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qt: Add translation for shader precision
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1 changed files with 8 additions and 0 deletions
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@ -966,6 +966,14 @@ QString emu_settings::GetLocalizedSetting(const QString& original, emu_settings_
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case msaa_level::_auto: return tr("Auto", "MSAA");
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case msaa_level::_auto: return tr("Auto", "MSAA");
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}
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}
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break;
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break;
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case emu_settings_type::ShaderPrecisionQuality:
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switch (static_cast<gpu_preset_level>(index))
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{
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case gpu_preset_level::_auto: return tr("Auto", "Shader Precision");
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case gpu_preset_level::high: return tr("High", "Shader Precision");
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case gpu_preset_level::low: return tr("Low", "Shader Precision");
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}
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break;
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case emu_settings_type::AudioRenderer:
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case emu_settings_type::AudioRenderer:
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switch (static_cast<audio_renderer>(index))
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switch (static_cast<audio_renderer>(index))
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{
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{
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