mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-11 09:18:40 +12:00
Keep game window open when loading the last savestate
This commit is contained in:
parent
cc7e7300ce
commit
d5470d92ec
7 changed files with 17 additions and 4 deletions
|
@ -2912,10 +2912,13 @@ u64 get_sysutil_cb_manager_read_count();
|
|||
|
||||
void qt_events_aware_op(int repeat_duration_ms, std::function<bool()> wrapped_op);
|
||||
|
||||
void Emulator::GracefulShutdown(bool allow_autoexit, bool async_op, bool savestate)
|
||||
void Emulator::GracefulShutdown(bool allow_autoexit, bool async_op, bool savestate, bool continuous_mode)
|
||||
{
|
||||
// Make sure we close the game window
|
||||
Emu.SetContinuousMode(false);
|
||||
if (!continuous_mode)
|
||||
{
|
||||
Emu.SetContinuousMode(false);
|
||||
}
|
||||
|
||||
// Ensure no game has booted inbetween
|
||||
const auto guard = Emu.MakeEmulationStateGuard();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue