rsx: Async shader compilation

- Defer compilation process to worker threads
- vulkan: Fixup for graphics_pipeline_state.
  Never use struct assignment operator on vk** structs due to padding after sType member (4 bytes)
This commit is contained in:
kd-11 2018-07-11 23:51:29 +03:00 committed by kd-11
parent ac99fd764d
commit e7f30640ef
21 changed files with 585 additions and 128 deletions

View file

@ -93,6 +93,7 @@ int main(int argc, char** argv)
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QCoreApplication::setAttribute(Qt::AA_DisableWindowContextHelpButton);
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
s_init.post();
s_qt_mutex.wait();