Qt: temporary game grid selection color adjustment

This commit is contained in:
Megamouse 2018-06-28 02:12:51 +02:00 committed by Ivan
parent 01dc09c436
commit ff9024ae70
4 changed files with 9 additions and 13 deletions

View file

@ -909,7 +909,7 @@ bool game_list_frame::DeleteSPUCache(const std::string& base_dir, bool is_intera
return true;
}
QPixmap game_list_frame::PaintedPixmap(const QImage& img, bool paintConfigIcon)
QPixmap game_list_frame::PaintedPixmap(const QImage& img, bool paint_config_icon)
{
QImage scaled = QImage(m_Icon_Size, QImage::Format_ARGB32);
scaled.fill(m_Icon_Color);
@ -921,7 +921,7 @@ QPixmap game_list_frame::PaintedPixmap(const QImage& img, bool paintConfigIcon)
painter.drawImage(QPoint(0, 0), img.scaled(m_Icon_Size, Qt::KeepAspectRatio, Qt::TransformationMode::SmoothTransformation));
}
if (paintConfigIcon && !m_isListLayout)
if (paint_config_icon && !m_isListLayout)
{
int width = m_Icon_Size.width() * 0.2;
QPoint origin = QPoint(m_Icon_Size.width() - width, 0);