Elad Ashkenazi
743f9a9f51
rsx: Add 120fps and monitor refresh-rate frame limits
2024-09-12 13:49:03 +03:00
Megamouse
4a4762654b
Qt: sync gui settings by default after setting or removing values
2024-08-26 06:28:47 +02:00
Megamouse
ff6a4bb72d
Qt/input: add shortcut for toggling emulated mouse and keyboard
2024-08-12 23:19:23 +02:00
kd-11
f6b5511546
Improved wayland support
2024-08-04 02:59:03 +03:00
kd-11
f64c912d02
gl: Fixes for asahi linux
2024-08-01 14:14:56 +03:00
Megamouse
14dea78ddc
Add missing QPainter::end calls
2024-07-24 09:21:15 +02:00
Megamouse
c533dc969d
input: reload gui settings when the visibility or the active window changes
2024-07-22 22:44:42 +02:00
Megamouse
c9a082614d
input: ignore raw mouse double click when used as move handler
2024-06-30 12:02:37 +02:00
Florin9doi
d1b4d4b599
Remove the redundant config for GunCon3
2024-05-14 09:05:03 +02:00
Florin9doi
d3f9ae4868
USB: GunCon 3 emulation
2024-05-01 09:52:30 +02:00
Florin9doi
463826bf13
uDraw emulation
2024-04-18 09:39:02 +02:00
Megamouse
cdfe3ee7c8
Name some threads
2024-01-31 16:33:29 +01:00
Eladash
f19744ae88
Savestates: Fix restart when suspend mode is off
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Add a new menu button for explicit exit (mostly for debug purposes)
2024-01-20 22:15:07 +02:00
Megamouse
3f2c75d920
overlays: move debug overlay to native overlay
2023-12-20 23:33:43 +01:00
Megamouse
4a4f537ee8
recording: Implement audio recording for rsx audio
2023-11-30 09:55:36 +01:00
Megamouse
57324f1703
Qt: notify progress dialog cancelation when closing the game window
2023-11-29 00:46:20 +01:00
Megamouse
23316d4e1e
cellRec: fix pausing and resuming
2023-11-23 21:19:31 +01:00
Megamouse
ff434f9d38
recording: cleanup audio config members
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and fix some annyoing msvc warnings
2023-11-23 21:19:31 +01:00
Megamouse
4c14290694
cellRec: Don't present frames/samples if external audio/video is used
2023-11-23 21:19:31 +01:00
Megamouse
70c35642a4
recording: initial audio recording
2023-11-23 21:19:31 +01:00
Megamouse
982e09a486
Qt: Remember last game window position and visibility
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- Remembers the last game window geometry and tries to apply it on boot
- Remembers the last minimized/maximized/windowed/fullscreen state and tries to apply it on boot
- All existing game window settings keep priority
- Should work with multi-monitor setups as well
- Ignored if the user forced a different screen with cli commands
2023-10-09 11:20:21 +02:00
Eladash
a001e6ef09
Progress Dialog: Fix race on PPU compilation status
2023-08-22 05:40:53 +03:00
Megamouse
39bbf17caf
cellRec: fix width of encoder frames
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Turns out the pitch was accidentally used as width, leading to an out of bounds read/write.
I kept the pitch in the struct for completeness' sake. It may be needed later, if only for error checks.
2023-08-13 00:37:19 +02:00
Eladash
d34b3190f7
Make stopping emulation not pause or crash UI
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* Make the UI and main thread available when stopping emulation.
* Make BlockingCallFromMainThread always execute, preventing bugs when it unexpectedly did not.
* Add error code for when starting emulation when Emu.Kill() is in progress.
