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rsx: Async shader compilation
- Defer compilation process to worker threads - vulkan: Fixup for graphics_pipeline_state. Never use struct assignment operator on vk** structs due to padding after sType member (4 bytes)
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21 changed files with 585 additions and 128 deletions
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@ -93,6 +93,7 @@ int main(int argc, char** argv)
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QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
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QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
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QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
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s_init.post();
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s_qt_mutex.wait();
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