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gl/vk/dx12: Fix texture scaling on unnormalized rtt access
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21 changed files with 287 additions and 188 deletions
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@ -34,10 +34,6 @@ void GLVertexDecompilerThread::insertHeader(std::stringstream &OS)
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OS << "layout(std140, binding = 0) uniform ScaleOffsetBuffer" << std::endl;
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OS << "{" << std::endl;
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OS << " mat4 scaleOffsetMat;" << std::endl;
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OS << " float fog_param0;\n";
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OS << " float fog_param1;\n";
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OS << " uint alpha_test;\n";
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OS << " float alpha_ref;\n";
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OS << "};" << std::endl;
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}
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