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cellCamera: Implement dynamic camera selection
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7 changed files with 161 additions and 72 deletions
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@ -244,6 +244,7 @@ struct cfg_root : cfg::node
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cfg::_enum<camera_handler> camera{ this, "Camera", camera_handler::null };
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cfg::_enum<fake_camera_type> camera_type{ this, "Camera type", fake_camera_type::unknown };
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cfg::_enum<camera_flip> camera_flip{ this, "Camera flip", camera_flip::none, true };
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cfg::string camera_id{ this, "Camera ID", "Default", true };
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cfg::_enum<move_handler> move{ this, "Move", move_handler::null };
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cfg::_enum<buzz_handler> buzz{ this, "Buzz emulated controller", buzz_handler::null };
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cfg::_enum<turntable_handler> turntable{this, "Turntable emulated controller", turntable_handler::null};
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