2023-06-26 20:48:38 +02:00
Megamouse
a90858193e
Qt/logging: add format function for QString
2023-06-15 19:48:15 +02:00
Eladash
79d09d02ed
Add savestate buttons to home menu
2023-04-13 20:46:37 +02:00
Megamouse
75fbb3d551
Qt: save last gs_frame screen and re-use it in no-gui mode
2023-02-14 08:03:26 +01:00
Megamouse
b1b92e95ab
Qt: move fullscreen cli arg from global to gs_frame
2023-02-14 08:03:26 +01:00
Megamouse
088ac71930
cli: allow to start games in fullscreen
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Technically this can be done through configs, but since it is easy to do, let's just add the cli option.
2023-02-08 21:54:51 +01:00
Megamouse
44771150b7
overlays: add simple home menu
2023-01-21 09:11:53 +01:00
Megamouse
99c307a68e
Qt: move progress indication to own handler
2023-01-11 05:43:34 +01:00
Megamouse
d28eea342a
Qt: use play_sound callback instead of QSound
2023-01-10 20:57:32 +01:00
Megamouse
43288a6760
Qt: add shortcut manager
2023-01-10 19:28:26 +01:00
Megamouse
c725b886e1
Qt: Disable ESC to exit fullscreen if kb shortcuts are disabled
2023-01-09 21:06:51 +01:00
brian218
681a6ef73c
Qt: Improved the shown path in overlay message "Recording stopped"
2022-12-09 16:40:38 +01:00
Megamouse
b0e376ae76
rsx/qt: add recording to game window
2022-12-08 21:08:37 +01:00
Megamouse
89de913e95
Qt: reset screenshot toggle in gs_frame desctructor
2022-12-08 21:08:37 +01:00
Megamouse
5188293242
evdev gun support cleanup
2022-11-30 19:38:42 +01:00
Nicolas Adenis-Lamarre
2805fe0a06
evdev gun support
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supports guns via evdev. multiple guns.
extra buttons are configurable (guns can be configured for that).
Signed-off-by: Nicolas Adenis-Lamarre <nicolas.adenis.lamarre@gmail.com>
2022-11-30 19:38:42 +01:00
Eladash
f34773ed73
Savestates: Make Ctrl+R work when not ingame
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Restore old behavior of Ctrl+R making it restart emulation when stoppped.
2022-10-04 14:14:38 +03:00
Eladash
d22b8b1d3a
Savestates: Do not restart after Ctrl+S for now
2022-07-19 10:43:51 +03:00
Eladash
0bfdfd8433
Savestates: Implement Ctrl+R to reload the most recent savestate
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Ctrl+R no longer means Resume emulation, this functionality has been transferred to Ctrl+P which is also capable of pausing the emulation. (so it's now a toggle)
2022-07-12 15:15:42 +03:00
Megamouse
4823d4c32a
input: add background input option
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Adds an option to disable background input to the IO tab in the settings dialog.
This will disable pad input as well as ps move and overlays input when the window is unfocused.
2022-07-06 21:49:31 +02:00
Elad Ashkenazi
fcd297ffb2
Savestates Support For PS3 Emulation ( #10478 )
2022-07-04 16:02:17 +03:00
Megamouse
345bda69ec
Overlays: Add screenshot message to queue
2022-05-26 08:52:12 +02:00
Megamouse
3002e592c3
gs_frame: remove unnecessary CallFromMainThread
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Qt events should run on the main thread anyway.
2022-04-01 18:38:37 +02:00
Megamouse
4f12f8b04f
Qt: fix GracefulShutdown regression
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By replacing Emu.Stop() with GracefulShutdown() in gs_frame::close(), the game window was now unknowingly closed recursively, causing RPCS3 to crash in some cases.
Let's just ignore any consecutive calls to close() from now on.
Also don't close the window internally on a close event. request a shutdown instead.
2022-04-01 18:38:37 +02:00
Megamouse
93e7988df7
rsx: add boost mode shortcut
2022-02-20 11:56:11 +01:00
Megamouse
d172b9add6
Rename CallAfter to CallFromMainThread
2022-02-07 19:42:08 +01:00
Eladash
e951c619c5
Implement Emulator::GracefulShutdown()
2022-02-05 11:49:29 +01:00