Commit graph

167 commits

Author SHA1 Message Date
Megamouse
f5415fb4ac overlays: dynamically change dialog background 2021-04-13 19:13:56 +02:00
Megamouse
a16d8ba3ea More random changes 2021-04-11 14:01:51 +03:00
Eladash
56d34e0e80 Enforce backslash at the end of emulated drives paths 2021-04-10 23:51:49 +03:00
Eladash
5ca6381624 Implement "PPU LLVM Precompilation" control setting 2021-04-10 18:06:46 +03:00
Nekotekina
963d150e93 Fix some -Weffc++ warnings (part 2) 2021-04-03 21:54:15 +03:00
xddxd
9d895e6b15 Scheduler overhaul 2021-03-26 00:29:44 +03:00
kd-11
c9214ce6c0 vk: Disable async streaming by default 2021-03-14 16:39:55 +03:00
kd-11
140c5bfc3e Add asynchronous streaming to the GUI and auto-enable it
- Hopefully not many users are on very weak GPUs
2021-03-12 02:27:05 +03:00
kd-11
7d5a72c9e0 vk: Add options to system configuration 2021-03-12 02:27:05 +03:00
Megamouse
7c0b93f815 perf overlay: Don't allow 0 or 1 datapoint count
Doesn't render anyway
2021-03-03 00:33:46 +01:00
Megamouse
86dbb859b7 perf overlay: add datapoint count config settings 2021-03-03 00:33:46 +01:00
Eladash
004ebfdaee SPU debugger: Implement MFC journal
* Allow to dump up to 1820 commands with up 128 bytes of data each, using key D with the debugger.
2021-03-02 21:57:51 +03:00
Florin9doi
dfee46604a Buzz settings 2021-02-28 22:36:47 +03:00
RipleyTom
6786734d95 Fix mic device default in config 2021-02-17 18:15:58 +03:00
13xforever
76518d4c59 add a hidden option to prevent switching to exclusive full screen mode
this is helpful for people streaming RPCS3, or to prevent disabling HDR mode in Windows
2021-02-14 22:01:33 +03:00
Nekotekina
f9ee8978ff PPU LLVM: improve analyser
Compile possibly executable holes between detected functions.
Add unused "PPU LLVM Greedy Mode" option (for future updates).
Add "nounwind" attribute to compiled functions (reduces size).
2021-02-01 11:30:50 +03:00
Eladash
6b3b06df25 rsx: Set frame limit to auto by default 2021-01-30 16:53:14 +03:00
Eladash
7fc26b1fab rsx: Implement Texture LOD Bias addend setting 2020-12-30 15:37:21 +03:00
Eladash
7db13fdeff rsx: Move Anisotropic Filter Override to RSX state 2020-12-30 15:37:21 +03:00
kd-11
fb1c790350 rsx: Make debug overlay dynamic 2020-12-16 10:10:06 +03:00
Eladash
e5603fec1e Firmware libraries settings overhaul 2020-12-13 21:52:24 +03:00
RipleyTom
af8c661a64 Remove BOM markers 2020-12-06 15:30:12 +03:00
kd-11
3ddfa288cf rsx: Use multithreaded shader compiler backend 2020-11-21 20:43:15 +03:00
Nekotekina
86fc842c89 TSX: new fallback method (time-based)
Basically, using timestamp counter.
Rewritten vm::reservation_op with the same principle.
Rewritten another transaction helper.
Add two new settings for configuring fallbacks.
Two limits are specified in nanoseconds (first and second).
Fix PUTLLC reload logic (prevent reusing garbage).
2020-10-31 15:34:14 +03:00
Megamouse
54fd224fd8 Add License Area Setting 2020-10-31 02:10:30 +03:00
Nekotekina
120849c734 Implement perf stat counter for PPU/SPU reservation ops
Adds Emu/perf_meter.hpp header file.
Uses RDTSC for speed.
Prints stats at exit.
2020-10-19 19:41:28 +03:00
Eladash
f4ca6f02a1 PPU: Implement support for 128-byte reservations coherency 2020-09-28 22:34:42 +03:00
Eladash
09cddc84be SPU/PPU: Implement Atomic Cache Line Stores 2020-09-27 20:09:21 +03:00
Bevan Weiss
20f1eb865b Update rpcs3/Emu/system_config.h
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2020-09-23 21:15:45 +02:00
Bevan Weiss
53212ba7a9 Core: Add date/time offset capability for console time
Provides a setting which can be applied per game, and allows for a custom date/time to be set.
The console time will then apply this as an offset to the computer wallclock.

This allows for games which look at the console time to determine their gameplay to be adjusted.
2020-09-23 21:15:45 +02:00
Eladash
4f0125a0e9 SPU: Remove "Accurate PUTLLUC" setting (always accurate) 2020-09-11 09:02:18 +02:00
Eladash
0b023d4e28 SPU: Make Accurate GETLLAR, PUTLLUC settings dynamically adjustable 2020-09-04 10:20:44 +02:00
Eladash
73d23eb6e6
SPU: Implement Accurate DMA (#8822) 2020-09-02 23:58:29 +02:00
RipleyTom
190822c2b2
RPCN Client (#8663) 2020-08-27 20:47:04 +01:00
Eladash
917069e31a
PPU Precise/LLVM: Support NJ modes (#8617) 2020-07-25 07:41:41 +01:00
Eladash
f8dbfa1d1e SPU: Implement GETLLAR polling detection 2020-07-09 03:17:35 +01:00
Megamouse
53b95fea19 audio: rename audio channels to audio downmix
The setting does not actually define the channels themselves, only the downmix option that the PS3 provides.
Channels might be changed seperately in the future.
2020-07-08 21:11:23 +02:00
Megamouse
20d6664dc1 Try to make most audio configs dynamic 2020-07-08 21:11:23 +02:00
Megamouse
bb0aaea92d cellAudio: implement downmix to 5.1 2020-07-08 21:11:23 +02:00
Megamouse
8d2ce2815c Emu: Make prevent_display_sleep dynamic 2020-07-06 21:14:16 +02:00
Eladash
e2248332ae rsx: Make "Disable ZCull Occlusion" setting dynamic 2020-06-14 18:45:46 +01:00
Megamouse
99895471ae cellAudio: make master volume dynamic 2020-05-31 07:37:59 +02:00
Eladash
f0cdd8ace6 PPU: Implement PPU Traps Stubbing option 2020-05-27 22:39:29 +03:00
Megamouse
703841e251 Qt: disable TSX in the config.yml if not supported 2020-05-18 17:46:31 +02:00
Nick Renieris
b1fb5b6239 Emu/Config: Add option for accurate PPU LLVM vector NaNs
Turned off by default.
2020-05-14 11:14:28 +01:00
kd-11
79c54aeba9 rsx: Move analyser dump to its own config option 2020-05-08 14:35:07 +03:00
Megamouse
8f0af6a6fe rsx/interpreter: merge shader settings
- merge disable_asynchronous_shader_compiler and interpreter_mode
- removes disable_asynchronous_shader_compiler setting
- Adds the resulting settings as radio buttons to the gui tab
2020-04-30 15:02:59 +03:00
kd-11
2281c4f662 Fix build 2020-04-30 15:02:59 +03:00
kd-11
0072df7f20 rsx/gl: Add basic interpreter support to OGL
- Adds basic interpreter functionality.
- Flow control and other instructions not yet implemented.
2020-04-30 15:02:59 +03:00
kd-11
65e9e568b5 config: Register shader interpreter modes 2020-04-30 15:02:59 +03:00