Commit graph

62 commits

Author SHA1 Message Date
Vincent Lejeune
6221fecf3b common/d3d12/gl: Start implementing cubemap sampling 2015-12-16 20:36:34 +01:00
Vincent Lejeune
80dc122742 common/d3d12: Clean texture upload code.
Some typos are fixed in the process
2015-12-16 20:36:32 +01:00
Jake
52be47ca89 rsx: Style changes 2015-12-02 07:06:40 -06:00
Jake
19cf749944 rsx: fix convert_linear_swizzle converting backwards 2015-12-02 04:22:19 -06:00
Jake
178bcfc8df rsx: Improve NV3089_IMAGE_IN_SIZE and use faster loop for swizzle conversions 2015-12-02 04:22:18 -06:00
Vincent Lejeune
42467ba40f RSX/common: Clean TextureUtils code.
* Use a_b_c code style
* Add noexcept
* Use anonymous namespace
2015-10-29 18:48:50 +01:00
Nekotekina
a974ee009e vm::var improved, cleanup
Mostly vm::var initialization introduced.
Added vm::make_var function.
2015-10-14 18:17:37 +03:00
Vincent Lejeune
6f71d04aa4 move linear to swizzle and get_size_type
symbol undef though
2015-10-13 00:04:04 +02:00
Vincent Lejeune
3de47c201c RSX: Create a rsx namespace.
Put get_address inside.
2015-10-13 00:04:04 +02:00
Vincent Lejeune
f483c3b9ca Revert "Merge pull request #1245 from DHrpcs3/master"
This reverts commit 5feba39ff7, reversing
changes made to ebf28f8da0.
2015-10-09 20:04:20 +02:00
DH
6cb036d35f Fix for gcc/clang build 2015-10-08 00:05:04 +03:00
Vincent Lejeune
62d7bf2159 Common: Move generic upload texture code from d3d12 2015-10-03 18:25:18 +02:00