Renamed Emu/GS -> Emu/RSX

This commit is contained in:
Alexandro Sánchez Bach 2014-08-04 01:33:57 +02:00
parent 48a339fd17
commit f07c35d9ae
35 changed files with 137 additions and 129 deletions

View file

@ -0,0 +1,29 @@
#pragma once
#include "GLProgram.h"
struct GLBufferInfo
{
u32 prog_id;
u32 fp_id;
u32 vp_id;
std::vector<u8> fp_data;
std::vector<u32> vp_data;
std::string fp_shader;
std::string vp_shader;
};
struct GLProgramBuffer
{
std::vector<GLBufferInfo> m_buf;
int SearchFp(const RSXShaderProgram& rsx_fp, GLShaderProgram& gl_fp);
int SearchVp(const RSXVertexProgram& rsx_vp, GLVertexProgram& gl_vp);
bool CmpVP(const u32 a, const u32 b) const;
bool CmpFP(const u32 a, const u32 b) const;
u32 GetProg(u32 fp, u32 vp) const;
void Add(GLProgram& prog, GLShaderProgram& gl_fp, RSXShaderProgram& rsx_fp, GLVertexProgram& gl_vp, RSXVertexProgram& rsx_vp);
void Clear();
};