Commit graph

9756 commits

Author SHA1 Message Date
Nekotekina
30b8e51234 rCriticalSection & rSemaphore removed
SC_Semaphore errors fixed
Room for interrupt threads
2014-06-22 14:59:28 +04:00
raven02
a99061127f RSX: asynchronous glReadPixels with PBO for writing color/depth buffers 2014-06-22 18:44:22 +08:00
raven02
f5813bf2cd Paritally revert #359 2014-06-22 06:55:02 +08:00
raven02
2f2a0c8fbc FP: flush m_code_level & check emptyness of m_end_offsets 2014-06-22 05:23:24 +08:00
Nekotekina
2fad8039f5 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-21 18:40:35 +04:00
Nekotekina
54cdc41ac8 Small workaround 2014-06-21 18:26:37 +04:00
Nekotekina
5da33c6243 SC_Semaphore rewritten 2014-06-21 18:24:27 +04:00
raven02
4e55e6abbd Set rendering width/height to buffer width/height 2014-06-21 18:04:59 +08:00
raven02
c3960b7f43 Misc thread started/ended/aborted aligment 2014-06-21 12:29:17 +08:00
raven02
12f217aba9 RSX: matrix offset fix and use original buffer width for writing color/depth 2014-06-21 12:02:11 +08:00
Nekotekina
1c4ae999d6 SSemaphore basic implementation
Set for RSX
2014-06-20 23:56:19 +04:00
Nekotekina
7fca980887 sys_ppu_thread_create threadname workaround 2014-06-20 23:54:04 +04:00
raven02
fda97f25a0 Downscale small bug fix 2014-06-21 02:25:32 +08:00
Hykem
9048bab305 Merge pull request #350 from Nekotekina/master
Some crash avoidance
2014-06-20 14:47:59 +01:00
Nekotekina
568e99d4d3 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-20 17:13:51 +04:00
Nekotekina
90b9861043 SMutex partially replaced with std::mutex
SPURecompiler.h: SETcc bug fixed
2014-06-20 15:00:36 +04:00
raven02
efffc7e6bc Option allow downscaling 720p/1080p to 480p 2014-06-20 17:49:22 +08:00
Nekotekina
237e7989b4 Tried to avoid glDeleteShader crash 2014-06-20 00:34:09 +04:00
Alexandro Sánchez Bach
f131f134a5 Minor changes
* Removed old lv2Process* functions
* Function name is displayed again in unimplemented syscalls
* Minor changes that won't affect the emulator.
2014-06-19 20:15:53 +02:00
Nekotekina
ccfaabd1d7 Defined thread_local for MSVC
Updated asmjit project
Tried to fix crash on exit
Fixed hypothetical issue when pausing already stopped emulator
2014-06-19 17:50:18 +04:00
raven02
07006fd093 Add comment 2014-06-19 05:20:27 +08:00
raven02
4f4ab4c81a Fix 1024x768 resolution not being saved 2014-06-19 05:02:04 +08:00
raven02
79d34afb96 Remove glDetachShader for vp and fp 2014-06-18 00:21:40 +08:00
raven02
0541482ee4 Drop off glEnable(GL_SCISSOR_TEST) 2014-06-16 06:32:11 +08:00
raven02
ee58ba9fd9 Paritally fix depth read elf 2014-06-16 03:05:28 +08:00
raven02
64044173c6 set default m_line_stipple_pattern as 0xffff 2014-06-15 12:25:09 +08:00
raven02
76c8eedb25 RSX : implement line stipple 2014-06-15 05:53:26 +08:00
raven02
44dd770cec RSX: fix line width 2014-06-15 02:29:27 +08:00
raven02
5007d62e27 Regresion fix : restore point size functionality 2014-06-15 00:59:16 +08:00
raven02
f471857a25 Gameviewer : name category HG as HDD game and DG as Disc game 2014-06-14 14:16:23 +08:00
raven02
bf456d5d16 Build fix 2014-06-14 04:44:53 +08:00
raven02
469faf43aa Fix line width conversion and comment out point size which already done in vertex shader 2014-06-14 04:14:04 +08:00
raven02
8112440a27 Fix point size/line_width/poly_offset_scale_factor/bias 2014-06-13 02:18:12 +08:00
B1ackDaemon
ada0b31295 Merge pull request #332 from raven02/patch-18
Fix vertex program decompile function
2014-06-12 17:27:23 +03:00
raven02
9b951d5d3f Gameviewer : read PARAM.SFO for blue-ray disc 2014-06-12 09:27:27 +08:00
raven02
70f6871363 Fix vertex program decompile function 2014-06-12 04:22:32 +08:00
raven02
a28ad25221 cellSysUtil : stub remaining BGM playback functions 2014-06-10 00:28:52 +08:00
Nekotekina
4fedf5749e cellSysmoduleLoadModule modified
cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Peter Tissen
779117d129 fix machine specific path, sorry about that one 2014-06-09 05:37:12 +02:00
Peter Tissen
e85abdeb2c remove unexplained commented out code that I added myself with the last PR
* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Hykem
bd6837f2f9 Merge pull request #216 from UnconventionalT/binary-dir-fix
Set build independent binary output dir
2014-06-09 01:36:15 +01:00
Peter Tissen
33d82e0d6e reset debug output directory 2014-06-08 23:23:36 +02:00
Peter Tissen
ed10ea7544 add back fused gui log classes, this needs to be redone another way
also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen
10e10de98d add xinput pad handler to the windows emucore 2014-06-08 23:16:07 +02:00
Peter Tissen
314307b840 Fix building with precompiled headers
add the unimplemented modules to the emucore project

fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
B1ackDaemon
c4e3ec825e Merge pull request #322 from raven02/patch-16
cellSpurs : create new taskset using attr
2014-06-08 19:36:58 +03:00
raven02
f051011fd1 cellSpurs: create new taskset using attr 2014-06-08 23:29:16 +08:00
Alexandro Sánchez Bach
d6f71ee2b3 Merge pull request #323 from Bigpet/master
enable full precompiled headers for non-Windows Platforms
2014-06-08 17:26:01 +02:00
Peter Tissen
4d84507c96 try include guards to circumvent a weird error with gcc and unity builds 2014-06-08 16:58:40 +02:00