Derive RSX Replay thread from cpu_thread

Its id is set to 0, so fix some id_type() usages.
This commit is contained in:
Nekotekina 2020-10-30 17:09:22 +03:00
parent 150e18539c
commit f972fa26a4
10 changed files with 40 additions and 22 deletions

View file

@ -671,7 +671,7 @@ bool cpu_thread::check_state() noexcept
}
verify(HERE), cpu_can_stop || !retval;
verify(HERE), cpu_can_stop || !(state & cpu_flag::wait);
verify(HERE), cpu_can_stop || Emu.IsStopped() || !(state & cpu_flag::wait);
return retval;
}