This commit is contained in:
Nekotekina 2015-08-21 14:07:31 +03:00
parent 5e14310071
commit e551e2bc5d
12 changed files with 107 additions and 37 deletions

View file

@ -25,7 +25,8 @@ u64 rotate_mask[64][64];
extern u32 ppu_get_tls(u32 thread);
extern void ppu_free_tls(u32 thread);
thread_local const std::weak_ptr<ppu_decoder_cache_t> g_tls_ppu_decoder_cache = fxm::get<ppu_decoder_cache_t>();
//thread_local const std::weak_ptr<ppu_decoder_cache_t> g_tls_ppu_decoder_cache = fxm::get<ppu_decoder_cache_t>();
thread_local const ppu_decoder_cache_t* g_tls_ppu_decoder_cache = nullptr; // temporarily, because thread_local is not fully available
ppu_decoder_cache_t::ppu_decoder_cache_t()
#ifdef _WIN32
@ -285,14 +286,19 @@ void PPUThread::task()
return custom_task(*this);
}
const auto decoder_cache = g_tls_ppu_decoder_cache.lock();
if (!decoder_cache)
if (!g_tls_ppu_decoder_cache)
{
throw EXCEPTION("PPU Decoder Cache not initialized");
}
const auto decoder_cache = fxm::get<ppu_decoder_cache_t>();
const auto exec_map = decoder_cache->pointer;
if (!decoder_cache)
{
throw EXCEPTION("PPU Decoder Cache not initialized");
}
g_tls_ppu_decoder_cache = decoder_cache.get(); // unsafe (TODO)
}
const auto exec_map = g_tls_ppu_decoder_cache->pointer;
if (m_dec)
{

View file

@ -833,7 +833,17 @@ s32 cellFsSdataOpen(PPUThread& ppu, vm::cptr<char> path, s32 flags, vm::ptr<u32>
return CELL_FS_EINVAL;
}
return cellFsOpen(path, CELL_FS_O_RDONLY, fd, vm::var<u64>(ppu), 8);
struct _arg_t
{
be_t<u32> a, b;
};
const vm::var<_arg_t> _arg(ppu);
_arg->a = 0x180;
_arg->b = 0x10;
return cellFsOpen(path, CELL_FS_O_RDONLY, fd, _arg, 8);
// Don't implement sdata decryption in this function, it should be done in sys_fs_open() syscall or somewhere else

View file

@ -314,7 +314,7 @@ s32 cellGameDataCheck(u32 type, vm::cptr<char> dirName, vm::ptr<CellGameContentS
}
else
{
const std::string dir = std::string("/dev_hdd0/game/") + dirName.get_ptr();
const std::string dir = "/dev_hdd0/game/"s + dirName.get_ptr();
if (!Emu.GetVFS().ExistsDir(dir))
{
@ -388,7 +388,7 @@ s32 cellGameDataCheckCreate2(PPUThread& ppu, u32 version, vm::cptr<char> dirName
// TODO: output errors (errDialog)
const std::string dir = std::string("/dev_hdd0/game/") + dirName.get_ptr();
const std::string dir = "/dev_hdd0/game/"s + dirName.get_ptr();
if (!Emu.GetVFS().ExistsDir(dir))
{

View file

@ -212,7 +212,7 @@ s32 cellSysCacheClear(void)
}
std::string localPath;
Emu.GetVFS().GetDevice(std::string("/dev_hdd1/cache/"), localPath);
Emu.GetVFS().GetDevice("/dev_hdd1/cache/", localPath);
// TODO: Write tests to figure out, what is deleted.
@ -226,9 +226,9 @@ s32 cellSysCacheMount(vm::ptr<CellSysCacheParam> param)
// TODO: implement
char id[CELL_SYSCACHE_ID_SIZE];
strncpy(id, param->cacheId, CELL_SYSCACHE_ID_SIZE);
strncpy(param->getCachePath, ("/dev_hdd1/cache/" + std::string(id) + "/").c_str(), CELL_SYSCACHE_PATH_MAX);
strncpy(param->getCachePath, ("/dev_hdd1/cache/"s + id + "/").c_str(), CELL_SYSCACHE_PATH_MAX);
param->getCachePath[CELL_SYSCACHE_PATH_MAX - 1] = '\0';
Emu.GetVFS().CreateDir(std::string(param->getCachePath));
Emu.GetVFS().CreateDir(param->getCachePath);
g_sysutil->cacheMounted.exchange(true);
return CELL_SYSCACHE_RET_OK_RELAYED;

View file

@ -118,13 +118,20 @@ namespace sys_net
be_t<s32> _h_errno;
};
thread_local vm::var<_tls_data_t, vm::page_alloc_t> g_tls_net_data;
// TODO
thread_local vm::ptr<_tls_data_t> g_tls_net_data{};
inline void initialize_tls()
{
// allocate if not initialized
if (!g_tls_net_data)
{
g_tls_net_data = { vm::main }; // allocate if not initialized
g_tls_net_data.set(vm::alloc(sizeof(decltype(g_tls_net_data)::type), vm::main));
current_thread_register_atexit([addr = g_tls_net_data.addr()]
{
vm::dealloc_verbose_nothrow(addr, vm::main);
});
}
}

