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Qt: use current locale for last played in gamelist
This also sets the basic groundwork for Qt translations
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commit
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4 changed files with 71 additions and 7 deletions
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@ -1911,6 +1911,9 @@ int game_list_frame::PopulateGameList()
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m_gameList->clearContents();
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m_gameList->setRowCount(m_game_data.size());
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// Default locale. Uses current Qt application language.
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QLocale locale{};
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int row = 0, index = -1;
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for (const auto& game : m_game_data)
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{
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@ -1982,8 +1985,21 @@ int game_list_frame::PopulateGameList()
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}
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// Playtimes
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const qint64 elapsed_ms = m_persistent_settings->GetPlaytime(serial);
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const QString last_played = GetLastPlayedBySerial(serial);
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const qint64 elapsed_ms = m_persistent_settings->GetPlaytime(serial);
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// Last played (support outdated values)
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QDate last_played;
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const QString last_played_str = GetLastPlayedBySerial(serial);
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if (!last_played_str.isEmpty())
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{
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last_played = QDate::fromString(last_played_str, gui::persistent::last_played_date_format);
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if (!last_played.isValid())
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{
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last_played = QDate::fromString(last_played_str, gui::persistent::last_played_date_format_old);
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}
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}
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m_gameList->setItem(row, gui::column_icon, icon_item);
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m_gameList->setItem(row, gui::column_name, title_item);
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@ -1996,7 +2012,7 @@ int game_list_frame::PopulateGameList()
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m_gameList->setItem(row, gui::column_resolution, new custom_table_widget_item(GetStringFromU32(game->info.resolution, resolution::mode, true)));
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m_gameList->setItem(row, gui::column_sound, new custom_table_widget_item(GetStringFromU32(game->info.sound_format, sound::format, true)));
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m_gameList->setItem(row, gui::column_parental, new custom_table_widget_item(GetStringFromU32(game->info.parental_lvl, parental::level), Qt::UserRole, game->info.parental_lvl));
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m_gameList->setItem(row, gui::column_last_play, new custom_table_widget_item(last_played, Qt::UserRole, QDate::fromString(last_played, gui::persistent::last_played_date_format)));
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m_gameList->setItem(row, gui::column_last_play, new custom_table_widget_item(locale.toString(last_played, gui::persistent::last_played_date_format_new), Qt::UserRole, last_played));
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m_gameList->setItem(row, gui::column_playtime, new custom_table_widget_item(GetPlayTimeByMs(elapsed_ms), Qt::UserRole, elapsed_ms));
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m_gameList->setItem(row, gui::column_compat, compat_item);
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