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Add PulseAudio audio backend
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6 changed files with 112 additions and 3 deletions
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@ -166,8 +166,12 @@ void fmt_class_string<audio_renderer>::format(std::string& out, u64 arg)
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case audio_renderer::null: return "Null";
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#ifdef _WIN32
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case audio_renderer::xaudio: return "XAudio2";
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#elif defined(HAVE_ALSA)
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#endif
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#ifdef HAVE_ALSA
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case audio_renderer::alsa: return "ALSA";
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#endif
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#ifdef HAVE_PULSE
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case audio_renderer::pulse: return "PulseAudio";
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#endif
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case audio_renderer::openal: return "OpenAL";
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}
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