Commit graph

20 commits

Author SHA1 Message Date
Arkaran99
3caff5a107 Change ModuleManager::init function.
First step to help refactor Module management.
Add every module in the static ModuleInfo list. Module without id are assigned
to 0xffff.
The init function is called after constructor and take a pointer to Module
as an input.
This pointer is used to set the Module's global pointer in its file.
2014-09-13 22:00:17 +02:00
Nekotekina
1337cf4f04 Some memory functions removed 2014-09-03 20:33:30 +04:00
Nekotekina
9501869aa1 mem32_t replaced 2014-09-01 04:51:48 +04:00
Nekotekina
b37f3e1b93 mem_class_t eliminated
It didn't work for some reasons anyway,
2014-08-28 05:18:35 +04:00
Nekotekina
4ffd03fe3e Include clearing 2014-08-24 00:40:04 +04:00
Nekotekina
b005ee3cda Log include fixes 2014-08-23 18:51:51 +04:00
Alexandro Sánchez Bach
08d61163ea Removed external functions from SysCalls.h
* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.

NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
Peter Tissen
21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
Peter Tissen
40add8f9a2 Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
make precompiled header slimmer under Linux to increase CI and dev-machine build-times

make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Jake
604eecf5d4 Add in cellPadGetCapabilityInfo function 2014-05-06 22:48:55 -05:00
Nmzik
f9e6230ead added 2 functions 2014-04-06 23:47:21 +04:00
Nekotekina
5f06f46f32 Minor improvements
cellFsAioRead partially implemented, cellPadInfoPressMode &
cellPadInfoSensorMode stubs
2014-01-05 03:58:03 +04:00
DH
eaef09df91 Improved PSF loader.
Improved Game Viewer.
Implemented cellPadGetInfo.
Minor improvements.
2013-12-08 15:47:54 +02:00
Alexandro Sánchez Bach
1024a7c7c4 Mouse support added
*Implemented 'cellMouse*' functions from 'sys_io' module, which are part
of the libmouse library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the mouse. Supported handlers: Windows, Null.

* cellGifDec: Fixed some errors and added support for RGBA color.

(Remember: The mouse support is very experimental)
2013-09-14 20:20:57 +02:00
Alexandro Sánchez Bach
4835ae35af Keybord support Added
* Implemented 'cellKb*' functions from 'sys_io' module, which are part
of the libkb library.

* Added corresponding entries in the 'Config > Settings' menu to change
the handler of the keyboard. Supported handlers: Windows, Null.

INFO: This keyboard library is *very* experimental and I am aware of
some bugs. There will be improvements soon.
2013-09-11 22:49:49 +02:00
DH
81e874c9e2 - Implemented HDD manager.
- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH
559852a8fc - Implemented RAW SPU.
- Implemented memory mapping.
2013-07-12 15:42:17 +03:00
DH
6d7d3acb43 - Fixed loading modules in debug mode.
- Improved Lwmutex.
- Implemented events syscalls.
- Fixed SPU local storage.
2013-07-06 02:49:38 +03:00
DH
5753edf6ef - Improved sc function binder.
- Improved GLGSRender.
2013-06-30 11:46:29 +03:00