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Huge SceNp header additions and splitting
TUS, SNS, Commerce and Clans modules are now in seperate files. Added a lot of headers and structures.
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15 changed files with 3586 additions and 1015 deletions
18
rpcs3/Emu/SysCalls/Modules/sceNpSns.cpp
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18
rpcs3/Emu/SysCalls/Modules/sceNpSns.cpp
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#include "stdafx.h"
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#include "Emu/SysCalls/Modules.h"
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#include "sceNpSns.h"
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//void sceNpSns_unload();
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//void sceNpSns_init();
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//Module sceNpSns(0x0059, sceNpSns_init, nullptr, sceNpSns_unload);
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Module *sceNpSns = nullptr;
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void sceNpSns_unload()
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{
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// TODO: Unload SNS module
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}
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void sceNpSns_init()
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{
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// TODO: Register SNS module functions here
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}
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