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rsx: Silence some compiler noise
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3a4e3fa53a
commit
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2 changed files with 5 additions and 5 deletions
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@ -1734,8 +1734,8 @@ namespace rsx
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const auto clipped = rsx::intersect_region(address, slice_w, slice_h, bpp,
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section->get_section_base(), section->get_width(), section->get_height(), section_bpp, pitch);
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const auto slice_begin = (slice * src_slice_h);
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const auto slice_end = (slice_begin + slice_h);
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const auto slice_begin = u32(slice * src_slice_h);
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const auto slice_end = u32(slice_begin + slice_h);
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const auto dst_y = std::get<1>(clipped).y;
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const auto dst_h = std::get<2>(clipped).height;
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@ -2087,7 +2087,7 @@ namespace rsx
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// Optimize the range a bit by only searching for mip0, layer0 to avoid false positives
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const auto texel_rows_per_line = get_format_texel_rows_per_line(format);
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const auto num_rows = (tex_height + texel_rows_per_line - 1) / texel_rows_per_line;
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if (const auto length = num_rows * tex_pitch; length < tex_range.length())
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if (const auto length = u32(num_rows * tex_pitch); length < tex_range.length())
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{
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lookup_range = utils::address_range::start_length(texaddr, length);
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}
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