mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-12 01:38:37 +12:00
Configuration simplified
This commit is contained in:
parent
d5107aab47
commit
f010b5b235
46 changed files with 1018 additions and 904 deletions
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@ -7,7 +7,7 @@ namespace cfg
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{
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logs::channel cfg("CFG");
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entry_base::entry_base(type _type)
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_base::_base(type _type)
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: m_type(_type)
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{
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if (_type != type::node)
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@ -16,51 +16,36 @@ namespace cfg
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}
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}
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entry_base::entry_base(type _type, node& owner, const std::string& name)
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_base::_base(type _type, node* owner, const std::string& name)
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: m_type(_type)
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{
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if (!owner.m_nodes.emplace(name, this).second)
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for (const auto& pair : owner->m_nodes)
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{
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fmt::throw_exception<std::logic_error>("Node already exists: %s" HERE, name);
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}
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}
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entry_base& entry_base::operator[](const std::string& name) const
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{
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if (m_type == type::node)
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{
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return *static_cast<const node&>(*this).m_nodes.at(name);
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if (pair.first == name)
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{
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fmt::throw_exception<std::logic_error>("Node already exists: %s" HERE, name);
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}
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}
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fmt::throw_exception<std::logic_error>("Invalid node type" HERE);
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owner->m_nodes.emplace_back(name, this);
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}
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entry_base& entry_base::operator[](const char* name) const
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{
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if (m_type == type::node)
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{
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return *static_cast<const node&>(*this).m_nodes.at(name);
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}
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fmt::throw_exception<std::logic_error>("Invalid node type" HERE);
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}
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bool entry_base::from_string(const std::string&)
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bool _base::from_string(const std::string&)
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{
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fmt::throw_exception<std::logic_error>("from_string() purecall" HERE);
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}
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bool entry_base::from_list(std::vector<std::string>&&)
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bool _base::from_list(std::vector<std::string>&&)
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{
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fmt::throw_exception<std::logic_error>("from_list() purecall" HERE);
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}
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// Emit YAML
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static void encode(YAML::Emitter& out, const class entry_base& rhs);
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static void encode(YAML::Emitter& out, const class _base& rhs);
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// Incrementally load config entries from YAML::Node.
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// The config value is preserved if the corresponding YAML node doesn't exist.
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static void decode(const YAML::Node& data, class entry_base& rhs);
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static void decode(const YAML::Node& data, class _base& rhs);
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}
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bool cfg::try_to_int64(s64* out, const std::string& value, s64 min, s64 max)
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@ -151,7 +136,7 @@ std::vector<std::string> cfg::try_to_enum_list(decltype(&fmt_class_string<int>::
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return result;
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}
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void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
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void cfg::encode(YAML::Emitter& out, const cfg::_base& rhs)
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{
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switch (rhs.get_type())
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{
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@ -197,7 +182,7 @@ void cfg::encode(YAML::Emitter& out, const cfg::entry_base& rhs)
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out << rhs.to_string();
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}
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void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
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void cfg::decode(const YAML::Node& data, cfg::_base& rhs)
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{
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switch (rhs.get_type())
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{
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@ -213,15 +198,12 @@ void cfg::decode(const YAML::Node& data, cfg::entry_base& rhs)
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if (!pair.first.IsScalar()) continue;
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// Find the key among existing nodes
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const auto found = static_cast<node&>(rhs).get_nodes().find(pair.first.Scalar());
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if (found != static_cast<node&>(rhs).get_nodes().cend())
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for (const auto& _pair : static_cast<node&>(rhs).get_nodes())
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{
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decode(pair.second, *found->second);
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}
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else
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{
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// ???
