Savestates: Add save stage names

This commit is contained in:
Eladash 2024-03-06 17:28:07 +02:00 committed by Elad Ashkenazi
parent 26746ac9ee
commit d1837b54b4
4 changed files with 97 additions and 29 deletions

View file

@ -3022,11 +3022,14 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
*join_thread = make_ptr(new named_thread("Emulation Join Thread"sv, [join_thread, savestate, allow_autoexit, this]() mutable *join_thread = make_ptr(new named_thread("Emulation Join Thread"sv, [join_thread, savestate, allow_autoexit, this]() mutable
{ {
fs::pending_file file; fs::pending_file file;
std::shared_ptr<stx::init_mutex> init_mtx = std::make_shared<stx::init_mutex>();
std::shared_ptr<bool> join_ended = std::make_shared<bool>(false);
atomic_ptr<utils::serial> to_ar;
named_thread stop_watchdog("Stop Watchdog"sv, [&to_ar, init_mtx, join_ended, this]() auto verbose_message = std::make_shared<atomic_ptr<std::string>>();
auto init_mtx = std::make_shared<stx::init_mutex>();
auto join_ended = std::make_shared<bool>(false);
auto to_ar = std::make_shared<atomic_ptr<utils::serial>>();
auto stop_watchdog = make_ptr(new named_thread("Stop Watchdog"sv,
[to_ar, init_mtx, join_ended, verbose_message, this]()
{ {
const auto closed_sucessfully = std::make_shared<atomic_t<bool>>(false); const auto closed_sucessfully = std::make_shared<atomic_t<bool>>(false);
@ -3058,10 +3061,10 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
while (thread_ctrl::state() != thread_state::aborting) while (thread_ctrl::state() != thread_state::aborting)
{ {
if (auto ar_ptr = to_ar.load()) if (auto ar_ptr = to_ar->load())
{ {
// Total amount of waiting: about 10s // Total amount of waiting: about 10s
GetCallbacks().on_save_state_progress(closed_sucessfully, ar_ptr, init_mtx); GetCallbacks().on_save_state_progress(closed_sucessfully, ar_ptr, verbose_message.get(), init_mtx);
while (thread_ctrl::state() != thread_state::aborting) while (thread_ctrl::state() != thread_state::aborting)
{ {
@ -3076,7 +3079,7 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
*closed_sucessfully = true; *closed_sucessfully = true;
}); }));
// Join threads // Join threads
for (const auto& [type, data] : *g_fxo) for (const auto& [type, data] : *g_fxo)
@ -3097,8 +3100,15 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
static_cast<void>(init_mtx->init()); static_cast<void>(init_mtx->init());
auto set_progress_message = [&](std::string_view text)
{
*verbose_message = stx::make_single<std::string>(text);
};
while (savestate) while (savestate)
{ {
set_progress_message("Creating File");
path = get_savestate_file(m_title_id, m_path, 0, 0); path = get_savestate_file(m_title_id, m_path, 0, 0);
// The function is meant for reading files, so if there is no GZ file it would not return compressed file path // The function is meant for reading files, so if there is no GZ file it would not return compressed file path
@ -3124,7 +3134,7 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
auto serial_ptr = stx::make_single<utils::serial>(); auto serial_ptr = stx::make_single<utils::serial>();
serial_ptr->m_file_handler = make_compressed_serialization_file_handler(file.file); serial_ptr->m_file_handler = make_compressed_serialization_file_handler(file.file);
to_ar = std::move(serial_ptr); *to_ar = std::move(serial_ptr);
signal_system_cache_can_stay(); signal_system_cache_can_stay();
break; break;
@ -3142,7 +3152,7 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
