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rsx: Optimize software sampling further for the 6-tap kernel
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3 changed files with 63 additions and 57 deletions
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@ -2002,7 +2002,8 @@ namespace rsx
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{
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current_fp_texture_state.multisampled_textures |= (1 << i);
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texture_control |= (static_cast<u32>(tex.zfunc()) << texture_control_bits::DEPTH_COMPARE_OP);
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texture_control |= (static_cast<u32>(tex.mag_filter() != rsx::texture_magnify_filter::nearest) << texture_control_bits::FILTERED);
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texture_control |= (static_cast<u32>(tex.mag_filter() != rsx::texture_magnify_filter::nearest) << texture_control_bits::FILTERED_MAG);
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texture_control |= (static_cast<u32>(tex.min_filter() != rsx::texture_minify_filter::nearest) << texture_control_bits::FILTERED_MIN);
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texture_control |= (((tex.format() & CELL_GCM_TEXTURE_UN) >> 6) << texture_control_bits::UNNORMALIZED_COORDS);
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}
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