Nekotekina
0eebfb0aaa
Memory cleanup: u64 -> u32, empty TLS fixed
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cellGameContentPermit fixed
2015-02-12 23:10:25 +03:00
Nekotekina
da09477be8
Callback syntax changed
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call() became overloaded () operator
2015-01-11 13:43:40 +03:00
Nekotekina
056f93f3e4
Linux fixes
2015-01-09 01:17:26 +03:00
Nekotekina
752449bbc0
Small update
2014-10-02 14:29:20 +04:00
Nekotekina
597d07bf24
Small refactoring
2014-09-15 02:17:24 +04:00
Nekotekina
3269c88d02
Some warnings fixed, some code removed
2014-08-30 21:51:00 +04:00
Nekotekina
861ce9e733
include clearing
2014-08-23 01:15:02 +04:00
Nekotekina
b00e0fcf69
sys_event_flag.cpp restored
2014-08-08 19:55:12 +04:00
Nekotekina
ecbc9d1b08
RawSPU cleanup
2014-07-16 20:10:18 +04:00
Nekotekina
b487dcee27
RawSPU initialization fix
2014-07-16 16:06:58 +04:00
Sacha
9816ec3aa0
Fix conflicts.
2014-07-12 17:02:39 +10:00
Nekotekina
22b9afdb60
Some cleanup 2
2014-07-10 04:13:04 +04:00
Nekotekina
d1fff053c2
Some cleanup
2014-07-07 21:22:36 +04:00
Alexandro Sánchez Bach
08d61163ea
Removed external functions from SysCalls.h
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* Replace `int` with `s32` as return type for syscalls.
* Renamed `SC_Something.*` files with the proper lv2 name
`sys_something.*`.
* Moving away from the lv2, those functions and folders that doesn't
correspond to lv2 functions. E.g. module functions from sys_io,
sysPrxForUser, cellGcmSys.
* Splitted some files (memory -> memory+mmapper) and merged other ones
(event+event_flag ->event, spu+spu_thread -> spu), according to common
sense, PSDevWiki docs, and checking firmware files.
* Removed external functions from `SysCalls.h`.
NOTE: What should we do about: cellGcmCallback? It's not a lv2 syscall
but it appears on the sc_table and it is actually called in games. Is
this some kind of hack?
2014-07-06 16:23:37 +02:00
Peter Tissen
95f1a0e645
use only one set of logging macros instead of two and don't use free() as a function name
2014-06-27 15:28:17 +02:00
Peter Tissen
21da317453
Logging system rework
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* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00
Nekotekina
f9c592098f
Work on RawSPU: interrupt mailbox
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Achievement unlocked: run spu_test!
2014-06-23 05:03:16 +04:00
Peter Tissen
40add8f9a2
Seperate ConLog.h and ConLogFrame.h (for now only seperate headers)
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make precompiled header slimmer under Linux to increase CI and dev-machine build-times
make sure unused modules don't compile
add unused modules to the VS project to easier keep track of them
2014-06-06 02:50:22 +02:00
Bigpet
25c3aa8e19
fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
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later)
Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00
lioncash
d0c9d7c0ae
Use spaces for vertical alignment
2014-04-04 09:25:38 -04:00
Peter Tissen
8ac226ae69
replace all instances of wxString with std::string in all cases not
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directly involved in either the GUI or other wxWidget classes like wxFile
2014-04-01 16:23:03 +02:00
Nekotekina
c9a421f12f
SPU Thread Group-specific MMIO
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LS access, SNR writing
2014-03-16 00:46:53 +04:00
Nekotekina
0bd5dc5363
Demuxer improved, cellPamf improved
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File reading improved
2014-02-26 11:51:00 +04:00
Nekotekina
5a240c32a9
log fixes (to wx_str())
2014-02-13 20:59:13 +04:00
Peter Tissen
b9c3dc352d
use .wx_str() instead of .mb_str(), Dbg console is still broken
2014-02-10 13:53:09 +01:00
DH
4b8d6b6919
Improved ThreadBase.
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Improved Vertex Shader Decompiler.
2014-01-31 20:40:18 +02:00
DH
ab41540064
Improved ID manager.
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Improved MemoryBlock.
2014-01-19 05:14:11 +02:00
Nekotekina
c9abf559be
SPU Improvements
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Implemented SNR channels and syscalls, fixed sys_spu_thread_initialize
(args' passing, SPU image copying for each thread)
2013-12-22 21:40:50 +04:00
Nekotekina
ee137323aa
MBox, some improvements
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Some changes reverted (warnings), multi-thread safety fixed, MBox MMIO
modified
2013-12-13 05:35:28 +04:00
Nekotekina
c9fc99c388
Basic DMA, MFC, channel changes
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Added new consts, thread-safe locks for critical resources, removed some
warnings. Modified git-version.h
2013-12-11 02:58:11 +04:00
DH
bba1b6a6e0
SPU improvements
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- Implemented more SPU Channels.
- Improved interpreter.
Minor improvements.
2013-12-08 00:52:41 +02:00
DH
9ce30fdd74
Improved OpenGL renderer & RAW SPU
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- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
2013-11-26 06:34:19 +02:00
Mislav Blažević
d8bd34b57e
Start porting to GNU compiler
2013-11-23 23:27:58 +01:00
DH
da9c778a4c
Improved RAW SPU
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Fixed sc binder_func_10
2013-11-23 20:50:54 +02:00
DH
b263c3ebaf
- Renamed ARM9 to ARMv7.
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- Improved ELF32 loader.
2013-11-05 21:22:58 +02:00
DH
6b22e7d90a
- Implemented ARM9Interpreter & ARM9DisAsm.
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- Implemented MemoryBlockLE & DynamicMemoryBlockLE.
- Implemented CPUDecoder.
2013-11-05 20:12:18 +02:00
DH
0b35be32a4
- Implemented ARM9Thread.
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- Improved OpenGL Renderer.
- Improved RAW SPU mfc.
2013-11-03 21:23:16 +02:00
DH
81e874c9e2
- Implemented HDD manager.
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- Implemented VFS manager.
- Implemented MFC.
- Fixed ELF Compiler.
- Improved HLE Func binder.
2013-08-03 12:40:03 +03:00
DH
559852a8fc
- Implemented RAW SPU.
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- Implemented memory mapping.
2013-07-12 15:42:17 +03:00