return fmt::format("Emu State Capture Thread: '%s'", g_tls_serialize_name); return fmt::format("Emu State Capture Thread: '%s'", g_tls_serialize_name);
}; };
auto& ar = *to_ar.load(); auto& ar = *to_ar->load();
read_used_savestate_versions(); // Reset version data read_used_savestate_versions(); // Reset version data
USING_SERIALIZATION_VERSION(global_version); USING_SERIALIZATION_VERSION(global_version);
@ -3217,6 +3227,8 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
ar(std::string{}); ar(std::string{});
}; };
set_progress_message("Creating Header");
ar("RPCS3SAV"_u64); ar("RPCS3SAV"_u64);
ar(std::endian::native == std::endian::little); ar(std::endian::native == std::endian::little);
ar(g_cfg.savestate.state_inspection_mode.get()); ar(g_cfg.savestate.state_inspection_mode.get());
@ -3256,12 +3268,22 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
ar(klic.empty() ? std::array<u8, 16>{} : std::bit_cast<std::array<u8, 16>>(klic[0])); ar(klic.empty() ? std::array<u8, 16>{} : std::bit_cast<std::array<u8, 16>>(klic[0]));
ar(m_game_dir); ar(m_game_dir);
set_progress_message("Saving HDD1");
save_hdd1(); save_hdd1();
set_progress_message("Saving HDD0");
save_hdd0(); save_hdd0();
ar(std::array<u8, 32>{}); // Reserved for future use ar(std::array<u8, 32>{}); // Reserved for future use
set_progress_message("Saving VMemory");
vm::save(ar); vm::save(ar);
set_progress_message("Saving FXO");
g_fxo->save(ar); g_fxo->save(ar);
set_progress_message("Finalizing File");
bs_t<SaveStateExtentionFlags1> extension_flags{SaveStateExtentionFlags1::SupportsMenuOpenResume}; bs_t<SaveStateExtentionFlags1> extension_flags{SaveStateExtentionFlags1::SupportsMenuOpenResume};
if (g_fxo->get<SysutilMenuOpenStatus>().active) if (g_fxo->get<SysutilMenuOpenStatus>().active)
@ -3285,18 +3307,17 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
if (emu_state_cap_thread == thread_state::errored) if (emu_state_cap_thread == thread_state::errored)
{ {
sys_log.error("Saving savestate failed due to fatal error!"); sys_log.error("Saving savestate failed due to fatal error!");
to_ar.reset(); to_ar->reset();
savestate = false; savestate = false;
} }
} }
stop_watchdog = thread_state::finished;
static_cast<void>(init_mtx->reset());
if (savestate) if (savestate)
{ {
fs::stat_t file_stat{}; fs::stat_t file_stat{};
set_progress_message("Commiting File");
if (!file.commit() || !fs::get_stat(path, file_stat)) if (!file.commit() || !fs::get_stat(path, file_stat))
{ {
sys_log.error("Failed to write savestate to file! (path='%s', %s)", path, fs::g_tls_error); sys_log.error("Failed to write savestate to file! (path='%s', %s)", path, fs::g_tls_error);
@ -3394,8 +3415,10 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
} }
} }
set_progress_message("Resetting Objects");
// Final termination from main thread (move the last ownership of join thread in order to destroy it) // Final termination from main thread (move the last ownership of join thread in order to destroy it)
CallFromMainThread([join_thread = std::move(join_thread), allow_autoexit, this]() mutable CallFromMainThread([join_thread = std::move(join_thread), verbose_message, stop_watchdog, init_mtx, allow_autoexit, this]()
{ {
cpu_thread::cleanup(); cpu_thread::cleanup();
@ -3407,6 +3430,9 @@ void Emulator::Kill(bool allow_autoexit, bool savestate, savestate_stage* save_s
vm::close(); vm::close();
*stop_watchdog = thread_state::finished;
static_cast<void>(init_mtx->reset());
jit_runtime::finalize(); jit_runtime::finalize();
perf_stat_base::report(); perf_stat_base::report();