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if (_pair.first == pair.first.Scalar())
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{
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decode(pair.second, *_pair.second);
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}
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}
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}
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@ -297,19 +279,18 @@ void cfg::node::from_default()
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}
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}
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void cfg::bool_entry::from_default()
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void cfg::_bool::from_default()
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{
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value = def;
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m_value = def;
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}
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void cfg::string_entry::from_default()
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void cfg::string::from_default()
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{
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*this = def;
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m_value = def;
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}
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void cfg::set_entry::from_default()
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{
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std::lock_guard<std::mutex> lock(m_mutex);
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m_set = {};
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}
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@ -327,10 +308,3 @@ void cfg::log_entry::from_default()
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{
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set_map({});
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}
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cfg::root_node& cfg::get_root()
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{
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// Magic static
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static root_node root;
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return root;
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}
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@ -1,19 +1,14 @@
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#pragma once
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#include "Utilities/types.h"
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#include "Utilities/Atomic.h"
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#include "Utilities/StrFmt.h"
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#include "Utilities/Log.h"
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#include <initializer_list>
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#include <exception>
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#include <utility>
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#include <string>
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#include <vector>
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#include <set>
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#include <unordered_map>
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#include <map>
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#include <mutex>
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namespace cfg
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{
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@ -30,37 +25,33 @@ namespace cfg
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enum class type : uint
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{
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node = 0, // cfg::node type
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boolean, // cfg::bool_entry type
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fixed_map, // cfg::map_entry type
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enumeration, // cfg::enum_entry type
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integer, // cfg::int_entry type
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string, // cfg::string_entry type
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_bool, // cfg::_bool type
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_enum, // cfg::_enum type
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_int, // cfg::_int type
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string, // cfg::string type
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set, // cfg::set_entry type
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log,
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};
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// Config tree entry abstract base class
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class entry_base
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class _base
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{
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const type m_type;
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protected:
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// Ownerless entry constructor
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entry_base(type _type);
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_base(type _type);
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// Owned entry constructor
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entry_base(type _type, class node& owner, const std::string& name);
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_base(type _type, class node* owner, const std::string& name);
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public:
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// Disallow copy/move constructors and assignments
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entry_base(const entry_base&) = delete;
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_base(const _base&) = delete;
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// Get type
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type get_type() const { return m_type; }
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// Access child node (must exist)
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entry_base& operator [](const std::string& name) const; entry_base& operator [](const char* name) const;
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// Reset defaults
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virtual void from_default() = 0;
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@ -84,27 +75,27 @@ namespace cfg
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};
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// Config tree node which contains another nodes
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class node : public entry_base
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class node : public _base
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{
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std::map<std::string, entry_base*> m_nodes;
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std::vector<std::pair<std::string, _base*>> m_nodes;
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friend class entry_base;
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friend class _base;
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public:
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// Root node constructor
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node()
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: entry_base(type::node)
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: _base(type::node)
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{
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}
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// Registered node constructor
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node(node& owner, const std::string& name)
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: entry_base(type::node, owner, name)
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node(node* owner, const std::string& name)
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: _base(type::node, owner, name)
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{
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}
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// Get child nodes
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const std::map<std::string, entry_base*>& get_nodes() const
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const auto& get_nodes() const
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{
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return m_nodes;
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}
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@ -119,43 +110,38 @@ namespace cfg
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void from_default() override;
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};
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struct bool_entry final : public entry_base
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class _bool final : public _base
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{
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atomic_t<bool> value;
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bool m_value;
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public:
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const bool def;
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bool_entry(node& owner, const std::string& name, bool def = false)
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: entry_base(type::boolean, owner, name)
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, value(def)
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_bool(node* owner, const std::string& name, bool def = false)
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: _base(type::_bool, owner, name)
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, m_value(def)
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, def(def)
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{
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}
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explicit operator bool() const
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{
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return value.load();
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}
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bool_entry& operator =(bool value)
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{
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value = value;
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return *this;
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return m_value;
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}
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void from_default() override;
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std::string to_string() const override
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{
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return value.load() ? "true" : "false";
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return m_value ? "true" : "false";
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}
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bool from_string(const std::string& value) override
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{
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if (value == "false")
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this->value = false;
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m_value = false;
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else if (value == "true")
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this->value = true;
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m_value = true;
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else
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return false;
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@ -163,116 +149,17 @@ namespace cfg
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}
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};
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// Value node with fixed set of possible values, each maps to a value of type T.
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template<typename T>
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struct map_entry final : public entry_base
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{
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using init_type = std::initializer_list<std::pair<std::string, T>>;
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using map_type = std::unordered_map<std::string, T>;
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using list_type = std::vector<std::string>;
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using value_type = typename map_type::value_type;
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static map_type make_map(init_type init)
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{
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map_type map(init.size());
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for (const auto& v : init)
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{
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// Ensure elements are unique
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verify(HERE), map.emplace(v.first, v.second).second;
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}
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return map;
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}
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static list_type make_list(init_type init)
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{
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list_type list; list.reserve(init.size());
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for (const auto& v : init)
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{
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list.emplace_back(v.first);
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}
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return list;
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}
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public:
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const map_type map;
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const list_type list; // Element list sorted in original order
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const value_type& def; // Pointer to the default value
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private:
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atomic_t<const value_type*> m_value;
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public:
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map_entry(node& owner, const std::string& name, const std::string& def, init_type init)
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: entry_base(type::fixed_map, owner, name)
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, map(make_map(init))
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, list(make_list(init))
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, def(*map.find(def))
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, m_value(&this->def)
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{
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}
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map_entry(node& owner, const std::string& name, std::size_t def_index, init_type init)
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: map_entry(owner, name, (init.begin() + (def_index < init.size() ? def_index : 0))->first, init)
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{
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}
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map_entry(node& owner, const std::string& name, init_type init)
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: map_entry(owner, name, 0, init)
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{
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}
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const T& get() const
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{
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return m_value.load()->second;
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}
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void from_default() override
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{
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m_value = &def;
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}
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std::string to_string() const override
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{
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return m_value.load()->first;
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}
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bool from_string(const std::string& value) override
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{
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const auto found = map.find(value);
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if (found == map.end())
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{
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return false;
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}
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else
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{
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m_value = &*found;
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return true;
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}
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}
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std::vector<std::string> to_list() const override
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{
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return list;
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}
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};
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// Value node with fixed set of possible values, each maps to an enum value of type T.
