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Fix exitspawn (autoexit option)
Fix other situations affected by this options
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6 changed files with 21 additions and 10 deletions
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@ -742,6 +742,7 @@ bool game_list_frame::Boot(const GameInfo& game)
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{
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Q_EMIT RequestIconPathSet(game.path);
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Emu.SetForceBoot(true);
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Emu.Stop();
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if (!Emu.BootGame(game.path))
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