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https://github.com/RPCS3/rpcs3.git
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Improve and fix sln solution
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parent
29901d65ed
commit
eccb3f6d0b
27 changed files with 214 additions and 95 deletions
64
3rdparty/glslang/glslang.vcxproj
vendored
64
3rdparty/glslang/glslang.vcxproj
vendored
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@ -39,31 +39,63 @@
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<PropertyGroup Label="UserMacros">
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<CmakeGenerator>"Visual Studio $(VisualStudioVersion.Substring(0,2))"</CmakeGenerator>
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<CmakeReleaseCLI>call vsdevcmd.bat -arch=amd64
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cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DENABLE_OPT=OFF -S glslang -B build</CmakeReleaseCLI>
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cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Release" -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DENABLE_OPT=OFF -S glslang -B $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)
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</CmakeReleaseCLI>
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<CmakeDebugCLI>call vsdevcmd.bat -arch=amd64
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cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DENABLE_OPT=OFF -S glslang -B build</CmakeDebugCLI>
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cmake -G $(CmakeGenerator) -A x64 -DCMAKE_BUILD_TYPE="Debug" -DLLVM_USE_CRT_DEBUG=MDd -DLLVM_USE_CRT_RELEASE=MT -DENABLE_OPT=OFF -S glslang -B $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)
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</CmakeDebugCLI>
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<CmakeCopyCLI>
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echo Copying..
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mkdir $(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)
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copy $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\hlsl\$(CONFIGURATION)\*.lib $(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)
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copy $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\SPIRV\$(CONFIGURATION)\*.lib $(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)
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copy $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\OGLCompilersDLL\$(CONFIGURATION)\*.lib $(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)
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copy $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\glslang\OSDependent\Windows\$(CONFIGURATION)\*.lib $(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)
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copy $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\glslang\$(CONFIGURATION)\*.lib $(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)
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</CmakeCopyCLI>
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<CmakeCleanCLI>
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echo Cleaning..
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rmdir /s /q $(SolutionDir)build\lib\$(Configuration)-$(Platform)\$(ProjectName)
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rmdir /s /q $(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)
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</CmakeCleanCLI>
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<PropsAbsPath>$([System.IO.Path]::GetFullPath('$(MSBuildThisFileDirectory)..\..\buildfiles\msvc\common_default.props'))</PropsAbsPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NMakeBuildCommandLine>$(CmakeReleaseCLI)
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msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>$(CmakeReleaseCLI)
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msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>$(CmakeReleaseCLI)
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msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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rmdir /s /q build
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<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
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<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
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<NMakeBuildCommandLine>
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$(CmakeReleaseCLI)
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msbuild.exe $(IntDir)\ALL_BUILD.vcxproj /t:build /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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$(CmakeCopyCLI)
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</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>
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$(CmakeReleaseCLI)
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msbuild.exe $(IntDir)\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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$(CmakeCopyCLI)
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</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>
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$(CmakeReleaseCLI)
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msbuild.exe $(IntDir)\ALL_BUILD.vcxproj /t:clean /p:Configuration=Release /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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$(CmakeCleanCLI)
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</NMakeCleanCommandLine>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<NMakeBuildCommandLine>$(CmakeDebugCLI)
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msbuild.exe build\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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<OutDir>$(SolutionDir)build\lib\$(Configuration)-$(Platform)\</OutDir>
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<IntDir>$(SolutionDir)build\tmp\$(ProjectName)-$(Configuration)-$(Platform)\</IntDir>
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<NMakeBuildCommandLine>
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$(CmakeDebugCLI)
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msbuild.exe $(IntDir)\ALL_BUILD.vcxproj /t:build /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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$(CmakeCopyCLI)
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</NMakeBuildCommandLine>
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<NMakeReBuildCommandLine>$(CmakeDebugCLI)
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msbuild.exe build\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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<NMakeReBuildCommandLine>
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$(CmakeDebugCLI)
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msbuild.exe $(IntDir)\ALL_BUILD.vcxproj /t:rebuild /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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$(CmakeCopyCLI)
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</NMakeReBuildCommandLine>
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<NMakeCleanCommandLine>$(CmakeDebugCLI)
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msbuild.exe build\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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rmdir /s /q build
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<NMakeCleanCommandLine>
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$(CmakeDebugCLI)
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msbuild.exe $(IntDir)\ALL_BUILD.vcxproj /t:clean /p:Configuration=Debug /p:ForceImportBeforeCppTargets="$(PropsAbsPath)" /m
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$(CmakeCleanCLI)
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</NMakeCleanCommandLine>
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</PropertyGroup>
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<ItemDefinitionGroup>
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