Commit graph

9 commits

Author SHA1 Message Date
Nekotekina
861ce9e733 include clearing 2014-08-23 01:15:02 +04:00
Alexandro Sánchez Bach
d53327f8bb Updated IDManager
ID member m_flags has been replaced with m_type, which stores the type
of the object referenced by the ID and added std::set<IDType> to the ID
manager to group relevant IDs in order to use them later in some
lv2/sys_process functions and the Kernel Explorer.
2014-08-19 13:10:41 +02:00
Nekotekina
dfd5fd388e Little cleanup 2014-08-08 22:13:17 +04:00
Nekotekina
b00e0fcf69 sys_event_flag.cpp restored 2014-08-08 19:55:12 +04:00
Nekotekina
8f04ab07ed IsGood() check elimination
Reasons: 1) It's unsafe - we cannot guarantee that address is still good
while it is used. 2) It's wrong in many modules which are usually just
compare pointer with zero.
2014-08-05 14:18:22 +04:00
Nekotekina
640de81571 Variadic templates for module logs
Two new module log types: Todo() and Notice()
2014-07-21 18:42:43 +04:00
Sacha
9816ec3aa0 Fix conflicts. 2014-07-12 17:02:39 +10:00
Alexandro Sánchez Bach
230ba0d360 Fixed conflicts and minor changes (2) 2014-07-06 18:05:52 +02:00
Alexandro Sánchez Bach
08d61163ea Removed external functions from SysCalls.h
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.

NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00