Megamouse
b47a8b9995
Skip some logging in add_only Load
2020-02-21 21:00:46 +01:00
Megamouse
c4a1c6f845
Do not reset PS3_GAME when booting disc patches
2020-02-21 21:00:46 +01:00
Eladash
24d3e2b2b8
cellGameDataCheckCreate(2): More improvements
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* IsNewData is false only if PARAM.SFO exists.
* Don't create directory on error (setParam == nullptr && isNewData).
* Return CELL_GAMEDATA_ERROR_BROKEN if PARAM.SFO exists on target directory yet is not from GD category.
2020-02-21 21:15:55 +03:00
Nekotekina
145b80d262
Re-enable warning "macro redefined" (clang)
2020-02-21 19:36:05 +03:00
Nekotekina
5e75a0c497
Disable cotire on travis
...
Make some workarounds for clang because it poorly supports -Wold-style-cast
2020-02-21 17:03:54 +03:00
Nekotekina
972e0ab31d
Remove -Wno-reorder and make it an error
2020-02-21 15:20:34 +03:00
Eladash
54f2c27ba0
cellGameDataCheckCreate(2): Set nullptr in setParam
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* setParam is nullptr by default.
* if setParam is null and it's new data, return error code.
2020-02-21 14:49:45 +03:00
Eladash
0ba1f8f4ef
Fix cellDiscGameGetBootDiscInfo on error
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* Always set first dword to 0, other bytes are untouched,
2020-02-21 14:49:45 +03:00
Eladash
4d7e53d7a0
cellGameDataCheckCreate(2): Check dirName
2020-02-21 14:49:45 +03:00
Eladash
0c757222cb
Minor improvements to sys_ss_random_number_generator
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* Replace CELL_EABORT with exception.
* Improve error codes a bit.
* pkg_id == 1 should not return an error if root permission is present.
* Avoid passing vm pointers to native API, use temp buffer instead.
2020-02-21 14:49:45 +03:00
Megamouse
0ed87be47a
Qt: add apply button to settings dialog
2020-02-21 10:08:22 +01:00
Silent
e005581dda
Gracefully fall back to a null renderer if XAudio2 fails to Init
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This can happen as a non-error condition if user has no output
audio devices enabled.
2020-02-20 23:33:09 +03:00
Silent
312fc94daa
Replace XAudio2 implementation with an unified Xaudio2Redist
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This removes dual implementation for 2.7 and 2.8/2.9 interfaces
and also removes reliance on DirectX End User Runtimes for Windows 7.
2020-02-20 23:33:09 +03:00
Megamouse
0dd417e5f2
Add more game window title options
2020-02-20 20:07:25 +01:00
Eladash
dd85e733d3
Fixup for #7304
2020-02-20 20:31:56 +03:00
Nekotekina
9e9ddf42c9
Change stdafx.h to trigger pch regeneration
2020-02-20 17:42:28 +03:00
Nekotekina
3e0e1f668c
Another attempt to fix OSX
2020-02-20 16:54:56 +03:00
Nekotekina
987223da3f
Minor fixup for /dev_flash creation
2020-02-20 14:38:09 +03:00
Nekotekina
78cc36cdd8
Allow empty /dev_flash cfg (fixup)
2020-02-20 14:07:26 +03:00
Nekotekina
da036de3e4
Restore some /dev_flash logic
2020-02-20 12:43:53 +03:00
Nekotekina
92e3eaf3ff
Fix signed-unsigned comparisons and mark warning as error (part 2).
2020-02-19 22:54:58 +03:00
Nekotekina
771eff273b
First part of fixing sign-compare warning (inside be_t).
2020-02-19 22:54:58 +03:00
Nekotekina
70bcb1cd52
Add "-Wno-macro-redefined" for clang spam
2020-02-19 21:17:23 +03:00
Nekotekina
762c8d5430
Remove -Wno-sign-compare
2020-02-19 21:17:23 +03:00
Eladash
6de91a1691
HLE cellGcmSys: Make IOTable accurate
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Affects cellGcmAddressToOffset when using addresses above 0xC0000000
2020-02-19 18:11:30 +00:00
Eladash
1aa11440e0
HLE cellGcmSys: Make cellGcmUnmapEaIoAddress accurate
2020-02-19 18:11:30 +00:00
Eladash
df8d0cde4a
RSX/SPU: Accurate reservation access
2020-02-19 18:11:30 +00:00
Eladash
f02b4801b2
Fix max SPURS threads regression
2020-02-18 19:20:40 +00:00
Eladash
727d783959
RawSPU: protect NPC from writes/reads in running state
2020-02-18 18:09:10 +00:00
Eladash
fad8b38b28
sys_spu: protect sys_spu_image members in kernel mode
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Save relevant info in idm, set sys_spu_image segs and nsegs members to 0.
2020-02-18 18:09:10 +00:00
Nekotekina
8a176de6a1
Restore -Wenum-compare and fix some [=] warnings
2020-02-18 17:37:30 +03:00
Nekotekina
c48ceafc15
sys_sync.h: fix warning (signed prio)
2020-02-18 14:53:23 +03:00
Nekotekina
ee6494c14b
Use strcpy_trync in cellAvConfExt.cpp (silence warnings)
2020-02-18 14:53:23 +03:00
Nekotekina
f08c778d2c
Use more starts_with/ends_with.
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Remove ends_with global func.
2020-02-18 14:53:23 +03:00
Silent
ea9abe7701
Qt: Update Game List Icon on changing Game List Mode
2020-02-18 00:25:21 +01:00
Nekotekina
950940febe
cheat_manager: minor fix for T to be_t transition
2020-02-17 22:00:32 +03:00
Nekotekina
6e7fbc5c5c
endian.hpp: fix zero array warning
2020-02-17 22:00:00 +03:00
Nekotekina
6a1a0bf48d
Use std::endian for endianness test
...
Remove legacy IS_LE_MACHINE IS_BE_MACHINE macro.
2020-02-17 21:33:24 +03:00
Nekotekina
244e74ebe2
Try to ignore some annoying warning (seems CIB)
2020-02-17 20:56:03 +03:00
Silent
aa14432846
Disable vertex cache checkbox with MTRSX
2020-02-17 20:34:07 +03:00
Megamouse
7a7ac625cd
move enum formatters from system to config files
2020-02-17 15:08:17 +03:00
Megamouse
fe75311be2
move config structs to own files and clean up some headers
2020-02-17 15:08:17 +03:00
Eladash
812d03894b
PPU exec/ovlm ldr: restrict allocations
2020-02-16 22:48:23 +02:00
kd-11
5e6b1003ec
vk: Only declare explicit subpass dependencies for RADV
2020-02-16 18:00:06 +03:00
clienthax
a08ed0d22e
Fix #7445
2020-02-16 17:09:32 +03:00
Megamouse
b5ed73ebe0
Qt: add reset button to game window title and center the label
2020-02-16 13:56:49 +01:00
Eladash
c1bdaccd8c
sceNpTrophyRegisterContext: Fix off by one progress callbacks count
2020-02-15 23:32:29 +01:00
Eladash
4421831c8b
sceNpTrophyRegisterContext: Fix values passed to first callback
2020-02-15 23:32:29 +01:00
Eladash
d03804b523
Fix sceNpTrophyGetTrophyInfo
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* Only writeback data on success.
* Fix a typo on error code of invalid trophy ID.
2020-02-15 23:32:29 +01:00
Nekotekina
634c4355fe
Fix startup failure on invalid games.yml
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Add some exception checking/ignoring.
2020-02-15 22:34:10 +03:00