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template<typename T, bool External = false>
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class enum_entry final : public entry_base
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template <typename T>
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class _enum final : public _base
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{
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// Value or reference
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std::conditional_t<External, atomic_t<T>&, atomic_t<T>> m_value;
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T m_value;
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public:
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const T def;
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enum_entry(node& owner, const std::string& name, std::conditional_t<External, atomic_t<T>&, T> value)
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: entry_base(type::enumeration, owner, name)
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_enum(node* owner, const std::string& name, T value = {})
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: _base(type::_enum, owner, name)
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, m_value(value)
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, def(value)
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{
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|
@ -280,13 +167,7 @@ namespace cfg
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operator T() const
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{
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return m_value.load();
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}
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enum_entry& operator =(T value)
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{
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m_value = value;
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return *this;
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return m_value;
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}
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void from_default() override
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@ -322,21 +203,21 @@ namespace cfg
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};
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// Signed 32/64-bit integer entry with custom Min/Max range.
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template<s64 Min, s64 Max>
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class int_entry final : public entry_base
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template <s64 Min, s64 Max>
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class _int final : public _base
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{
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static_assert(Min < Max, "Invalid cfg::int_entry range");
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static_assert(Min < Max, "Invalid cfg::_int range");
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// Prefer 32 bit type if possible
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using int_type = std::conditional_t<Min >= INT32_MIN && Max <= INT32_MAX, s32, s64>;
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atomic_t<int_type> m_value;
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int_type m_value;
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public:
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const int_type def;
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int_entry(node& owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)))
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: entry_base(type::integer, owner, name)
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_int(node* owner, const std::string& name, int_type def = std::min<int_type>(Max, std::max<int_type>(Min, 0)))
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: _base(type::_int, owner, name)
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, m_value(def)
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, def(def)
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{
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|
@ -344,18 +225,7 @@ namespace cfg
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|||
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operator int_type() const
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{
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return m_value.load();
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}
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int_entry& operator =(int_type value)
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{
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if (value < Min || value > Max)
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{
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fmt::throw_exception("Value out of the valid range: %lld" HERE, s64{ value });
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||||
}
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||||
|
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m_value = value;
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return *this;
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return m_value;
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}
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|
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void from_default() override
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|
@ -365,7 +235,7 @@ namespace cfg
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|||
|
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std::string to_string() const override
|
||||
{
|
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return std::to_string(m_value.load());
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return std::to_string(m_value);
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}
