mirror of
https://github.com/RPCS3/rpcs3.git
synced 2025-07-09 00:11:24 +12:00
Experimental RSX Debugger & minor changes
RSX Debugger: Currently, it can preview the color buffers while the RSX Thread is running, view and modify the render flags, and act as a memory viewer in the RSX command buffers (no disasm yet). You can press F5, to update the information (buffers, memory, flags, etc.) of the frame. There are *a lot* of TODO's here that will be done in the future. Minor changes: *Added /dev_flash/ to VFS (required for cellFont in the future). *cellMsgDialogOpenErrorCode implemented using wxMessageBox. The information for each error code comes from PSDevWiki. There are lots error codes missing. *Updated sys_memory_get_page_attribute Happy new year to everyone! :-)
This commit is contained in:
parent
3858f5097e
commit
d1a27748a3
9 changed files with 592 additions and 22 deletions
|
@ -176,6 +176,11 @@ void VFS::SaveLoadDevices(Array<VFSManagerEntry>& res, bool is_load)
|
|||
res[idx].mount = "/dev_hdd1/";
|
||||
res[idx].device = vfsDevice_LocalFile;
|
||||
|
||||
idx = res.Move(new VFSManagerEntry());
|
||||
res[idx].path = "$(EmulatorDir)\\dev_flash\\";
|
||||
res[idx].mount = "/dev_flash/";
|
||||
res[idx].device = vfsDevice_LocalFile;
|
||||
|
||||
idx = res.Move(new VFSManagerEntry());
|
||||
res[idx].path = "$(EmulatorDir)\\dev_usb000\\";
|
||||
res[idx].mount = "/dev_usb000/";
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue