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patch manager: replace Version and Title keys
With Patch Version and Game Title
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parent
1c7a318413
commit
d3c6472c0f
3 changed files with 10 additions and 10 deletions
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@ -224,7 +224,7 @@ bool patch_engine::load(patch_map& patches_map, const std::string& path, bool im
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info.hash = main_key;
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info.version = version;
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if (const auto title_node = patches_entry.second["Title"])
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if (const auto title_node = patches_entry.second["Game Title"])
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{
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info.title = title_node.Scalar();
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}
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@ -239,7 +239,7 @@ bool patch_engine::load(patch_map& patches_map, const std::string& path, bool im
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info.author = author_node.Scalar();
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}
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if (const auto patch_version_node = patches_entry.second["Version"])
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if (const auto patch_version_node = patches_entry.second["Patch Version"])
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{
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info.patch_version = patch_version_node.Scalar();
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}
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@ -715,11 +715,11 @@ bool patch_engine::save_patches(const patch_map& patches, const std::string& pat
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out << description;
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out << YAML::BeginMap;
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if (!info.title.empty()) out << "Title" << info.title;
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if (!info.serials.empty()) out << "Serials" << info.serials;
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if (!info.author.empty()) out << "Author" << info.author;
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if (!info.patch_version.empty()) out << "Version" << info.patch_version;
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if (!info.notes.empty()) out << "Notes" << info.notes;
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if (!info.title.empty()) out << "Game Title" << info.title;
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if (!info.serials.empty()) out << "Serials" << info.serials;
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if (!info.author.empty()) out << "Author" << info.author;
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if (!info.patch_version.empty()) out << "Patch Version" << info.patch_version;
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if (!info.notes.empty()) out << "Notes" << info.notes;
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out << "Patch";
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out << YAML::BeginSeq;
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