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|
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bool from_string(const std::string& value) override
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|
@ -382,22 +252,21 @@ namespace cfg
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|||
};
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// Alias for 32 bit int
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using int32_entry = int_entry<INT32_MIN, INT32_MAX>;
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using int32 = _int<INT32_MIN, INT32_MAX>;
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// Alias for 64 bit int
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using int64_entry = int_entry<INT64_MIN, INT64_MAX>;
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using int64 = _int<INT64_MIN, INT64_MAX>;
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|
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// Simple string entry with mutex
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class string_entry final : public entry_base
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class string final : public _base
|
||||
{
|
||||
mutable std::mutex m_mutex;
|
||||
std::string m_value;
|
||||
|
||||
public:
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||||
const std::string def;
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||||
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||||
string_entry(node& owner, const std::string& name, const std::string& def = {})
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: entry_base(type::string, owner, name)
|
||||
string(node* owner, const std::string& name, const std::string& def = {})
|
||||
: _base(type::string, owner, name)
|
||||
, m_value(def)
|
||||
, def(def)
|
||||
{
|
||||
|
@ -405,25 +274,16 @@ namespace cfg
|
|||
|
||||
operator std::string() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
return m_value;
|
||||
}
|
||||
|
||||
std::string get() const
|
||||
const std::string& get() const
|
||||
{
|
||||
return *this;
|
||||
}
|
||||
|
||||
string_entry& operator =(const std::string& value)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
m_value = value;
|
||||
return *this;
|
||||
return m_value;
|
||||
}
|
||||
|
||||
std::size_t size() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
return m_value.size();
|
||||
}
|
||||
|
||||
|
@ -431,41 +291,35 @@ namespace cfg
|
|||
|
||||
std::string to_string() const override
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
return m_value;
|
||||
}
|
||||
|
||||
bool from_string(const std::string& value) override
|
||||
{
|
||||
*this = value;
|
||||
m_value = value;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
// Simple set entry with mutex (TODO: template for various types)
|
||||
class set_entry final : public entry_base
|
||||
class set_entry final : public _base
|
||||
{
|
||||
mutable std::mutex m_mutex;
|
||||
|
||||
std::set<std::string> m_set;
|
||||
|
||||
public:
|
||||
// Default value is empty list in current implementation
|
||||
set_entry(node& owner, const std::string& name)
|
||||
: entry_base(type::set, owner, name)
|
||||
set_entry(node* owner, const std::string& name)
|
||||
: _base(type::set, owner, name)
|
||||
{
|
||||
}
|
||||
|
||||
std::set<std::string> get_set() const
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
||||
return m_set;
|
||||
}
|
||||
|
||||
void set_set(std::set<std::string>&& set)
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
m_set = std::move(set);
|
||||
}
|
||||
|
||||
|
@ -473,27 +327,24 @@ namespace cfg
|
|||
|
||||
std::vector<std::string> to_list() const override
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
|
||||
return{ m_set.begin(), m_set.end() };
|
||||
}
|
||||
|
||||
bool from_list(std::vector<std::string>&& list) override
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(m_mutex);
|
||||
m_set = { std::make_move_iterator(list.begin()), std::make_move_iterator(list.end()) };
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
class log_entry final : public entry_base
|
||||
class log_entry final : public _base
|
||||
{
|
||||
std::map<std::string, logs::level> m_map;
|
||||
|
||||
public:
|
||||
log_entry(node& owner, const std::string& name)
|
||||
: entry_base(type::log, owner, name)
|
||||
log_entry(node* owner, const std::string& name)
|
||||
: _base(type::log, owner, name)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -506,25 +357,4 @@ namespace cfg
|
|||
|
||||
void from_default() override;
|
||||
};
|
||||
|
||||
// Root type with some predefined nodes. Don't change it, this is not mandatory for adding nodes.
|
||||
struct root_node : node
|
||||
{
|
||||
node core {*this, "Core"};
|
||||
node vfs {*this, "VFS"};
|
||||
node video {*this, "Video"};
|
||||
node audio {*this, "Audio"};
|
||||
node io {*this, "Input/Output"};
|
||||
node sys {*this, "System"};
|
||||
node net {*this, "Net"};
|
||||
node misc {*this, "Miscellaneous"};
|
||||
|
||||
log_entry log{*this, "Log"};
|
||||
};
|
||||
|
||||
// Get global configuration root instance
|
||||
extern root_node& get_root();
|
||||
|
||||
// Global configuration root instance (cached reference)
|
||||
static root_node& root = get_root();
|
||||
}
|
||||
|
|
|
@ -3,7 +3,6 @@
|
|||
|
||||
#include "GDBDebugServer.h"
|
||||
#include "Log.h"
|
||||
#include "Config.h"
|
||||
#include <algorithm>
|
||||
#include "Emu/Memory/Memory.h"
|
||||
#include "Emu/System.h"
|
||||
|
@ -65,8 +64,6 @@ bool check_errno_again() {
|
|||
#endif
|
||||
}
|
||||
|
||||
cfg::int_entry<1, 65535> g_cfg_gdb_server_port(cfg::root.misc, "Port", 2345);
|
||||
|
||||
std::string u32_to_hex(u32 i) {
|
||||
return fmt::format("%" HEX_U32, i);
|
||||
}
|
||||
|
@ -119,7 +116,7 @@ void GDBDebugServer::start_server()
|
|||
|
||||
sockaddr_in server_saddr;
|
||||
server_saddr.sin_family = AF_INET;
|
||||
int port = g_cfg_gdb_server_port;
|
||||
int port = g_cfg.misc.gdb_server_port;
|
||||
server_saddr.sin_port = htons(port);
|
||||
server_saddr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue