mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-10 00:41:26 +12:00
Optimizations (#1680)
* Optimizations 1) Some headers simplified for better compilation time 2) Some templates simplified for smaller executable size 3) Eliminate std::future to fix compilation for mingw64 4) PKG installation can be cancelled now 5) cellGame fixes 6) XAudio2 fix for mingw64 7) PPUInterpreter bug fixed (Clang) * any_pod<> implemented Aliases: any16, any32, any64 rsx::make_command fixed
This commit is contained in:
parent
75fe95eeb1
commit
da7472fe81
96 changed files with 2086 additions and 1772 deletions
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@ -7,7 +7,7 @@
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#include "cellMsgDialog.h"
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#include "cellGame.h"
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#include <future>
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#include "Loader/PSF.h"
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LOG_CHANNEL(cellGame);
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@ -20,21 +20,25 @@ LOG_CHANNEL(cellGame);
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// Usual (persistent) content directory (if is_temporary):
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// contentInfo = "/dev_hdd0/game/" + dir
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// usrdir = "/dev_hdd0/game/" + dir + "/USRDIR"
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struct content_permission_t final
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struct content_permission final
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{
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// content directory name or path
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// Content directory name or path
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const std::string dir;
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// true if temporary directory is created and must be moved or deleted
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// SFO file
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psf::registry sfo;
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// True if temporary directory is created and must be moved or deleted
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bool is_temporary = false;
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content_permission_t(const std::string& dir, bool is_temp)
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: dir(dir)
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content_permission(std::string&& dir, psf::registry&& sfo, bool is_temp)
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: dir(std::move(dir))
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, sfo(std::move(sfo))
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, is_temporary(is_temp)
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{
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}
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~content_permission_t()
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~content_permission()
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{
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if (is_temporary)
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{
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@ -145,7 +149,7 @@ s32 cellGameDataExitBroken()
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}
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s32 cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGameContentSize> size, vm::ptr<char[CELL_GAME_DIRNAME_SIZE]> dirName)
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ppu_error_code cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGameContentSize> size, vm::ptr<char[CELL_GAME_DIRNAME_SIZE]> dirName)
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{
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cellGame.warning("cellGameBootCheck(type=*0x%x, attributes=*0x%x, size=*0x%x, dirName=*0x%x)", type, attributes, size, dirName);
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@ -160,7 +164,9 @@ s32 cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGa
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}
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// According to testing (in debug mode) cellGameBootCheck doesn't return an error code, when PARAM.SFO doesn't exist.
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const std::string& category = psf::get_string(Emu.GetPSF(), "CATEGORY");
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psf::registry&& sfo = psf::load_object(fs::file(vfs::get("/app_home/../PARAM.SFO")));
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const std::string& category = psf::get_string(sfo, "CATEGORY");
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if (category == "DG")
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{
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@ -168,7 +174,7 @@ s32 cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGa
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*attributes = 0; // TODO
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if (dirName) strcpy_trunc(*dirName, ""); // ???
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if (!fxm::make<content_permission_t>("/dev_bdvd/PS3_GAME", false))
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if (!fxm::make<content_permission>("/dev_bdvd/PS3_GAME", std::move(sfo), false))
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{
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return CELL_GAME_ERROR_BUSY;
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}
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@ -179,7 +185,7 @@ s32 cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGa
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*attributes = 0; // TODO
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if (dirName) strcpy_trunc(*dirName, Emu.GetTitleID());
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if (!fxm::make<content_permission_t>("/dev_hdd0/game/" + Emu.GetTitleID(), false))
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if (!fxm::make<content_permission>("/dev_hdd0/game/" + Emu.GetTitleID(), std::move(sfo), false))
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{
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return CELL_GAME_ERROR_BUSY;
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}
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@ -190,20 +196,20 @@ s32 cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGa
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*attributes = CELL_GAME_ATTRIBUTE_PATCH; // TODO
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if (dirName) strcpy_trunc(*dirName, Emu.GetTitleID()); // ???
