Configuration simplified

This commit is contained in:
Nekotekina 2017-05-20 14:45:02 +03:00
parent d5107aab47
commit f010b5b235
46 changed files with 1018 additions and 904 deletions

View file

@ -1,5 +1,4 @@
#include "stdafx.h"
#include "Utilities/Config.h"
#include "Utilities/event.h"
#include "Utilities/bin_patch.h"
#include "Emu/Memory/Memory.h"
@ -27,21 +26,10 @@
#include "Utilities/GDBDebugServer.h"
cfg_root g_cfg;
system_type g_system;
cfg::bool_entry g_cfg_autostart(cfg::root.misc, "Always start after boot", true);
cfg::bool_entry g_cfg_autoexit(cfg::root.misc, "Exit RPCS3 when process finishes");
cfg::string_entry g_cfg_vfs_emulator_dir(cfg::root.vfs, "$(EmulatorDir)"); // Default (empty): taken from fs::get_config_dir()
cfg::string_entry g_cfg_vfs_dev_hdd0(cfg::root.vfs, "/dev_hdd0/", "$(EmulatorDir)dev_hdd0/");
cfg::string_entry g_cfg_vfs_dev_hdd1(cfg::root.vfs, "/dev_hdd1/", "$(EmulatorDir)dev_hdd1/");
cfg::string_entry g_cfg_vfs_dev_flash(cfg::root.vfs, "/dev_flash/", "$(EmulatorDir)dev_flash/");
cfg::string_entry g_cfg_vfs_dev_usb000(cfg::root.vfs, "/dev_usb000/", "$(EmulatorDir)dev_usb000/");
cfg::string_entry g_cfg_vfs_dev_bdvd(cfg::root.vfs, "/dev_bdvd/"); // Not mounted
cfg::string_entry g_cfg_vfs_app_home(cfg::root.vfs, "/app_home/"); // Not mounted
cfg::bool_entry g_cfg_vfs_allow_host_root(cfg::root.vfs, "Enable /host_root/");
std::string g_cfg_defaults;
extern atomic_t<u32> g_thread_count;
@ -55,6 +43,136 @@ extern std::shared_ptr<struct lv2_prx> ppu_load_prx(const ppu_prx_object&, const
fs::file g_tty;
template <>
void fmt_class_string<keyboard_handler>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](keyboard_handler value)
{
switch (value)
{
case keyboard_handler::null: return "Null";
case keyboard_handler::basic: return "Basic";
}
return unknown;
});
}
template <>
void fmt_class_string<mouse_handler>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](mouse_handler value)
{
switch (value)
{
case mouse_handler::null: return "Null";
case mouse_handler::basic: return "Basic";
}
return unknown;
});
}
template <>
void fmt_class_string<pad_handler>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](pad_handler value)
{
switch (value)
{
case pad_handler::null: return "Null";
case pad_handler::keyboard: return "Keyboard";
case pad_handler::ds4: return "DualShock 4";
#ifdef _MSC_VER
case pad_handler::xinput: return "XInput";
#endif
#ifdef _WIN32
case pad_handler::mm: return "MMJoystick";
#endif
}
return unknown;
});
}
template <>
void fmt_class_string<video_renderer>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](video_renderer value)
{
switch (value)
{
case video_renderer::null: return "Null";
case video_renderer::opengl: return "OpenGL";
#ifdef _WIN32
case video_renderer::vulkan: return "Vulkan";
#endif
#ifdef _MSC_VER
case video_renderer::dx12: return "D3D12";
#endif
}
return unknown;
});
}
template <>
void fmt_class_string<audio_renderer>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](audio_renderer value)
{
switch (value)
{
case audio_renderer::null: return "Null";
#ifdef _WIN32
case audio_renderer::xaudio: return "XAudio2";
#elif __linux__
case audio_renderer::alsa: return "ALSA";
#endif
case audio_renderer::openal: return "OpenAL";
}
return unknown;
});
}
template <>
void fmt_class_string<video_resolution>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](video_resolution value)
{
switch (value)
{
case video_resolution::_1080: return "1920x1080";
case video_resolution::_720: return "1280x720";
case video_resolution::_480: return "720x480";
case video_resolution::_576: return "720x576";
case video_resolution::_1600x1080: return "1600x1080";
case video_resolution::_1440x1080: return "1440x1080";
case video_resolution::_1280x1080: return "1280x1080";
case video_resolution::_960x1080: return "960x1080";
}
return unknown;
});
}
template <>
void fmt_class_string<video_aspect>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](video_aspect value)
{
switch (value)
{
case video_aspect::_auto: return "Auto";
case video_aspect::_4_3: return "4:3";
case video_aspect::_16_9: return "16:9";
}
return unknown;
});
}
namespace rpcs3
{
event<void>& on_run() { static event<void> on_run; return on_run; }
@ -74,18 +192,18 @@ void Emulator::Init()
fxm::init();
// Reset defaults, cache them
cfg::root.from_default();
g_cfg_defaults = cfg::root.to_string();
g_cfg.from_default();
g_cfg_defaults = g_cfg.to_string();
// Reload global configuration
cfg::root.from_string(fs::file(fs::get_config_dir() + "/config.yml", fs::read + fs::create).to_string());
g_cfg.from_string(fs::file(fs::get_config_dir() + "/config.yml", fs::read + fs::create).to_string());
// Create directories
const std::string emu_dir_ = g_cfg_vfs_emulator_dir;
const std::string emu_dir_ = g_cfg.vfs.emulator_dir;
const std::string emu_dir = emu_dir_.empty() ? fs::get_config_dir() : emu_dir_;
const std::string dev_hdd0 = fmt::replace_all(g_cfg_vfs_dev_hdd0, "$(EmulatorDir)", emu_dir);
const std::string dev_hdd1 = fmt::replace_all(g_cfg_vfs_dev_hdd1, "$(EmulatorDir)", emu_dir);
const std::string dev_usb = fmt::replace_all(g_cfg_vfs_dev_usb000, "$(EmulatorDir)", emu_dir);
const std::string dev_hdd0 = fmt::replace_all(g_cfg.vfs.dev_hdd0, "$(EmulatorDir)", emu_dir);
const std::string dev_hdd1 = fmt::replace_all(g_cfg.vfs.dev_hdd1, "$(EmulatorDir)", emu_dir);
const std::string dev_usb = fmt::replace_all(g_cfg.vfs.dev_usb000, "$(EmulatorDir)", emu_dir);
fs::create_path(dev_hdd0);
fs::create_dir(dev_hdd0 + "game/");
@ -151,18 +269,18 @@ bool Emulator::BootGame(const std::string& path, bool direct)
std::string Emulator::GetGameDir()
{
const std::string& emu_dir_ = g_cfg_vfs_emulator_dir;
const std::string& emu_dir_ = g_cfg.vfs.emulator_dir;
const std::string& emu_dir = emu_dir_.empty() ? fs::get_config_dir() : emu_dir_;
return fmt::replace_all(g_cfg_vfs_dev_hdd0, "$(EmulatorDir)", emu_dir) + "game/";
return fmt::replace_all(g_cfg.vfs.dev_hdd0, "$(EmulatorDir)", emu_dir) + "game/";
}
std::string Emulator::GetLibDir()
{
const std::string& emu_dir_ = g_cfg_vfs_emulator_dir;
const std::string& emu_dir_ = g_cfg.vfs.emulator_dir;
const std::string& emu_dir = emu_dir_.empty() ? fs::get_config_dir() : emu_dir_;
return fmt::replace_all(g_cfg_vfs_dev_flash, "$(EmulatorDir)", emu_dir) + "sys/external/";
return fmt::replace_all(g_cfg.vfs.dev_flash, "$(EmulatorDir)", emu_dir) + "sys/external/";
}
void Emulator::Load()
@ -204,40 +322,40 @@ void Emulator::Load()
if (fs::file cfg_file{m_cache_path + "/config.yml"})
{
LOG_NOTICE(LOADER, "Applying custom config: %s/config.yml", m_cache_path);
cfg::root.from_string(cfg_file.to_string());
g_cfg.from_string(cfg_file.to_string());
}
// Load custom config-1
if (fs::file cfg_file{fs::get_config_dir() + "data/" + m_title_id + "/config.yml"})
{
LOG_NOTICE(LOADER, "Applying custom config: data/%s/config.yml", m_title_id);
cfg::root.from_string(cfg_file.to_string());
g_cfg.from_string(cfg_file.to_string());
}
// Load custom config-2
if (fs::file cfg_file{m_path + ".yml"})
{
LOG_NOTICE(LOADER, "Applying custom config: %s.yml", m_path);
cfg::root.from_string(cfg_file.to_string());
g_cfg.from_string(cfg_file.to_string());
}
LOG_NOTICE(LOADER, "Used configuration:\n%s\n", cfg::root.to_string());
LOG_NOTICE(LOADER, "Used configuration:\n%s\n", g_cfg.to_string());
// Load patches from different locations
fxm::check_unlocked<patch_engine>()->append(fs::get_config_dir() + "data/" + m_title_id + "/patch.yml");
fxm::check_unlocked<patch_engine>()->append(m_cache_path + "/patch.yml");
// Mount all devices
const std::string emu_dir_ = g_cfg_vfs_emulator_dir;
const std::string emu_dir_ = g_cfg.vfs.emulator_dir;
const std::string emu_dir = emu_dir_.empty() ? fs::get_config_dir() : emu_dir_;
const std::string home_dir = g_cfg_vfs_app_home;
std::string bdvd_dir = g_cfg_vfs_dev_bdvd;
const std::string home_dir = g_cfg.vfs.app_home;
std::string bdvd_dir = g_cfg.vfs.dev_bdvd;
vfs::mount("dev_hdd0", fmt::replace_all(g_cfg_vfs_dev_hdd0, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_hdd1", fmt::replace_all(g_cfg_vfs_dev_hdd1, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_flash", fmt::replace_all(g_cfg_vfs_dev_flash, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_usb", fmt::replace_all(g_cfg_vfs_dev_usb000, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_usb000", fmt::replace_all(g_cfg_vfs_dev_usb000, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_hdd0", fmt::replace_all(g_cfg.vfs.dev_hdd0, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_hdd1", fmt::replace_all(g_cfg.vfs.dev_hdd1, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_flash", fmt::replace_all(g_cfg.vfs.dev_flash, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_usb", fmt::replace_all(g_cfg.vfs.dev_usb000, "$(EmulatorDir)", emu_dir));
vfs::mount("dev_usb000", fmt::replace_all(g_cfg.vfs.dev_usb000, "$(EmulatorDir)", emu_dir));
vfs::mount("app_home", home_dir.empty() ? elf_dir + '/' : fmt::replace_all(home_dir, "$(EmulatorDir)", emu_dir));
// Mount /dev_bdvd/ if necessary
@ -256,7 +374,7 @@ void Emulator::Load()
}
// Mount /host_root/ if necessary
if (g_cfg_vfs_allow_host_root)
if (g_cfg.vfs.host_root)
{
vfs::mount("host_root", {});
}
@ -306,7 +424,7 @@ void Emulator::Load()
{
// PS3 executable
g_system = system_type::ps3;
m_status = Ready;
m_state = system_state::ready;
vm::ps3::init();
if (m_elf_path.empty())
@ -323,7 +441,7 @@ void Emulator::Load()
{
// PPU PRX (experimental)
g_system = system_type::ps3;
m_status = Ready;
m_state = system_state::ready;
vm::ps3::init();
ppu_load_prx(ppu_prx, "");
}
@ -331,7 +449,7 @@ void Emulator::Load()
{
// SPU executable (experimental)
g_system = system_type::ps3;
m_status = Ready;
m_state = system_state::ready;
vm::ps3::init();
spu_load_exec(spu_exec);
}
@ -339,7 +457,7 @@ void Emulator::Load()
{
// ARMv7 executable
g_system = system_type::psv;
m_status = Ready;
m_state = system_state::ready;
vm::psv::init();
if (m_elf_path.empty())
@ -361,13 +479,13 @@ void Emulator::Load()
return;
}
if (g_cfg_autostart && IsReady())
if (g_cfg.misc.autostart && IsReady())
{
Run();
}
else if (IsPaused())
{
m_status = Ready;
m_state = system_state::ready;
}
}
catch (const std::exception& e)
@ -397,7 +515,7 @@ void Emulator::Run()
m_pause_start_time = 0;
m_pause_amend_time = 0;
m_status = Running;
m_state = system_state::running;
auto on_select = [](u32, cpu_thread& cpu)
{
@ -415,9 +533,9 @@ bool Emulator::Pause()
const u64 start = get_system_time();
// Try to pause
if (!m_status.compare_and_swap_test(Running, Paused))
if (!m_state.compare_and_swap_test(system_state::running, system_state::paused))
{
return m_status.compare_and_swap_test(Ready, Paused);
return m_state.compare_and_swap_test(system_state::ready, system_state::paused);
}
rpcs3::on_pause()();
@ -458,7 +576,7 @@ void Emulator::Resume()
}
// Try to resume
if (!m_status.compare_and_swap_test(Paused, Running))
if (!m_state.compare_and_swap_test(system_state::paused, system_state::running))
{
return;
}
@ -489,7 +607,7 @@ void Emulator::Resume()
void Emulator::Stop()
{
if (m_status.exchange(Stopped) == Stopped)
if (m_state.exchange(system_state::stopped) == system_state::stopped)
{
return;
}
@ -542,7 +660,7 @@ void Emulator::Stop()
RSXIOMem.Clear();
vm::close();
if (g_cfg_autoexit)
if (g_cfg.misc.autoexit)
{
GetCallbacks().exit();
}