Commit graph

9 commits

Author SHA1 Message Date
Vincent Lejeune
855d6935d9 gl: Enable core context and debug output. 2016-03-27 03:45:30 +02:00
Vincent Lejeune
5de70628d7 rsx/common/d3d12/gl/vulkan: Unify texture upload code. 2016-03-14 19:10:51 +01:00
Vincent Lejeune
9e01f2817f gl: Use less costly glTexStorage2D instead of glTexImage2D. 2016-03-05 22:04:28 +01:00
kd-11
a451bb574e Enable texture and render target caching for OpenGL 2016-02-17 16:00:23 +03:00
kd-11
7b889a10cc Add vertex texture buffers for VS input
Support vertex instancing in vertex shader using VertexID

Relax OpenGL requirements by removing 4.5 features

Use EXT version of TexBufferRange; Implement buffer copy using TexBuffer

Apply travis workaround by danilaml

Fix vertex upload in in case of inlined array
2016-02-03 13:38:23 +03:00
Nekotekina
5f6caf33f0 MINGW64: Compilation fix 2015-11-16 19:12:51 +03:00
Vincent Lejeune
e2d0a63b98 gl: Use factored scale offset function call 2015-11-15 22:52:39 +01:00
DH
1e7ded2163 rsx::thread moved from rsx2 branch
TODO: cellResc module & RsxDebugger disabled, DX12 renderer not compilable
2015-10-05 12:56:05 +03:00
Alexandro Sánchez Bach
f07c35d9ae Renamed Emu/GS -> Emu/RSX 2014-08-04 01:37:23 +02:00
Renamed from rpcs3/Emu/GS/GL/GLProcTable.h (Browse further)