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if (!fxm::make<content_permission_t>("/dev_bdvd/PS3_GAME", false))
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if (!fxm::make<content_permission>("/dev_bdvd/PS3_GAME", std::move(sfo), false))
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{
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return CELL_GAME_ERROR_BUSY;
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}
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}
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else
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{
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cellGame.error("cellGameBootCheck(): Unknown CATEGORY value: %s", category);
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throw fmt::exception("cellGameBootCheck(): Unknown CATEGORY: %s", category);
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}
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return CELL_GAME_RET_OK;
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}
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s32 cellGamePatchCheck(vm::ptr<CellGameContentSize> size, vm::ptr<void> reserved)
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ppu_error_code cellGamePatchCheck(vm::ptr<CellGameContentSize> size, vm::ptr<void> reserved)
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{
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cellGame.warning("cellGamePatchCheck(size=*0x%x, reserved=*0x%x)", size, reserved);
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@ -217,13 +223,14 @@ s32 cellGamePatchCheck(vm::ptr<CellGameContentSize> size, vm::ptr<void> reserved
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size->sysSizeKB = 0;
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}
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if (psf::get_string(Emu.GetPSF(), "CATEGORY") != "GD")
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psf::registry&& sfo = psf::load_object(fs::file(vfs::get("/app_home/../PARAM.SFO")));
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if (psf::get_string(sfo, "CATEGORY") != "GD")
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{
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cellGame.error("cellGamePatchCheck(): CELL_GAME_ERROR_NOTPATCH");
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return CELL_GAME_ERROR_NOTPATCH;
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}
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if (!fxm::make<content_permission_t>("/dev_hdd0/game/" + Emu.GetTitleID(), false))
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if (!fxm::make<content_permission>("/dev_hdd0/game/" + Emu.GetTitleID(), std::move(sfo), false))
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{
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return CELL_GAME_ERROR_BUSY;
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}
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@ -231,13 +238,12 @@ s32 cellGamePatchCheck(vm::ptr<CellGameContentSize> size, vm::ptr<void> reserved
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return CELL_OK;
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}
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s32 cellGameDataCheck(u32 type, vm::cptr<char> dirName, vm::ptr<CellGameContentSize> size)
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ppu_error_code cellGameDataCheck(u32 type, vm::cptr<char> dirName, vm::ptr<CellGameContentSize> size)
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{
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cellGame.warning("cellGameDataCheck(type=%d, dirName=*0x%x, size=*0x%x)", type, dirName, size);
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if ((type - 1) >= 3)
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{
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cellGame.error("cellGameDataCheck(): CELL_GAME_ERROR_PARAM");
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return CELL_GAME_ERROR_PARAM;
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}
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@ -252,7 +258,7 @@ s32 cellGameDataCheck(u32 type, vm::cptr<char> dirName, vm::ptr<CellGameContentS
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}
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// TODO: not sure what should be checked there
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const std::string& dir = type == CELL_GAME_GAMETYPE_DISC ? "/dev_bdvd/PS3_GAME"s : "/dev_hdd0/game/"s + dirName.get_ptr();
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std::string&& dir = type == CELL_GAME_GAMETYPE_DISC ? "/dev_bdvd/PS3_GAME"s : "/dev_hdd0/game/"s + dirName.get_ptr();
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if (!fs::is_dir(vfs::get(dir)))
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{
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return CELL_GAME_RET_NONE;
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}
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if (!fxm::make<content_permission_t>(dir, false))
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if (!fxm::make<content_permission>(std::move(dir), psf::load_object(fs::file(vfs::get(dir + "/PARAM.SFO"))), false))
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{
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return CELL_GAME_ERROR_BUSY;
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}
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@ -268,7 +274,7 @@ s32 cellGameDataCheck(u32 type, vm::cptr<char> dirName, vm::ptr<CellGameContentS
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return CELL_GAME_RET_OK;
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}
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s32 cellGameContentPermit(vm::ptr<char[CELL_GAME_PATH_MAX]> contentInfoPath, vm::ptr<char[CELL_GAME_PATH_MAX]> usrdirPath)
