Commit graph

28 commits

Author SHA1 Message Date
Nekotekina
d8239a39c9 std::shared_ptr in IdManager 2014-12-24 02:38:13 +03:00
Raul Tambre
9e5403aeb3 Remove unneeded be_t 2014-10-11 20:20:01 +03:00
Arkaran99
3caff5a107 Change ModuleManager::init function.
First step to help refactor Module management.
Add every module in the static ModuleInfo list. Module without id are assigned
to 0xffff.
The init function is called after constructor and take a pointer to Module
as an input.
This pointer is used to set the Module's global pointer in its file.
2014-09-13 22:00:17 +02:00
Alexandro Sánchez Bach
b881e095e9 Fixed cellFsStReadInit issue
* Disabled automatic HLEExitOnStop option when the ELF file argument is
provided.
* Reverted some changes of last pull.
2014-09-09 23:18:21 +02:00
Raul Tambre
6029cc40f2 Added new things, updated others
+ Tab in settings for cellCamera and cellGem related things, currently
includes setting camera type
+ cellCamera and cellGem initilization
+ Added cellCameraGetType
* Updated asmjit and ffmpeg
* Some minor optimizations
2014-09-09 18:44:02 +03:00
Nekotekina
225dba754d GetMemFromAddr, VirtualToRealAddr replaced
Some arg types changed
2014-09-05 21:23:00 +04:00
Nekotekina
b952017a3a mem_ptr_t replaced 2014-09-02 05:05:13 +04:00
Nekotekina
9501869aa1 mem32_t replaced 2014-09-01 04:51:48 +04:00
Nekotekina
4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina
b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Nekotekina
e7ae71bd73 Copy(To)(From)(Real) elimination
It was nothing but a crutch
2014-08-05 21:33:02 +04:00
Nekotekina
8f04ab07ed IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Sacha
82536b298c Fix issue from #567 that stopped videos from working. Clean up some code. 2014-07-15 03:21:24 +10:00
Sacha
6bd044f9be c++11 fixups. Initialise to zero where possible. note: cellAudio looks quite messed up. 2014-07-14 17:26:31 +10:00
Sacha
a1158c9515 Remove some indirect headers. 2014-07-12 17:46:14 +10:00
Peter Tissen
95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Bigpet
25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
Nekotekina
c6c6dbe546 Conflicts fixed 2014-04-04 18:43:43 +04:00
Nekotekina
38bfbe2c40 Audio decoding 2014-03-19 04:32:23 +04:00
Nekotekina
8a4c67deab It can play video, but it can't
I don't know how to disable aggressive data caching that occures in
vdecRead(). Also ReleaseAu function is disabled because it breaks
everything.
2014-03-04 03:21:34 +04:00
Nekotekina
c064c701e2 cellAdec draft 2014-03-03 03:02:42 +04:00
Nekotekina
17fa60c31c Vpost draft 2014-03-01 12:38:50 +04:00
Nekotekina
08b4748aae cellAdec, cellVpost headers 2014-02-20 16:13:02 +04:00
Nekotekina
9351e50f63 Minor changes, some bugs fixed
cellVdec headers, cellFsAioRead review, sync stuff review, cellAdec and
cellVpost
2014-02-20 06:16:17 +04:00
Alexandro Sánchez Bach
afb9273823 More dummy modules
* 41 new dummy modules created.

NOTE: I have detached the previous 4 dummy modules of my last commit
(1a85ccbbf4) from the project since they will consume space of the
executable, and compilation time and don't provide anything useful yet,
the same applies to this commit. The only reason to provide this dummy
modules is to avoid that developers have to spend too much time on
creating the template of the module before implementing functions. If
you want to implement a function of any of these modules, add the
corresponding file to the project first.
2013-09-28 04:36:57 +02:00