Eladash
c7c2baae03
Savestates: Implement 'autostart off' mode for debugging
2023-11-27 12:36:17 +02:00
Eladash
f60bdbaece
Savestates: Compressed state files
2023-11-27 12:36:17 +02:00
kd-11
ab8a12e211
rsx: Fix vertex input validation failure
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- We switched from a allocate-per-draw-call to reusing the vertex input data. We need to make sure previous state does not affect validation results.
- Memcpy is too slow at this level of frequency, so just reset the attributes you're using before using them.
- Also changes the validation routine to only check attributes we're actually using.
2023-11-15 20:15:03 +03:00
Megamouse
840455b872
rsx: zip and unzip rsx captures
2023-11-10 09:05:16 +01:00
Eladash
90ad129b83
Debugger: Fix GOTO and intruction stepping
2023-09-02 12:31:11 +03:00
Eladash
e2d4d400ff
rsx: Fixup calculate_required_range
2023-08-22 14:26:14 +03:00
Eladash
a26b8dff18
rsx: Fix index vertex array range with modulo calculation
2023-08-22 09:41:23 +03:00
Eladash
cd98e84ca5
Debugger/RSX: Add FP/VP hash of current shader
2023-08-19 04:21:37 +03:00
Ivan Chikish
d34287b2cc
Linux: use futex_waitv syscall for atomic waiting
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In order to make this possible, some unnecessary features were removed.
2023-08-02 21:46:06 +03:00
Eladash
b12edf70bb
Optimize RSX Debugger
2023-07-31 11:55:31 +03:00
Eladash
9ff91c29f2
Invalidate Savestates
2023-07-23 17:58:54 +03:00
Eladash
c0280b43f2
PPU/Debugger: View the currently used CR field content in register panel
2023-07-12 13:22:06 +03:00
kd-11
fac8bcc20c
rsx: Formatting and tidying changes
2023-07-04 09:31:51 +03:00
kd-11
5dc4e74c98
rsx: Minor optimization to speed up texture state sync a bit given the larger structure in use now
2023-07-04 09:31:51 +03:00
kd-11
d77a78cdf1
rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup
2023-07-04 09:31:51 +03:00
kd-11
72abc0f219
rsx: Minor annotations and refactoring
2023-06-10 01:36:10 +03:00
kd-11
7feb13671a
rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width
2023-04-25 13:07:12 +03:00
kd-11
964ce3d6aa
rsx: Add a clip_width workaround for some buggy games
2023-04-07 12:39:23 +03:00
kd-11
1b8a69154f
rsx: Use non-owning container to ellide a derpy allocation with msvc
2023-03-01 01:10:06 +03:00
Margen67
5bb89328d0
Remove whitespace
2023-02-15 08:58:02 +01:00
kd-11
5f0467b084
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
kd-11
6adcabda29
rsx: Fix graphics state foot-gun
2023-01-26 11:42:39 +03:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
kd-11
73cda2324a
rsx/lv2: Refactor DMA control stuff after VSH work
2023-01-11 16:48:53 +03:00
kd-11
3dba894369
rsx: Minor refactoring RSXThread
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- Part 1 of many
2023-01-11 16:48:53 +03:00
Elad Ashkenazi
36a55660bf
Unbreak BSD
2023-01-09 20:20:13 +01:00
Elad Ashkenazi
0946e5945f
VSH Improvements ( #13172 )
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* sys_prx: Implement PRX LIB register syscall
* VSH: partial log spam fix
* sys_process reboot fix
* Implement sys_memory_container_destroy_parent_with_childs
* sys_net: Implement SO_RCVTIMEO/SO_SENDTIMEO
* VSH: Implement sys_rsx_context_free
* PPU LLVM: distinguish PPU cache exec also by address
Fixes referencing multiple PRX.
* UI: Do not report size of apps inside /dev_flash
2023-01-09 20:03:01 +03:00
kd-11
6756bf7d4b
rsx: Only request attribute interpolation if the GPU requires it and the driver supports it
2022-12-11 15:21:58 +03:00
kd-11
a0ef1a672c
rsx: Implement interpolation using barycentrics
2022-12-11 15:21:58 +03:00
kd-11
1fd265d316
rsx: Properly flag the program control if needed
2022-12-11 15:21:58 +03:00
kd-11
e3b23822fd
rsx: Pass on shader flags to the cache
2022-12-11 15:21:58 +03:00
kd-11
e04855a0da
rsx: Improve ROP output handling
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- Perform 8-bit quantization/rounding before emulated operations like ALPHA_TEST
2022-11-18 23:06:47 +03:00
kd-11
5943b802d7
grammar
2022-11-11 12:09:23 +03:00
Elad Ashkenazi
c214f45e14
Savestates/rsx/IO: Resume emulation on long START press, enable "Start Paused" by defaut ( #12881 )
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* Savestates: Enable "Start Paused" by default
* Emu/rsx/IO: Resume emulation on long START press
* rsx: fix missing graphics with savestates' "Start Paused" setting
* rsx/overlays: Add simple reference counting for messages to hide them manually
* Move some code in Emulator::Pause() so thread pausing is the first thing done by this function
2022-10-29 19:53:00 +02:00
Eladash
18e30c7e44
rsx: Implement custom fractional frame limit
2022-10-24 00:10:37 +02:00
Elad Ashkenazi
e0df2c584f
rsx: Attempt to fix frame limiter
2022-10-09 01:33:40 +03:00
kd-11
5281a85b67
rsx: Fix compiler warnings
2022-09-28 12:55:31 +03:00
kd-11
de28c812e8
rsx: Re-evaluate color MRT setup when the surface target type changes
2022-09-28 12:55:31 +03:00
Eladash
c8199de188
CPU preemption control: Improve stutter elimination
2022-09-16 18:57:55 +03:00
Eladash
2e9ee81dcd
CPU preemption control: Improve analysis
2022-09-16 18:57:55 +03:00
Eladash
cf4da5c4d1
CPU preemption control: bugfixes
2022-09-16 18:57:55 +03:00
Eladash
9c5108c1ca
CPU preemption control: Add one more debug variable
2022-09-16 18:57:55 +03:00
Eladash
ec7b18dab5
Implement independent CPU preemptions
2022-09-13 19:28:20 +03:00
kd-11
f43824762a
rsx: Get rid of an allocation in analyse_vertex_data that adds about 5% overhead.
...
This method is called many thousands of times per frame and that single allocation introduces a small perf hit.
Just get rid of it, it doesn't improve anything to have it there.
2022-09-09 23:17:27 +03:00
Eladash
11a197a387
Savestates/RSX: fix unintentional vblank thread spin after abort
2022-09-01 20:09:28 +03:00
Elad Ashkenazi
b2c9add47e
rsx: Fix semaphore timeout on boot
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Allow semaphore timeout to be disabled again.
2022-08-19 15:40:20 +03:00
Elad Ashkenazi
c4cc0154be
LV2: Optimizations and fixes
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Fix and optimize sys_ppu_thread_yield
Fix LV2 syscalls with timeout bug. (use ppu_thread::cancel_sleep instead)
Move timeout notification out of mutex scope
Allow g_waiting timeouts to be awaked in scope
2022-08-11 11:42:16 +03:00
kd-11
2445ab8d8e
Fix RSX capture playback
2022-08-04 19:01:45 +03:00
Eladash
3e51426379
Savestates/SPU: Kill emulation when its safe to save SPU state
2022-07-15 09:30:53 +03:00
Eladash
e548743cbf
Fixup rsx cpatures
2022-07-14 18:50:31 +03:00