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ppu_error_code cellGameContentPermit(vm::ptr<char[CELL_GAME_PATH_MAX]> contentInfoPath, vm::ptr<char[CELL_GAME_PATH_MAX]> usrdirPath)
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{
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cellGame.warning("cellGameContentPermit(contentInfoPath=*0x%x, usrdirPath=*0x%x)", contentInfoPath, usrdirPath);
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@ -277,21 +283,21 @@ s32 cellGameContentPermit(vm::ptr<char[CELL_GAME_PATH_MAX]> contentInfoPath, vm:
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return CELL_GAME_ERROR_PARAM;
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}
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const auto path_set = fxm::withdraw<content_permission_t>();
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const auto prm = fxm::withdraw<content_permission>();
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if (!path_set)
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if (!prm)
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{
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return CELL_GAME_ERROR_FAILURE;
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}
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if (path_set->is_temporary)
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if (prm->is_temporary)
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{
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const std::string& dir = "/dev_hdd0/game/" + path_set->dir;
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const std::string& dir = "/dev_hdd0/game/" + prm->dir;
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// Make temporary directory persistent
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fs::remove_all(vfs::get(dir));
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if (fs::rename(vfs::get("/dev_hdd1/game/" + path_set->dir), vfs::get(dir)))
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if (fs::rename(vfs::get("/dev_hdd1/game/" + prm->dir), vfs::get(dir)))
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{
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cellGame.success("cellGameContentPermit(): created directory %s", dir);
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}
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throw fmt::exception("cellGameContentPermit(): failed to rename to %s", dir);
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}
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// Create PARAM.SFO
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fs::file(dir + "/PARAM.SFO", fs::rewrite).write(psf::save_object(prm->sfo));
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// Disable deletion
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path_set->is_temporary = false;
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prm->is_temporary = false;
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strcpy_trunc(*contentInfoPath, dir);
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strcpy_trunc(*usrdirPath, dir + "/USRDIR");
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}
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else
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{
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strcpy_trunc(*contentInfoPath, path_set->dir);
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strcpy_trunc(*usrdirPath, path_set->dir + "/USRDIR");
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strcpy_trunc(*contentInfoPath, prm->dir);
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strcpy_trunc(*usrdirPath, prm->dir + "/USRDIR");
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}
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return CELL_OK;
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}
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s32 cellGameDataCheckCreate2(PPUThread& ppu, u32 version, vm::cptr<char> dirName, u32 errDialog, vm::ptr<CellGameDataStatCallback> funcStat, u32 container)
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ppu_error_code cellGameDataCheckCreate2(PPUThread& ppu, u32 version, vm::cptr<char> dirName, u32 errDialog, vm::ptr<CellGameDataStatCallback> funcStat, u32 container)
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{
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cellGame.error("cellGameDataCheckCreate2(version=0x%x, dirName=*0x%x, errDialog=0x%x, funcStat=*0x%x, container=%d)", version, dirName, errDialog, funcStat, container);
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if (version != CELL_GAMEDATA_VERSION_CURRENT || errDialog > 1)
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{
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cellGame.error("cellGameDataCheckCreate2(): CELL_GAMEDATA_ERROR_PARAM");
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return CELL_GAMEDATA_ERROR_PARAM;
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}
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cbGet->sizeKB = CELL_GAMEDATA_SIZEKB_NOTCALC;
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cbGet->sysSizeKB = 0;
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psf::registry&& sfo = psf::load_object(fs::file(vfs::get("/app_home/../PARAM.SFO")));
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cbGet->getParam.attribute = CELL_GAMEDATA_ATTR_NORMAL;
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cbGet->getParam.parentalLevel = Emu.GetPSF().at("PARENTAL_LEVEL").as_integer();
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strcpy_trunc(cbGet->getParam.dataVersion, Emu.GetPSF().at("APP_VER").as_string());
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strcpy_trunc(cbGet->getParam.titleId, Emu.GetPSF().at("TITLE_ID").as_string());
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strcpy_trunc(cbGet->getParam.title, Emu.GetPSF().at("TITLE").as_string());
