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OpenGL renderer:
- Improved Vertex & Fragment Shader Decompilers. - Implemented fp uniform loader. - Implemented DXT1 & DXT2 textures decompression. - Implemented draft cellResc module. - Updated glext. PPU Interpreter: - Fixed VSPLTW, VNMSUBFP, VMRGLW, VMRGLH, VMRGLB, VMRGHW, VMRGHH, VMRGHB instructions. cellFs: - Fixed cellFsStat syscall.
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42 changed files with 4015 additions and 845 deletions
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@ -155,8 +155,8 @@ bool ELF64Loader::LoadShdrInfo(s64 offset)
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shdr_name_arr.Clear();
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if(ehdr.e_shoff == 0 && ehdr.e_shnum)
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{
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ConLog.Error("LoadShdr64 error: Section header offset is null!");
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return false;
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ConLog.Warning("LoadShdr64 error: Section header offset is null!");
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return true;
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}
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elf64_f.Seek(offset < 0 ? ehdr.e_shoff : offset);
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