From d2edeafffe15818913689d5910213d055043111c Mon Sep 17 00:00:00 2001 From: vlj Date: Mon, 29 Jun 2015 23:26:33 +0200 Subject: [PATCH] d3d12: Remove extra , --- rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp index 1495660299..43d4b1436d 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12GSRender.cpp @@ -823,7 +823,7 @@ void D3D12GSRender::Flip() D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1, D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2, D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3, - D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0, + D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 ); m_device->CreateShaderResourceView(resourceToFlip, &srvDesc, CPUHandle);