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cbGet->getParam.parentalLevel = psf::get_integer(sfo, "PARENTAL_LEVEL", 0);
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strcpy_trunc(cbGet->getParam.dataVersion, psf::get_string(sfo, "APP_VER", ""));
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strcpy_trunc(cbGet->getParam.titleId, psf::get_string(sfo, "TITLE_ID", ""));
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strcpy_trunc(cbGet->getParam.title, psf::get_string(sfo, "TITLE", ""));
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// TODO: write lang titles
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funcStat(ppu, cbResult, cbGet, cbSet);
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return cellGameDataCheckCreate2(ppu, version, dirName, errDialog, funcStat, container);
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}
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s32 cellGameCreateGameData(vm::ptr<CellGameSetInitParams> init, vm::ptr<char[CELL_GAME_PATH_MAX]> tmp_contentInfoPath, vm::ptr<char[CELL_GAME_PATH_MAX]> tmp_usrdirPath)
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ppu_error_code cellGameCreateGameData(vm::ptr<CellGameSetInitParams> init, vm::ptr<char[CELL_GAME_PATH_MAX]> tmp_contentInfoPath, vm::ptr<char[CELL_GAME_PATH_MAX]> tmp_usrdirPath)
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{
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cellGame.error("cellGameCreateGameData(init=*0x%x, tmp_contentInfoPath=*0x%x, tmp_usrdirPath=*0x%x)", init, tmp_contentInfoPath, tmp_usrdirPath);
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std::string dir = init->titleId;
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std::string&& dir = init->titleId;
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std::string tmp_contentInfo = "/dev_hdd1/game/" + dir;
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std::string tmp_usrdir = "/dev_hdd1/game/" + dir + "/USRDIR";
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@ -430,7 +441,14 @@ s32 cellGameCreateGameData(vm::ptr<CellGameSetInitParams> init, vm::ptr<char[CEL
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return CELL_GAME_ERROR_ACCESS_ERROR; // ???
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}
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if (!fxm::make<content_permission_t>(dir, true))
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psf::registry sfo
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{
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{ "TITLE_ID", psf::string(CELL_GAME_SYSP_TITLEID_SIZE, init->titleId) },
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{ "TITLE", psf::string(CELL_GAME_SYSP_TITLE_SIZE, init->title) },
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{ "VERSION", psf::string(CELL_GAME_SYSP_VERSION_SIZE, init->version) },
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};
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if (!fxm::make<content_permission>(std::move(dir), std::move(sfo), true))
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{
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return CELL_GAME_ERROR_BUSY;
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}
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@ -452,10 +470,17 @@ s32 cellGameDeleteGameData()
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return CELL_OK;
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}
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s32 cellGameGetParamInt(u32 id, vm::ptr<u32> value)
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ppu_error_code cellGameGetParamInt(s32 id, vm::ptr<s32> value)
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{
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cellGame.warning("cellGameGetParamInt(id=%d, value=*0x%x)", id, value);
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const auto prm = fxm::get<content_permission>();
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if (!prm)
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{
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return CELL_GAME_ERROR_FAILURE;
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}
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std::string key;
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switch(id)
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@ -464,63 +489,106 @@ s32 cellGameGetParamInt(u32 id, vm::ptr<u32> value)
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case CELL_GAME_PARAMID_RESOLUTION: key = "RESOLUTION"; break;
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case CELL_GAME_PARAMID_SOUND_FORMAT: key = "SOUND_FORMAT"; break;
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default:
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cellGame.error("cellGameGetParamInt(): Unimplemented parameter (%d)", id);
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{
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return CELL_GAME_ERROR_INVALID_ID;
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}
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}
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*value = Emu.GetPSF().at(key).as_integer();
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*value = psf::get_integer(prm->sfo, key, 0);
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return CELL_OK;
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}
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s32 cellGameGetParamString(u32 id, vm::ptr<char> buf, u32 bufsize)
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static const char* get_param_string_key(s32 id)
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{
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switch (id)
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{
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case CELL_GAME_PARAMID_TITLE: return "TITLE"; // TODO: Is this value correct?