View file

@ -64,7 +64,7 @@ struct EmuCallbacks
std::function<void()> on_ready; std::function<void()> on_ready;
std::function<bool()> on_missing_fw; std::function<bool()> on_missing_fw;
std::function<void(std::shared_ptr<atomic_t<bool>>, int)> on_emulation_stop_no_response; std::function<void(std::shared_ptr<atomic_t<bool>>, int)> on_emulation_stop_no_response;
std::function<void(std::shared_ptr<atomic_t<bool>>, stx::shared_ptr<utils::serial>, std::shared_ptr<void>)> on_save_state_progress; std::function<void(std::shared_ptr<atomic_t<bool>>, stx::shared_ptr<utils::serial>, stx::atomic_ptr<std::string>*, std::shared_ptr<void>)> on_save_state_progress;
std::function<void(bool enabled)> enable_disc_eject; std::function<void(bool enabled)> enable_disc_eject;
std::function<void(bool enabled)> enable_disc_insert; std::function<void(bool enabled)> enable_disc_insert;
std::function<bool(bool, std::function<void()>)> try_to_quit; // (force_quit, on_exit) Try to close RPCS3 std::function<bool(bool, std::function<void()>)> try_to_quit; // (force_quit, on_exit) Try to close RPCS3

View file

@ -148,7 +148,7 @@ void headless_application::InitializeCallbacks()
} }
}; };
callbacks.on_save_state_progress = [](std::shared_ptr<atomic_t<bool>>, stx::shared_ptr<utils::serial>, std::shared_ptr<void>) callbacks.on_save_state_progress = [](std::shared_ptr<atomic_t<bool>>, stx::shared_ptr<utils::serial>, stx::atomic_ptr<std::string>*, std::shared_ptr<void>)
{ {
}; };

View file

@ -685,9 +685,9 @@ void gui_application::InitializeCallbacks()
}); });
}; };
callbacks.on_save_state_progress = [this](std::shared_ptr<atomic_t<bool>> closed_successfully, stx::shared_ptr<utils::serial> ar_ptr, std::shared_ptr<void> init_mtx) callbacks.on_save_state_progress = [this](std::shared_ptr<atomic_t<bool>> closed_successfully, stx::shared_ptr<utils::serial> ar_ptr, stx::atomic_ptr<std::string>* code_location, std::shared_ptr<void> init_mtx)
{ {
Emu.CallFromMainThread([this, closed_successfully, ar_ptr, init_mtx] Emu.CallFromMainThread([this, closed_successfully, ar_ptr, code_location, init_mtx]
{ {
const auto half_seconds = std::make_shared<int>(1); const auto half_seconds = std::make_shared<int>(1);
@ -696,30 +696,72 @@ void gui_application::InitializeCallbacks()
pdlg->setAutoClose(true); pdlg->setAutoClose(true);
pdlg->show(); pdlg->show();
QString text_base = tr("Waiting for %0 second(s), %1 written"); QString text_base = tr("%0 written, %1 second(s) passed%2");
pdlg->setLabelText(text_base.arg(0).arg("0B")); pdlg->setLabelText(text_base.arg("0B").arg(1).arg(""));
pdlg->setAttribute(Qt::WA_DeleteOnClose); pdlg->setAttribute(Qt::WA_DeleteOnClose);
QTimer* update_timer = new QTimer(pdlg); QTimer* update_timer = new QTimer(pdlg);
connect(update_timer, &QTimer::timeout, [pdlg, ar_ptr, half_seconds, text_base, closed_successfully, init_mtx]() connect(update_timer, &QTimer::timeout, [pdlg, ar_ptr, half_seconds, text_base, closed_successfully
, code_location, init_mtx, old_written = usz{0}, repeat_count = u32{0}]() mutable
{ {
auto init = static_cast<stx::init_mutex*>(init_mtx.get())->access(); std::string verbose_message;
usz bytes_written = 0;
if (!init)
{ {
pdlg->reject(); auto init = static_cast<stx::init_mutex*>(init_mtx.get())->access();
return;
if (!init)
{
pdlg->reject();
return;
}
if (auto str_ptr = code_location->load())
{
verbose_message = "\n" + *str_ptr;
}
*half_seconds += 1;
bytes_written = ar_ptr->get_size();
} }
*half_seconds += 1; if (old_written == bytes_written)
{
if (repeat_count == 60)
{
if (verbose_message.empty())
{
verbose_message += "\n";
}
else
{
verbose_message += ". ";
}
const usz bytes_written = ar_ptr->get_size(); verbose_message += "If Stuck, Report To Developers";
pdlg->setLabelText(text_base.arg(*half_seconds / 2).arg(gui::utils::format_byte_size(bytes_written))); }
else
{
repeat_count++;
}
}
else
{
repeat_count = 0;
}
old_written = bytes_written;
pdlg->setLabelText(text_base.arg(gui::utils::format_byte_size(bytes_written)).arg(*half_seconds / 2).arg(qstr(verbose_message)));
// 300MB -> 50%, 600MB -> 75%, 1200MB -> 87.5% etc // 300MB -> 50%, 600MB -> 75%, 1200MB -> 87.5% etc
pdlg->setValue(std::clamp(static_cast<int>(100. - 100. / std::pow(2., std::fmax(0.01, bytes_written * 1. / (300 * 1024 * 1024)))), 2, 100)); const int percent = std::clamp(static_cast<int>(100. - 100. / std::pow(2., std::fmax(0.01, bytes_written * 1. / (300 * 1024 * 1024)))), 2, 100);
// Add a third of the remaining progress when the keyword is found
pdlg->setValue(verbose_message.find("Finalizing") != umax ? 100 - ((100 - percent) * 2 / 3) : percent);
if (*closed_successfully) if (*closed_successfully)
{ {