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Callback syntax changed
call() became overloaded () operator
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16 changed files with 69 additions and 58 deletions
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@ -141,7 +141,7 @@ bool RawSPUThread::Write32(const u64 addr, const u32 value)
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{
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// calling Exec() directly in SIGSEGV handler may cause problems
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// (probably because Exec() creates new thread, faults of this thread aren't handled by this handler anymore)
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Emu.GetCallbackManager().Async([this]()
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Emu.GetCallbackManager().Async([this](PPUThread& PPU)
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{
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SPU.Status.SetValue(SPU_STATUS_RUNNING);
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Exec();
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