Qt/Input: disable mapping for unconnected pads

This commit is contained in:
Megamouse 2018-12-20 13:00:38 +01:00
parent e80574cbd2
commit f617e47152
11 changed files with 49 additions and 28 deletions

View file

@ -318,6 +318,10 @@ void pad_settings_dialog::InitButtons()
// Enable Button Remapping
const auto& callback = [=](u16 val, std::string name, int preview_values[6])
{
if (!m_enable_buttons && !m_timer.isActive())
{
SwitchButtons(true);
}
if (m_handler->has_deadzones())
{
ui->preview_trigger_left->setValue(preview_values[0]);
@ -349,8 +353,17 @@ void pad_settings_dialog::InitButtons()
}
};
// Disable Button Remapping
const auto& fail_callback = [this]()
{
if (m_enable_buttons)
{
SwitchButtons(false);
}
};
// Use timer to get button input
connect(&m_timer_input, &QTimer::timeout, [this, callback]()
connect(&m_timer_input, &QTimer::timeout, [this, callback, fail_callback]()
{
std::vector<std::string> buttons =
{
@ -359,7 +372,7 @@ void pad_settings_dialog::InitButtons()
m_cfg_entries[button_ids::id_pad_rstick_left].key, m_cfg_entries[button_ids::id_pad_rstick_right].key, m_cfg_entries[button_ids::id_pad_rstick_down].key,
m_cfg_entries[button_ids::id_pad_rstick_up].key
};
m_handler->GetNextButtonPress(m_device_name, callback, false, buttons);
m_handler->GetNextButtonPress(m_device_name, callback, fail_callback, false, buttons);
});
}
@ -406,9 +419,6 @@ void pad_settings_dialog::ReloadButtons()
updateButton(button_ids::id_pad_rstick_right, ui->b_rstick_right, &m_handler_cfg.rs_right);
updateButton(button_ids::id_pad_rstick_up, ui->b_rstick_up, &m_handler_cfg.rs_up);
// Enable Vibration Checkboxes
ui->gb_vibration->setEnabled(m_handler->has_rumble());
ui->chb_vibration_large->setChecked((bool)m_handler_cfg.enable_vibration_motor_large);
ui->chb_vibration_small->setChecked((bool)m_handler_cfg.enable_vibration_motor_small);
ui->chb_vibration_switch->setChecked((bool)m_handler_cfg.switch_vibration_motors);
@ -416,11 +426,11 @@ void pad_settings_dialog::ReloadButtons()
m_min_force = m_handler->vibration_min;
m_max_force = m_handler->vibration_max;
// Enable Deadzone Settings
const bool enable_deadzones = m_handler->has_deadzones();
// Enable Vibration Checkboxes
m_enable_rumble = m_handler->has_rumble();
ui->gb_sticks->setEnabled(enable_deadzones);
ui->gb_triggers->setEnabled(enable_deadzones);
// Enable Deadzone Settings
m_enable_deadzones = m_handler->has_deadzones();
// Enable Trigger Thresholds
ui->slider_trigger_left->setRange(0, m_handler->trigger_max);
@ -652,6 +662,12 @@ void pad_settings_dialog::UpdateLabel(bool is_reset)
void pad_settings_dialog::SwitchButtons(bool is_enabled)
{
m_enable_buttons = is_enabled;
ui->gb_vibration->setEnabled(is_enabled && m_enable_rumble);
ui->gb_sticks->setEnabled(is_enabled && m_enable_deadzones);
ui->gb_triggers->setEnabled(is_enabled && m_enable_deadzones);
for (int i = button_ids::id_pad_begin + 1; i < button_ids::id_pad_end; i++)
{
m_padButtons->button(i)->setEnabled(is_enabled);
@ -675,7 +691,7 @@ void pad_settings_dialog::OnPadButtonClicked(int id)
UpdateLabel(true);
return;
case button_ids::id_blacklist:
m_handler->GetNextButtonPress(m_device_name, nullptr, true);
m_handler->GetNextButtonPress(m_device_name, nullptr, nullptr, true);
return;
default:
break;
@ -835,7 +851,7 @@ void pad_settings_dialog::ChangeInputType()
}
// enable configuration and profile list if possible
SwitchButtons(config_enabled);
SwitchButtons(false || config_enabled && m_handler->m_type == pad_handler::keyboard);
ui->b_addProfile->setEnabled(config_enabled);
ui->chooseProfile->setEnabled(config_enabled);
}