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case CELL_GAME_PARAMID_TITLE_DEFAULT: return "TITLE";
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case CELL_GAME_PARAMID_TITLE_JAPANESE: return "TITLE_00";
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case CELL_GAME_PARAMID_TITLE_ENGLISH: return "TITLE_01";
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case CELL_GAME_PARAMID_TITLE_FRENCH: return "TITLE_02";
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case CELL_GAME_PARAMID_TITLE_SPANISH: return "TITLE_03";
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case CELL_GAME_PARAMID_TITLE_GERMAN: return "TITLE_04";
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case CELL_GAME_PARAMID_TITLE_ITALIAN: return "TITLE_05";
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case CELL_GAME_PARAMID_TITLE_DUTCH: return "TITLE_06";
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case CELL_GAME_PARAMID_TITLE_PORTUGUESE: return "TITLE_07";
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case CELL_GAME_PARAMID_TITLE_RUSSIAN: return "TITLE_08";
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case CELL_GAME_PARAMID_TITLE_KOREAN: return "TITLE_09";
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case CELL_GAME_PARAMID_TITLE_CHINESE_T: return "TITLE_10";
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case CELL_GAME_PARAMID_TITLE_CHINESE_S: return "TITLE_11";
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case CELL_GAME_PARAMID_TITLE_FINNISH: return "TITLE_12";
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case CELL_GAME_PARAMID_TITLE_SWEDISH: return "TITLE_13";
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case CELL_GAME_PARAMID_TITLE_DANISH: return "TITLE_14";
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case CELL_GAME_PARAMID_TITLE_NORWEGIAN: return "TITLE_15";
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case CELL_GAME_PARAMID_TITLE_POLISH: return "TITLE_16";
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case CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL: return "TITLE_17";
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case CELL_GAME_PARAMID_TITLE_ENGLISH_UK: return "TITLE_18";
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case CELL_GAME_PARAMID_TITLE_ID: return "TITLE_ID";
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case CELL_GAME_PARAMID_VERSION: return "VERSION";
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case CELL_GAME_PARAMID_PS3_SYSTEM_VER: return "PS3_SYSTEM_VER";
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case CELL_GAME_PARAMID_APP_VER: return "APP_VER";
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}
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return nullptr;
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}
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ppu_error_code cellGameGetParamString(s32 id, vm::ptr<char> buf, u32 bufsize)
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{
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cellGame.warning("cellGameGetParamString(id=%d, buf=*0x%x, bufsize=%d)", id, buf, bufsize);
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std::string key;
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const auto prm = fxm::get<content_permission>();
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switch(id)
|
||||
if (!prm)
|
||||
{
|
||||
case CELL_GAME_PARAMID_TITLE: key = "TITLE"; break; // TODO: Is this value correct?
