Commit graph

52 commits

Author SHA1 Message Date
Eladash
3a2b9f83ec TROPUSR: Optimization 2021-05-21 16:43:34 +03:00
Eladash
48870f3e8b TROPUSR: Loader Improvements
* Replace invalid TROPUSR.DAT with empty new ones. (+report an error)
* Fix return code of Load whenever TROPUSR.DAT hadn't existed before.
* Add header magic test.
* sceNpTrophyRegisterContext will abort if TROPUSR.DAT generation failed.
2021-05-21 16:43:34 +03:00
Eladash
2f333424a6 Improve ELF/Trophy loader's error checking 2021-03-23 16:05:23 +03:00
Eladash
d0edd44a69 Atomic trophy status updates 2021-03-02 19:19:27 +03:00
Nekotekina
41ee792f95 MSVC: remove MemLeak build support
There are better memleak detection tools.
1) Requires to guard placement new and external libs
2) Doesn't work thoroughly
2020-12-22 14:32:30 +03:00
Nekotekina
fb29933d3d Add usz alias for std::size_t 2020-12-18 12:23:53 +03:00
RipleyTom
af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
Nekotekina
771eff273b First part of fixing sign-compare warning (inside be_t). 2020-02-19 22:54:58 +03:00
Megamouse
fe75311be2 move config structs to own files and clean up some headers 2020-02-17 15:08:17 +03:00
Nekotekina
3c0bd821c8 Give log channels fancier names
Improve LOG_CHANNEL macro to accept custom name.
2020-02-01 10:43:43 +03:00
Nekotekina
3eca2d5d6c Remove legacy LOADER log channel 2020-02-01 07:49:38 +03:00
Megamouse
be2d225d96 sceNpTrophy: deny unlocking of platinum trophies 2020-01-13 22:50:05 +01:00
Megamouse
e7845357e2 sceNpTrophy: unlock platinum trophies 2020-01-05 19:47:31 +01:00
Megamouse
7fcef227af sceNpTrophy: minor optimizations 2019-12-19 18:15:22 +01:00
Nekotekina
ad9c9f0183 C-style cast cleanup II 2019-11-30 18:17:45 +03:00
Nekotekina
ce4c4696dd Try to get rid of SIZE_32 macro 2018-09-03 21:40:36 +03:00
Megamouse
4e5cceb03e TROPUSR: add GetUnlockedTrophiesCount() 2018-05-18 23:17:10 +04:00
Robbie
b8c29ae957 Make it so that TROPUSR doesn't crash on "bad" imput. 2017-11-03 21:15:43 +03:00
Robbie
b0737d1c90 Make a basic trophy notification dialog (#3204)
* Make trophy notification dialog.

* Fix bug where trophy state doesn't persist with game reboot.
2017-10-24 18:43:05 +03:00
Nekotekina
2e510e5ca0 Fix rXml limitation
(trophies)
2017-09-04 02:15:28 +03:00
Ofek
caab400258 Various fixes (Trophy, Gcm corrections, stack alloc) (#2894)
* Fixed sys_get_random_number generating less bytes than needed, and ceiling the buffer size in 0x1000 instead of failing
* Corrected alignment check in libgcm
* Now calling callback of sceNpManagerRegisterCallback
* Fixed trophies
2017-09-02 14:43:44 +03:00
Nekotekina
d4c3905355 Debug build fix 2017-01-28 15:32:45 +03:00
Nekotekina
05fb57baff VERIFY macro removed 2016-08-15 03:13:31 +03:00
Nekotekina
266db1336d The rest 2016-05-23 16:22:25 +03:00
Nekotekina
2553e45d76 Partial commit: Loader 2016-04-15 19:22:22 +03:00
Nekotekina
960668ecf1 For #1355
offsetof() eliminated
OFFSET_32, SIZE_32, ALIGN_32 used
2016-01-14 19:07:27 +03:00
Nekotekina
b3e3c68f15 File utility improved
+ minor fixes
2016-01-13 14:12:04 +03:00
Nekotekina
3ed603074c Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
2015-12-22 23:11:20 +03:00
Nekotekina
a4db58f5f2 Added fs::file_ptr, fom::rewrite, cleanup 2015-11-14 20:26:40 +03:00
Nekotekina
73b108765e fs:: const renaming, fs::g_tls_error stub 2015-08-24 21:22:39 +03:00
Raul Tambre
14897b23b7 Minor formatting 2015-07-26 16:44:55 +03:00
Nekotekina
ef6f9f6ded be_t constructor implemented, make() eliminated
be_t enums are forbidden, le_t improved, some operators cleaned.
2015-07-10 04:31:07 +03:00
Nekotekina
56c64c8045 VFS::CreatePath fixed, bugfixes 2015-04-20 18:53:31 +03:00
Nekotekina
ab405901ee wxFile removed (rFile -> rfile_t) 2015-04-19 16:19:24 +03:00
DHrpcs3
598d929aba Implemented LLE Modules Manager (draft)
Improved loader core.
Implemented *_thread wrappers.
Minor fixes.
Temporary disabled ELF Compiler & DisAsm frame.
2014-11-19 16:16:30 +02:00
Nekotekina
66000240ac vm::atomic update, be_t update
1) MakeFromLE replaced with make(), MakeFromBE removed. Compiler seems
to be able to optimize it anyway.
2) be_t<> conversion operator temporarily replaced with conversion
through LE because it can't work with all possible numeric conversions
(float<>int for example)
2014-09-20 03:16:11 +04:00
Nekotekina
9e2bb9e9d2 Some warnings fixed 2014-08-31 00:41:01 +04:00
Nekotekina
78cbb90ef6 Some leaks fixed 2014-08-26 03:55:37 +04:00
Nekotekina
a74e07dc40 Some cleanup 2014-08-25 22:09:48 +04:00
Nekotekina
4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina
74914c5916 be_t<> constructor elimination 2014-07-18 20:55:26 +04:00
Sacha
6e06fdf638 Stdafx: Major header cleanup 2014-07-12 16:33:04 +10:00
Peter Tissen
95f1a0e645 use only one set of logging macros instead of two and don't use free() as a function name 2014-06-27 15:28:17 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
nohbdy
d136adc73f RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
2014-04-17 15:15:43 -05:00
Peter Tissen
8ac226ae69 replace all instances of wxString with std::string in all cases not
directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Alexandro Sánchez Bach
1fd42c34c2 Minor fixes
* Modified some .gitignore's
* Removed some #include <vector>'s
and other stuff...
2014-03-27 16:40:58 +01:00
Sacha
3e9cbb4a24 Linux build fix. 2014-03-26 10:23:06 +10:00