View file

@ -40,9 +40,9 @@ s32 sys_mmapper_allocate_address(u64 size, u64 flags, u64 alignment, vm::ptr<u32
case 0x40000000:
case 0x80000000:
{
for (u32 addr = ::align(0x30000000, alignment); addr < 0xC0000000; addr += static_cast<u32>(alignment))
for (u64 addr = ::align<u64>(0x30000000, alignment); addr < 0xC0000000; addr += alignment)
{
if (const auto area = vm::map(addr, static_cast<u32>(size), flags))
if (const auto area = vm::map(static_cast<u32>(addr), static_cast<u32>(size), flags))
{
*alloc_addr = addr;
@ -273,9 +273,9 @@ s32 sys_mmapper_map_memory(u32 addr, u32 mem_id, u64 flags)
return CELL_EALIGN;
}
if (mem->addr)
if (const u32 old_addr = mem->addr.load())
{
throw EXCEPTION("Already mapped (mem_id=0x%x, addr=0x%x)", mem_id, mem->addr.load());
throw EXCEPTION("Already mapped (mem_id=0x%x, addr=0x%x)", mem_id, old_addr);
}
if (!area->falloc(addr, mem->size))
@ -322,7 +322,7 @@ s32 sys_mmapper_search_and_map(u32 start_addr, u32 mem_id, u64 flags, vm::ptr<u3
s32 sys_mmapper_unmap_memory(u32 addr, vm::ptr<u32> mem_id)
{
sys_mmapper.Todo("sys_mmapper_unmap_memory(addr=0x%x, mem_id=*0x%x)", addr, mem_id);
sys_mmapper.Error("sys_mmapper_unmap_memory(addr=0x%x, mem_id=*0x%x)", addr, mem_id);
LV2_LOCK;
@ -339,7 +339,7 @@ s32 sys_mmapper_unmap_memory(u32 addr, vm::ptr<u32> mem_id)
{
if (!area->dealloc(addr))
{
throw EXCEPTION("Not mapped (mem_id=0x%x, addr=0x%x)", mem->id, addr);
throw EXCEPTION("Deallocation failed (mem_id=0x%x, addr=0x%x)", mem->id, addr);
}
mem->addr = 0;

View file

@ -148,7 +148,7 @@ namespace loader
char name[27];
m_stream->Seek(handler::get_stream_offset() + phdr.p_offset + lib.name_addr);
m_stream->Read(name, sizeof(name));
modulename = std::string(name);
modulename = name;
LOG_WARNING(LOADER, "**** Exported: %s", name);
}
@ -185,7 +185,7 @@ namespace loader
char name[27];
m_stream->Seek(handler::get_stream_offset() + phdr.p_offset + lib.name_addr);
m_stream->Read(name, sizeof(name));
modulename = std::string(name);
modulename = name;
LOG_WARNING(LOADER, "**** Imported: %s", name);
}

View file

@ -41,12 +41,15 @@
#include <forward_list>
#include <typeindex>
using namespace std::string_literals;
#include "Utilities/GNU.h"
#define CHECK_SIZE(type, size) static_assert(sizeof(type) == size, "Invalid " #type " type size")
#define CHECK_ALIGN(type, align) static_assert(__alignof(type) == align, "Invalid " #type " type alignment")
#define CHECK_MAX_SIZE(type, size) static_assert(sizeof(type) <= size, #type " type size is too big")
#define CHECK_SIZE_ALIGN(type, size, align) CHECK_SIZE(type, size); CHECK_ALIGN(type, align)
#define CHECK_ASCENDING(constexpr_array) static_assert(::is_ascending(constexpr_array), #constexpr_array " is not sorted in ascending order")
using uint = unsigned int;
@ -107,6 +110,18 @@ template<std::size_t N, std::size_t N2> inline void strcpy_trunc(char(&dst)[N],
dst[count] = '\0';
}
// returns true if all array elements are unique and sorted in ascending order
template<typename T, std::size_t N> constexpr bool is_ascending(const T(&array)[N], std::size_t from = 0)
{
return from >= N - 1 ? true : array[from] < array[from + 1] ? is_ascending(array, from + 1) : false;
}
// get (first) array element equal to `value` or nullptr if not found
template<typename T, std::size_t N, typename T2> constexpr const T* static_search(const T(&array)[N], const T2& value, std::size_t from = 0)
{
return from >= N ? nullptr : array[from] == value ? array + from : static_search(array, value, from + 1);
}
// bool wrapper for restricting bool result conversions
struct explicit_bool_t
{
@ -123,6 +138,18 @@ struct explicit_bool_t
}
};
template<typename T1, typename T2, typename T3 = const char*> struct triplet_t
{
T1 first;
T2 second;
T3 third;
constexpr bool operator ==(const T1& right) const
{
return first == right;
}
};
// return 32 bit sizeof() to avoid widening/narrowing conversions with size_t
#define sizeof32(type) static_cast<u32>(sizeof(type))