|
||||
case CELL_GAME_PARAMID_TITLE_DEFAULT: key = "TITLE"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_JAPANESE: key = "TITLE_00"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_ENGLISH: key = "TITLE_01"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_FRENCH: key = "TITLE_02"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_SPANISH: key = "TITLE_03"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_GERMAN: key = "TITLE_04"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_ITALIAN: key = "TITLE_05"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_DUTCH: key = "TITLE_06"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_PORTUGUESE: key = "TITLE_07"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_RUSSIAN: key = "TITLE_08"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_KOREAN: key = "TITLE_09"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_CHINESE_T: key = "TITLE_10"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_CHINESE_S: key = "TITLE_11"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_FINNISH: key = "TITLE_12"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_SWEDISH: key = "TITLE_13"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_DANISH: key = "TITLE_14"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_NORWEGIAN: key = "TITLE_15"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_POLISH: key = "TITLE_16"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_PORTUGUESE_BRAZIL: key = "TITLE_17"; break;
|
||||
case CELL_GAME_PARAMID_TITLE_ENGLISH_UK: key = "TITLE_18"; break;
|
||||
return CELL_GAME_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
case CELL_GAME_PARAMID_TITLE_ID: key = "TITLE_ID"; break;
|
||||
case CELL_GAME_PARAMID_VERSION: key = "PS3_SYSTEM_VER"; break;
|
||||
case CELL_GAME_PARAMID_APP_VER: key = "APP_VER"; break;
|
||||
const auto key = get_param_string_key(id);
|
||||
|
||||
default:
|
||||
cellGame.error("cellGameGetParamString(): Unimplemented parameter (%d)", id);
|
||||
if (!key)
|
||||
{
|
||||
return CELL_GAME_ERROR_INVALID_ID;
|
||||
}
|
||||
|
||||
const std::string& value = Emu.GetPSF().at(key).as_string().substr(0, bufsize - 1);
|
||||
std::string&& value = psf::get_string(prm->sfo, key);
|
||||
value.resize(bufsize - 1);
|
||||
|
||||
std::copy_n(value.c_str(), value.size() + 1, buf.get_ptr());
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
s32 cellGameSetParamString()
|
||||
ppu_error_code cellGameSetParamString(s32 id, vm::cptr<char> buf)
|
||||
{
|
||||
UNIMPLEMENTED_FUNC(cellGame);
|
||||
cellGame.warning("cellGameSetParamString(id=%d, buf=*0x%x)", id, buf);
|
||||
|
||||
const auto prm = fxm::get<content_permission>();
|
||||
|
||||
if (!prm)
|
||||
{
|
||||
return CELL_GAME_ERROR_FAILURE;
|
||||
}
|
||||
|
||||
const auto key = get_param_string_key(id);
|
||||
|
||||
if (!key)
|
||||
{
|
||||
return CELL_GAME_ERROR_INVALID_ID;
|
||||
}
|
||||
|
||||
u32 max_size = CELL_GAME_SYSP_TITLE_SIZE;
|
||||
|
||||
switch (id)
|
||||
{
|
||||
case CELL_GAME_PARAMID_TITLE_ID: max_size = CELL_GAME_SYSP_TITLEID_SIZE; break;
|
||||
case CELL_GAME_PARAMID_VERSION: max_size = CELL_GAME_SYSP_VERSION_SIZE; break;
|
||||
case CELL_GAME_PARAMID_PS3_SYSTEM_VER: max_size = CELL_GAME_SYSP_PS3_SYSTEM_VER_SIZE; break;
|
||||
case CELL_GAME_PARAMID_APP_VER: max_size = CELL_GAME_SYSP_APP_VER_SIZE; break;
|
||||
}
|
||||
|
||||
prm->sfo.emplace(key, psf::string(max_size, buf.get_ptr()));
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
||||
|
@ -542,7 +610,7 @@ s32 cellGameGetLocalWebContentPath()
|
|||
return CELL_OK;
|
||||
}
|
||||
|
||||
s32 cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, vm::cptr<char> dirName)
|
||||
ppu_error_code cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, vm::cptr<char> dirName)
|
||||
{
|
||||
cellGame.warning("cellGameContentErrorDialog(type=%d, errNeedSizeKB=%d, dirName=*0x%x)", type, errNeedSizeKB, dirName);
|
||||
|
||||
|
@ -579,17 +647,20 @@ s32 cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, vm::cptr<char> dirNa
|
|||
dlg->type.button_type = 2; // OK
|
||||
dlg->type.disable_cancel = true;
|
||||
|
||||
const auto p = std::make_shared<std::promise<void>>();
|
||||
std::future<void> future = p->get_future();
|
||||
atomic_t<bool> result(false);
|
||||
|
||||
dlg->on_close = [=](s32 status)
|
||||
dlg->on_close = [&](s32 status)
|
||||
{
|
||||
p->set_value();
|
||||
result = true;
|
||||
};
|
||||
|
||||
dlg->Create(errorMsg);
|
||||
|
||||
future.get();
|
||||
while (!result)
|
||||
{
|
||||
CHECK_EMU_STATUS;
|
||||
std::this_thread::sleep_for(1ms);
|
||||
}
|
||||
|
||||
return CELL_OK;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue