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Input: multithreaded handlers
Implements naive multithreading for input handlers.
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9 changed files with 136 additions and 8 deletions
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@ -253,6 +253,8 @@ struct cfg_root : cfg::node
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cfg::_enum<buzz_handler> buzz{ this, "Buzz emulated controller", buzz_handler::null };
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cfg::_enum<turntable_handler> turntable{this, "Turntable emulated controller", turntable_handler::null};
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cfg::_enum<ghltar_handler> ghltar{this, "GHLtar emulated controller", ghltar_handler::null};
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cfg::_enum<pad_handler_mode> pad_mode{this, "Pad handler mode", pad_handler_mode::single_threaded, true};
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cfg::uint<0, 100'000> pad_sleep{this, "Pad handler sleep (microseconds)", 1'000, true};
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} io{ this };
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struct node_sys : cfg::node
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