Use the fragment decompile class 2015-08-12 00:23:45 +02:00